- Cornerjumps are possible, just really hard. I accidently did it once i think :). But yes, I miss them too (even if it was too hard for me).MiBeM wrote: -not sure if high-speed cornerjumps are impossible or just ridiculously hard to pull off, haven't been able to do one myself. (could be just super hard because the framerate is higher so there's less time you're actually touching the corner before you bounce off) In my opinion cj's were a pretty important part of speedrunning and highscoring on a lot of levels and I would like to see them made possible/easier again somehow.
-preferred the old leaderboard layout and the top 20 instead of top 10 (it was a bit easier to get to top 20 and feel really good about yourself but the competition for higher spots was still very tough)
-metanet levels were less challenging, less diverse and less fun to speedrun than in the original
- When you look at some easier levels, top 10 is sometimes same score, so you can't reach it anymore. Top 20 would be great, I agree (or would be great to have full list, even without replays, just scores, but I can't imagine how many people play N, maybe it is impossible). Anyway I found highscoring on basic levels as pointless. I can't understand how can someone enjoy trying to beat higscore that is just few frames higher so you can't say where you were slower because it is absolutely unimaginable time value. I like it more in user levels where you compete every day on new levels and competition depends on who will find faster solution.
- About levels. I think that this tactics is better. When I started playing (v1.4) I recommended N to lot of my friends but many of them stopped very quickly because it was just too hard. V2.0 comes with levels easier for beginners but more challenging for plaing on highscore (typical example is 1-3 or 2-2, but these levels are really easy). I agree that for speedruns it's not very fun to play (1-3 is really pointless :). And the last thing is: Levels are designed for Arcade mode, too. With harder levels it would be impossible to finish.
Yesterday I tried Nreality for the first time and I must say it is really awesome. It's like everything what I ever missed in N is in Nreality. Problem is that it is non-playable on my computer (as well as v1.4). Nreality is connected with Numa and that's exact what is missing in v2.0. It is bad that new version splitted the community into two groups. I'd love to play lot of levels on numa but I can't because they are designed for v1.4. The bigger part community is not moving into v2.0 because they love their old bugs (in my eys it is a bit ignorant) so v2.0 is not very much played. But it deserves to, because there are a lot new mappers (not found on Numa), they make a very good maps, too. Sometimes a lot more innovative and fun to play than what I found on Numa. And these levels stay unbeated and unrated. That's sad. But v2.0 can't replace Numa because it hasn't got lot of things (comments etc.). It is bad situation.