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Strange Effects Of İmagination- By Tunco.

Posted: 2009.04.15 (19:10)
by Tunco
Image
I did a map-pack that I was waiting to do because I didn't had time to do it.
It contains not so much, only few maps, but due to comments on maps, I could edit it, and make a larger map-pack.
Map's concept will stay same of course. Please post your ideas about maps, it is important for me to get feedbacks.

Edit:Added 1 more level,and I will continue adding levels, it will get harder as I add more maps.
Here it is:

Re: Strange Effects Of İmagination- By Tunco.

Posted: 2009.04.15 (21:42)
by MattKestrel
Honest opinions.

> None of the levels had a lot of imagination, it terms of both aesthetics and gameplay.
> The last level in particualr was both prohibitively awkwards and then insanely easy. Try and strike a difficulty curve or balance.
> Do not call any of your maps lazy or I'll be inclined to think that. And quite frankly, most of them are.

Re: Strange Effects Of İmagination- By Tunco.

Posted: 2009.04.16 (10:11)
by Kablamo
All the maps just seemed like spam levels.

Re: Strange Effects Of İmagination- By Tunco.

Posted: 2009.04.16 (10:15)
by Tunco
GTM wrote:Do not call any of your maps lazy or I'll be inclined to think that. And quite frankly, most of them are.
I didn't meant to be lazy, it's just a map name, nothing so much to take serious.
GTM wrote:None of the levels had a lot of imagination, it terms of both aesthetics and gameplay.
It's just a name, I can change the name if I want to. Nothing with the map's concept.
GTM wrote:The last level in particualr was both prohibitively awkwards and then insanely easy. Try and strike a difficulty curve or balance.

The level meant to be easy and hard. It was on purpose. If that makes a bad gameplay, tell.

Re: Strange Effects Of İmagination- By Tunco.

Posted: 2009.04.17 (08:37)
by Titanium
1st lv: Wondered where exit switch was, otherwise ok.
2nd: Felt like pkmn puzzles where you get put back to start when you mess up :(
3rd: A bit too easy, maybe add thwumps/gauss/mines at top?
4th: Felt tedious, possibly improvable with 3 and 7 tiles.
5th: Found the 1st switch really hard, only needs moving up 1/4. Found the rest fun :)

Re: Strange Effects Of İmagination- By Tunco.

Posted: 2009.04.27 (16:37)
by EdoI
Finally bothered to play the maps... Well, to put it all in one sentence: the maps have no quality at all, but they are very fun.

Re: Strange Effects Of İmagination- By Tunco.

Posted: 2009.04.27 (19:04)
by Tunco
EdoI wrote:Finally bothered to play the maps... Well, to put it all in one sentence: the maps have no quality at all, but they are very fun.
Well, actually that could be a slogan for the mappack.

And I added one more level. See the first post to see more inf.

Re: Strange Effects Of İmagination- By Tunco.

Posted: 2009.04.29 (14:54)
by blackson
It seems like you spent no time on these maps, and instead of submitting them to NUMA, you compiled them into a userlevel.txt and posted it on here. Sorry, but that's how I see it.

Re: Strange Effects Of İmagination- By Tunco.

Posted: 2009.05.23 (03:48)
by Neil_Bryan
Not good. Seems like you just made up simple userlevels and compiled them all up. It's worse doing this than submitting them to Numa and may get bad comments.

Re: Strange Effects Of İmagination- By Tunco.

Posted: 2009.05.23 (07:29)
by Tunco
Neil_Bryan wrote:Not good. Seems like you just made up simple userlevels and compiled them all up. It's worse doing this than submitting them to Numa and may get bad comments.
These levels are actually made for "fun", even how simple it is, or how bad it looks, these are fun levels, and that was my purpose while doing them.