The Thread Where You Post Your Cool New Routes

Are you a rad N player or want to put some rad N players to the test? Talk about your skills and challenge each other at N in this forum.

Moderators: EddyMataGallos, TheRealOne

User avatar
Subterranean Engineer
Posts: 1694
Joined: 2008.09.26 (16:15)
NUMA Profile: http://nmaps.net/user/Izzy
MBTI Type: INTP

Postby Izzy » 2008.10.19 (23:24)

Do you have a neat route change that you can't pull off? Is that chain of corner jumps just too hard for you? Do you think that you can actually get that damn piece of gold without wasting 80 frames? Is slipping under that drone even possible? What about that thwump corner jump? Will it even help in the long run? Can I dodge that rocket and still get that switch? What if I do a triple jump instead? Why are you asking these questions? Do you think we know the answers? CAN YOU STOP NOW?

Welcome to the Post an Innovation thread, where either you're too impatient to do that run yourself, or you enjoy watching others succeed (otherwise it would be in Post a Run or the 0ths thread).

Post your innovations here and Eddy/van/notIzzy will steal them and get a 0th with them.
Last edited by Izzy on 2019.06.27 (23:37), edited 7 times in total.
Image
Derived from ksktorngsig!
I don't think the universe has infinite material though, unless God makes DLC packs. - SkyPanda

Member
Posts: 32
Joined: 2008.10.04 (18:48)

Postby claire » 2008.10.21 (20:50)

Sorry, I get it now.
Last edited by claire on 2008.10.27 (19:34), edited 1 time in total.

User avatar
Bacardi
Posts: 159
Joined: 2008.10.02 (12:11)
NUMA Profile: http://nmaps.net/user/Meta_Ing
MBTI Type: INFJ
Location: somewhere...

Postby Meta Ing » 2008.10.21 (21:41)

claire wrote:I don't get it.
Can we tell you to make a map involving dancing bears and Chuck Norris as an uber boss?

... Or what?
No I don't think so...

He means, if you can see some way to get a quicker run on any level, but you aren't able to pull it off, describe what you are trying to do and someone will (at least try to) do it.

I'm pretty sure that's what he means anyway...
Image
Quotes (Click to open):

Izzy and TRO - #n-highscores: <@Izzy> Where'd those frames come from? | <TRO> meta's ninja runs faster | <@Izzy> He stole TFK'S?!
Life247 - #n-highscores: Grrr, you're too perfect Meta.
Pryocheese - this map: of course you'd figure out how to cheat anti-cheat methods
Kablizzy: Click
kkstrong: I fully expect him to sig that.

TOO BAD!

AKA Xsczo on n++, discord, and twitch

User avatar
Admin
Admin
Posts: 2332
Joined: 2008.09.27 (16:53)
NUMA Profile: http://www.nmaps.net/user/Aidiera :3
Steam: www.steamcommunity.com/id/
MBTI Type: INTJ
Location: Phoenix, Arizona

Postby aids » 2008.10.21 (23:42)

example:

Meta_Ing, here's how I would route a no-switch-agd on "The Execution of the Clown." I can't for the life of me jump on the left between the mines, but you sure can!

jump down to the exit
jump between the 3-4 or 4-5 mines and land on the mouth
jump onto the 3 tile and reverse jump up to the nose
cornerjump up to the door above you and collect the gold
jump down to the mouth and onto the wall
finish by walljumping up to the exit switch and fall to complete

does that help? :)

PS: the picture messes up after collecting the gold, unless you can pull that off.
Attachments
Clown Route.JPG
Image

//--^.^--\\
\\.:.^.:.//

User avatar
Bacardi
Posts: 159
Joined: 2008.10.02 (12:11)
NUMA Profile: http://nmaps.net/user/Meta_Ing
MBTI Type: INFJ
Location: somewhere...

Postby Meta Ing » 2008.10.22 (00:22)

Hmm... It looks like a good route, although the only problem is that you need to slow down significantly in order to jump between the mines, so your wall jump is more vertical, and you barely get any extra momentum to make the corner jump any higher.

