MBD Madness!
Posted: 2016.07.21 (09:25)
Highscores contests have been a staple of this forum since its inception. However, I don't think there has ever been a contest purely for manually created runs. I, like many of you, enjoy seeing N being pushed to its limits, and I've decided to set a weekly challenge level that will concentrate mostly on the original 00–99 episodes.
Rules: Anyone can enter, and you can just participate using standard FBF methods if you choose. To prevent people stealing your routes/ideas, please PM me your userlevel data; I will not share your demo data until the round is complete.
Scoring: Although I'm not expecting a lot of competitors for this, I have implemented a scoring system to help incentivise competition. This means that if a level doesn't appeal to you specifically, you won't feel pressured into creating a run. Scores will be given as follows:
One point will be rewarded for every frame saved off the current legitimate 0th. For example, for the first week's level, 85-3, a score of 181.125 would yield 13 points. For rounds where less frames are involved, I may double or even triple the value of each frame, since shaving a frame on a level such as 60-2 is more impressive than shaving off a frame on a level like 91-4. After an indefinite amount of rounds (which will be determined in part by the competition's popularity), a winner will be decided. Please state your method of creating your run when submitting; for example, if you used FBF or MBD techniques—or a combination of both. There's no reward of penalty for using either; it's just a matter of interest. For those interested in learning how to create MBDs, please consult the wiki on the subject; the N Demo Code Generator can be downloaded here.
Round 1 is 85-3. The deadline is Thursday, 28 July 2016 at 11:59:59 PM (AEST) (Multiple submissions are allowed; however, only your last submission before the deadline can be accepted.)
"Dodging Bullets" (by SquidgY) is a level that is special to me because it was my first 0th. Over the years, the level has been cleaned to a fairly high degree, with Eddy's time of 180.800 being 10.5 seconds faster than the 0th of less than ten years ago. Another reason for selecting this level to MBD is due to the chimney section, the almost RNG nature of the chainguns, the potential for interesting corner jumps, and the fact that it currently hasn't received the MBD treatment yet.
Please post to show your interest!
Rules: Anyone can enter, and you can just participate using standard FBF methods if you choose. To prevent people stealing your routes/ideas, please PM me your userlevel data; I will not share your demo data until the round is complete.
Scoring: Although I'm not expecting a lot of competitors for this, I have implemented a scoring system to help incentivise competition. This means that if a level doesn't appeal to you specifically, you won't feel pressured into creating a run. Scores will be given as follows:
One point will be rewarded for every frame saved off the current legitimate 0th. For example, for the first week's level, 85-3, a score of 181.125 would yield 13 points. For rounds where less frames are involved, I may double or even triple the value of each frame, since shaving a frame on a level such as 60-2 is more impressive than shaving off a frame on a level like 91-4. After an indefinite amount of rounds (which will be determined in part by the competition's popularity), a winner will be decided. Please state your method of creating your run when submitting; for example, if you used FBF or MBD techniques—or a combination of both. There's no reward of penalty for using either; it's just a matter of interest. For those interested in learning how to create MBDs, please consult the wiki on the subject; the N Demo Code Generator can be downloaded here.
Round 1 is 85-3. The deadline is Thursday, 28 July 2016 at 11:59:59 PM (AEST) (Multiple submissions are allowed; however, only your last submission before the deadline can be accepted.)
"Dodging Bullets" (by SquidgY) is a level that is special to me because it was my first 0th. Over the years, the level has been cleaned to a fairly high degree, with Eddy's time of 180.800 being 10.5 seconds faster than the 0th of less than ten years ago. Another reason for selecting this level to MBD is due to the chimney section, the almost RNG nature of the chainguns, the potential for interesting corner jumps, and the fact that it currently hasn't received the MBD treatment yet.
Please post to show your interest!