MKULTRA

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Postby mistaken72 » 2011.11.18 (08:35)

Image

Let's all see how deep the rabbit-hole goes, shall we?

This pack features romaniac and deep_blue, two amazing authors whose talents you do not want to miss out on.

Enjoy!
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Postby bugz » 2011.11.22 (01:33)

A02

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Postby aids » 2012.03.25 (11:45)

Nothing worth keeping, sadly. (But I really like that image.)

  • A01: 1952 >> Hmmm, some bounceblocks would be nice here.
  • A02: Dreams >> I didn't like it. Too boring.
  • A03: Cosmopolitans and Mini-Skirts >> I hate oneway maps like this one. No style or innovation.
  • A04: In The Name Of Science >> Bland, tasteless and not fun.
  • B01: 25 [Feat. deep_blue] >> Hmmm, the gauss were good, but I didn't like the floorguards.
  • B02: Squares And Vials >> Boring filler map.
  • B03: Introductions // Intrusions >> Not worth finishing.
  • C01: 16 >> Better than the previous maps, but still bland.
  • C02: Traces >> I didn't like the gold line aspect of it.
  • C03: T.I.M.E >> The start was pointless, but it was decent.
  • C04: Ascension >> I remember this from NUMA. It's pretty cool.
  • D01: 0000 >> Fucking awful.
  • D02: Visuax [Feat. romaniac] >> I like the atmosphere, but it was kind of difficult.
  • D03: Orthogene >> Bad drones and worse rockets.
  • D04: Strobes >> Really fun for highscoring, but not creative.
  • E01: Start Anew >> Pointless map.
  • E02: Project MKULTRA >> Best map so far, but it was only decent.
  • F01: Reimagined Dreams >> Cool tiles.
  • F02: 1962 >> Really good map. Nice name reference too.
  • F03: Ergot Inhalants >> The gold behind the exit was dumb, but otherwise a cool map.

Demos.
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//--^.^--\\
\\.:.^.:.//

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Postby 乳头的早餐谷物 » 2012.03.25 (12:20)

The first level looks very nice.
M E A T N E T 1 9 9 2

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