Thanks though.
Image
Quotes (Click to open):

Izzy and TRO - #n-highscores: <@Izzy> Where'd those frames come from? | <TRO> meta's ninja runs faster | <@Izzy> He stole TFK'S?!
Life247 - #n-highscores: Grrr, you're too perfect Meta.
Pryocheese - this map: of course you'd figure out how to cheat anti-cheat methods
Kablizzy: Click
kkstrong: I fully expect him to sig that.

TOO BAD!

AKA Xsczo on n++, discord, and twitch

Legacy Elite
Legacy Elite
Posts: 132
Joined: 2008.09.26 (19:23)
NUMA Profile: http://nmaps.net/Hendor
MBTI Type: INTJ
Location: Canada

Postby Hendor » 2008.10.22 (03:10)

Thought about this one a while back. Don't know if it's possible or not. Worth putting it out there. On a second look, I really don't think it's possible.
Attachments
31-2.jpg
Highscorer prone to fleeting comebacks
598 Metanet top-20s in September 2007 (ranked 0th)

User avatar
Admin
Admin
Posts: 2332
Joined: 2008.09.27 (16:53)
NUMA Profile: http://www.nmaps.net/user/Aidiera :3
Steam: www.steamcommunity.com/id/
MBTI Type: INTJ
Location: Phoenix, Arizona

Postby aids » 2008.10.22 (05:05)

Hendor wrote:Thought about this one a while back. Don't know if it's possible or not. Worth putting it out there. On a second look, I really don't think it's possible.
you started in the middle of the level, so I'm confused.
Image

//--^.^--\\
\\.:.^.:.//

User avatar
Subterranean Engineer
Posts: 1694
Joined: 2008.09.26 (16:15)
NUMA Profile: http://nmaps.net/user/Izzy
MBTI Type: INTP

Postby Izzy » 2008.10.22 (12:31)

Nice innovation Hendor.

I'll try it out later, but I'm pretty sure somebody will have done it already.

/me glances at xela
Image
Derived from ksktorngsig!
I don't think the universe has infinite material though, unless God makes DLC packs. - SkyPanda

User avatar
Admin
Admin
Posts: 2332
Joined: 2008.09.27 (16:53)
NUMA Profile: http://www.nmaps.net/user/Aidiera :3
Steam: www.steamcommunity.com/id/
MBTI Type: INTJ
Location: Phoenix, Arizona

Postby aids » 2008.10.23 (03:07)

oooh, a cornerjump off the third from the right tile? nice find.
Image

//--^.^--\\
\\.:.^.:.//

User avatar
Semimember
Posts: 18
Joined: 2008.10.09 (23:35)

Postby ladeda » 2008.10.23 (22:19)

Uh, what about gameplay where you jump to different parts of a map on a preselected route, but you can only go on each route once? It'll be a real puzzle where you must find the proper path to all the gold and to victory without locking yourself into one of the parts!
Image
"Tomorrow you will rule the world, but not today." -Miss Favro, my art teacher

User avatar
Dance Dance Revolution Android
Posts: 881
Joined: 2008.09.28 (02:06)
NUMA Profile: http://nmaps.net/user/TribulatioN
MBTI Type: ESFP
Location: Canada

Postby TribulatioN » 2008.10.24 (04:07)

Life247, I tried so many times, and I can't get it,
It's really hard, I got to the nose corner jump, but that's it, still nice route.
[ispoiler=http://i31.tinypic.com/111p9bo.png]gloomp : gloomp : Why Me : toasters : SkyRay : Slurpee@fpsbanana : KaMikA@Haklabs[/ispoiler]ImageImage[spoiler=Neditor Nation]Currently Challenging: lord_day
Image[/spoiler][spoiler=Puzzle of the Exuberant!]Image
Image
ImageImageImageImageImage[/spoiler]

User avatar
Smoothest Taint in the West
Posts: 3241
Joined: 2008.09.29 (14:22)
NUMA Profile: http://nmaps.net/user/ska
Steam: www.steamcommunity.com/id/
Location: Australia

Postby ska » 2008.10.25 (15:07)

here's a classic conundrum - jump between the mines on 37-3!

