the crimson pack

Share and discuss your N map releases in this forum.

Moderator: zoasBE

User avatar
Boeing Boeing Bone!
Posts: 755
Joined: 2008.12.23 (05:44)

Postby Amadeus » 2010.06.06 (22:46)

new/old maps, collected in album format. compiled from crimson contest entries, numa submissions, and pride extras.
enjoy

the crimson pack.txt
(12.31 KiB) Downloaded 138 times
People write to me and say, "I’m giving up, you’re not talking to me." I just write them a simple message like, "Never give up," you know? And it changes their life


http://greenbrown.bandcamp.com

User avatar
Admin
Admin
Posts: 2328
Joined: 2008.09.27 (16:53)
NUMA Profile: http://www.nmaps.net/user/Aidiera :3
MBTI Type: INTJ
Location: Phoenix, Arizona
Contact:

Postby aids » 2011.12.20 (15:22)

Small packs are good, but only if the maps are good.

  • >> Really nice for highscoring, but some of the bounceblocks weren't necessary.
  • Balloons >> Linear, but I liked going through the chaingun fire occasionally.
  • hello, i'm johnny cash >> I remember this from NUMA. Classic gan map.
  • I'm a Pilot >> I really liked the chaingun here. Pretty boring design though.
  • i'm a pilot (remix) >> I wouldn't quite call this a remix. I liked jumping up to the exit switch.
  • Launch (The Journey Begins) >> A bit too low-key for me. Not that fun.
  • Map 4 (Tunnels) >> Jazzy. Userlevel'd.
  • mortar >> This one seemed haphazardly slapped together. Bleh.
  • Ravine >> I didn't like the old-school nature of this, or in general.
  • squeeze point (the crowing crows. ascent and wind tunnel) >> The gausses were really powerful. Too powerful for me.

Demos pour vous.
crimson-demos.txt
(17.86 KiB) Downloaded 72 times
Image

//--^.^--\\
\\.:.^.:.//


Return to “Mappacks”

Who is online

Users browsing this forum: No registered users and 2 guests