With all the in-between mine jumping i have seen lately.. why not!?

User avatar
Yet Another Harshad
Posts: 463
Joined: 2008.09.30 (21:47)
NUMA Profile: http://nmaps.net/user/xaelar
Location: Germany

Postby xaelar » 2008.10.25 (15:42)

ska wrote:here's a classic conundrum - jump between the mines on 37-3!

With all the in-between mine jumping i have seen lately.. why not!?
It's pretty easy why nobody has done it jet.
1) in-between mine jumps with mines laying on the ground are much much harder to do
2) it wouldn't be much faster
3) I don't like that level ;)
Image
Thx to usaswim for this awesome signature!
Image
Image

User avatar
Subterranean Engineer
Posts: 1694
Joined: 2008.09.26 (16:15)
NUMA Profile: http://nmaps.net/user/Izzy
MBTI Type: INTP

Postby Izzy » 2008.10.26 (15:36)

How about a moving thwump corner jump?
Image
Derived from ksktorngsig!
I don't think the universe has infinite material though, unless God makes DLC packs. - SkyPanda

User avatar
Subterranean Engineer
Posts: 1694
Joined: 2008.09.26 (16:15)
NUMA Profile: http://nmaps.net/user/Izzy
MBTI Type: INTP

Postby Izzy » 2008.11.01 (22:15)

129-2 speedrun.

Look at my run at the beginning of the second chamber. Instead of holding the jump button, you can fall and go between the thwump and the wall. If done properly, it can cut off about 30-40 frames.
Image
Derived from ksktorngsig!
I don't think the universe has infinite material though, unless God makes DLC packs. - SkyPanda

User avatar
Life Time Achievement Award
Posts: 255
Joined: 2008.10.07 (01:06)

Postby darkshadow » 2008.12.05 (23:15)

Anyone want to use kryx's method for 03-0 speedrun in highscore mode. It should be a 0th.
Numerous ex-0ths (xaaaaeeeelaaaar!), over 300 top-20s and a 19+ hour total score.
Unreality's awesome mod
You are an innovator at least as good as Lim ;D - xaelar
Image

User avatar
Bacardi
Posts: 159
Joined: 2008.10.02 (12:11)
NUMA Profile: http://nmaps.net/user/Meta_Ing
MBTI Type: INFJ
Location: somewhere...

Postby Meta Ing » 2008.12.06 (01:30)

darkshadow wrote:Anyone want to use kryx's method for 03-0 speedrun in highscore mode. It should be a 0th.
Well it's my method technically... kryX just nearly perfected it.

But yeah, I think it's worth a shot.
Image
Quotes (Click to open):

Izzy and TRO - #n-highscores: <@Izzy> Where'd those frames come from? | <TRO> meta's ninja runs faster | <@Izzy> He stole TFK'S?!
Life247 - #n-highscores: Grrr, you're too perfect Meta.
Pryocheese - this map: of course you'd figure out how to cheat anti-cheat methods
Kablizzy: Click
kkstrong: I fully expect him to sig that.

TOO BAD!

AKA Xsczo on n++, discord, and twitch

User avatar
Subterranean Engineer
Posts: 1694
Joined: 2008.09.26 (16:15)
NUMA Profile: http://nmaps.net/user/Izzy
MBTI Type: INTP

Postby Izzy » 2008.12.08 (12:23)

92-2 speedrun.

My run involves triple jumping on the bounceblock, walljumping on the next one, and hitting the corner. I've been able to make it to the switch without hitting the corner by getting a perfect triple jump and walljumping at the perfect height.

I've only done this twice and hit the floor at 270 frames (DAMN WALLSLIDES).
Last edited by Izzy on 2008.12.08 (13:15), edited 1 time in total.
Image
Derived from ksktorngsig!
I don't think the universe has infinite material though, unless God makes DLC packs. - SkyPanda

User avatar
The 700 Club
Posts: 743
Joined: 2008.09.30 (07:37)
NUMA Profile: http://nmaps.net/user/jackass77
MBTI Type: ESFJ
Location: Australia

Postby jackass » 2008.12.08 (12:39)

you sure your talkin about the right level?

Check Again
[align=center]Image
Mine :: Techno :: Incluye :: GTM ::Skyline :: Riobe :: GTM 2[/align]

User avatar
Subterranean Engineer
Posts: 1694
Joined: 2008.09.26 (16:15)
NUMA Profile: http://nmaps.net/user/Izzy
MBTI Type: INTP

Postby Izzy » 2008.12.08 (20:19)

It was 92-2. I haven't got the patience to try it again. Well, for now.
Image
Derived from ksktorngsig!
I don't think the universe has infinite material though, unless God makes DLC packs. - SkyPanda

User avatar
Ice Cold
Posts: 216
Joined: 2008.10.17 (17:47)
NUMA Profile: http://nmaps.net/user/rambo5252
Location: where ever

Postby rambo5252 » 2008.12.08 (21:14)

lol izzy whats a triple jump....i dont no how to do a good double jump
Thanks Toasters for the siggy
Image
Image
Other sigs
NotSteve's|GTM's | NicNac's | Be Happy's
ø„¸¨"°º¤ø„¸¸„ø¤º°" ¨¸„ø¤º°"¨
¨"°º¤ø„¸RAMBO ¸„ø¤º°"¨
¸„ø¤º°"¨ ROCKS!!~~~~ ``"°º¤ø„¸
¸„ø¤º°"¨¸„ø¤º°"¨¨"°º ¤ø„¸¨"°

User avatar
Ice Cold
Posts: 216
Joined: 2008.10.17 (17:47)
NUMA Profile: http://nmaps.net/user/rambo5252
Location: where ever

Postby rambo5252 » 2008.12.12 (21:18)

Ok i think i got a good one for 100-1

right at the beggiing fall down corner bounce(?) onto the platform wall jump then wall jump off the thwump coming down the wall jump between the to bounce pads

I could show you but i dont have the level data for that level =/
Thanks Toasters for the siggy
Image
Image
Other sigs
NotSteve's|GTM's | NicNac's | Be Happy's
ø„¸¨"°º¤ø„¸¸„ø¤º°" ¨¸„ø¤º°"¨
¨"°º¤ø„¸RAMBO ¸„ø¤º°"¨
¸„ø¤º°"¨ ROCKS!!~~~~ ``"°º¤ø„¸
¸„ø¤º°"¨¸„ø¤º°"¨¨"°º ¤ø„¸¨"°

User avatar
Subterranean Engineer
Posts: 1694
Joined: 2008.09.26 (16:15)
NUMA Profile: http://nmaps.net/user/Izzy
MBTI Type: INTP

Postby Izzy » 2008.12.14 (21:19)

24-3 speedrun.

It is possible to, after the two walljumps on the right, to corner jump and then walljump the tile directly to the exit.

I can't pull it off again for some reason.
Image
Derived from ksktorngsig!
I don't think the universe has infinite material though, unless God makes DLC packs. - SkyPanda

User avatar
Life Time Achievement Award
Posts: 255
Joined: 2008.10.07 (01:06)

Postby darkshadow » 2008.12.18 (03:23)

I'm pretty sure my beginning for 62-2 is faster. My top-20 demo is a horrible example but I don't feel like putting together a good run with a clean beginning.
Numerous ex-0ths (xaaaaeeeelaaaar!), over 300 top-20s and a 19+ hour total score.
Unreality's awesome mod
You are an innovator at least as good as Lim ;D - xaelar
Image

User avatar
Subterranean Engineer
Posts: 1694
Joined: 2008.09.26 (16:15)
NUMA Profile: http://nmaps.net/user/Izzy
MBTI Type: INTP

Postby Izzy » 2008.12.21 (19:28)

62-3 speedrun.

This run is very possible, I just don't have the patience to do it cleanly.

Image
Image
Derived from ksktorngsig!
I don't think the universe has infinite material though, unless God makes DLC packs. - SkyPanda


Who is online

Users browsing this forum: No registered users and 15 guests