Corner Jumps in N++

Discussion about latest version of N; N++ (Available on PC & PS4)

Moderator: Nahoj

Damn You're Fine
Posts: 390
Joined: 2014.10.17 (22:56)
NUMA Profile: http://nmaps.net/user/shomman
MBTI Type: INTP
Location: Australia

Postby shomman » 2015.06.03 (04:11)

https://youtu.be/w1Aam7cSB_I?t=39
Watching the video, looks like the corner jumps that are in nreality/1.4 are, at least partially, back!

The video was on the Metanet Blog:
http://www.metanetsoftware.com/blog/
Image

Two time Npoints Winner - Npoints Season 2 Npoints Season 3
Stats

82 0ths (4th)
412 Top 10's (3rd)
360 Top 5's (1st)
3086 Points (2nd)
2.5 Average Rank (3rd)
1 Episode Ownage b5 :):(

Other Stuff

Image Thanks Nyan!


User avatar
Bayking
Posts: 331
Joined: 2009.09.10 (15:36)
NUMA Profile: http://nmaps.net/user/MiBeM
Steam: www.steamcommunity.com/id/moletrooper
Location: Finland

Postby MiBeM » 2015.06.11 (10:16)

I talked to Metanet about them on Twitter once, and they said cornerjumps will be there. Apparently they will also be slightly easier to pull off, which I'm not sure what to think of but I'm excited that they exist.
a.k.a. MoleTrooper/Molenator

http://www.twitch.tv/moletrooper
Speedruns and stuff

Member
Posts: 38
Joined: 2015.01.08 (07:20)

Postby cooperverdon » 2015.06.12 (07:11)

That looks exciting. Those corner jumps in that video shomman, looked more like v2 to me. 1.4 corner jumps seem to add momentum, or a least they look like it in my limited experience.

By easier corner jumps, I would hope they are referring to bounce block corner jumps, If those had a few frames of give that allowed experienced players to get them at a semi consistent rate, that would be really fun.

N++ for PC? I know this has been asked and it isnt being talked about, but thats the only platform I would play it on. Any developments on this front?

Damn You're Fine
Posts: 390
Joined: 2014.10.17 (22:56)
NUMA Profile: http://nmaps.net/user/shomman
MBTI Type: INTP
Location: Australia

Postby shomman » 2015.06.12 (07:36)

cooperverdon wrote:That looks exciting. Those corner jumps in that video shomman, looked more like v2 to me. 1.4 corner jumps seem to add momentum, or a least they look like it in my limited experience.

By easier corner jumps, I would hope they are referring to bounce block corner jumps, If those had a few frames of give that allowed experienced players to get them at a semi consistent rate, that would be really fun.

N++ for PC? I know this has been asked and it isnt being talked about, but thats the only platform I would play it on. Any developments on this front?
Well, I guess we'll see.

Basically a PC release depends on the PS4 version doing well. If it does, their supposed first priority in terms of porting is to get a steam port, where you will probably be able to buy it.
They definitely already have a user base on PC, so it seems strange that they wouldn't, but there has been a lot of hype around the new consoles so maybe that influenced their decision.
I too would only play if it was on PC.

tl;dr no news
Image

Two time Npoints Winner - Npoints Season 2 Npoints Season 3
Stats

82 0ths (4th)
412 Top 10's (3rd)
360 Top 5's (1st)
3086 Points (2nd)
2.5 Average Rank (3rd)
1 Episode Ownage b5 :):(

Other Stuff

Image Thanks Nyan!


User avatar
The Dreamster Teamster
Posts: 84
Joined: 2010.06.28 (22:53)
NUMA Profile: http://nmaps.net/user/atomizer
Steam: https://steamcommunity.com/id/_atomizer
MBTI Type: INTP
Contact:

Postby atomizer » 2015.06.12 (15:11)

Thing is, all money they ever made was made on consoles. Plus, they probably got a good deal from Sony for being an exclusive.
Also, they can hope for a decent price on consoles - Steam is de-valuing games way too much, just look at the sale. $15 is already considered too much for indies, you have to be really big to make up for that.

The Dreamster Teamster
Posts: 85
Joined: 2008.12.24 (15:56)

Postby raigan » 2015.06.12 (18:28)

hi,
We definitely would like to bring N++ to Steam, however as a few people have mentioned, we had some good reasons for choosing to go with Sony.

First of all, one of the main reasons we're even making N++ is that Nick Suttner (who we're working with) at Sony is a huge fan of N+, and kept asking us every year whether we would consider making a version of N for Playstation. In our experience it's really rare for someone at a huge company to actually care about small games like ours, so this was something that really motivated us and made us seriously consider starting N++.

Secondly, we were accepted into Sony's PubFund program; this is sort of a guarantee on sales.. basically they say that as long as we finish the game, they'll give us $X regardless of how many copies are sold. This is a huge deal, because it means we were able to spend money (to hire a bunch of talented people to collaborate with us) without risk of going bankrupt if the game doesn't sell well. This let us spend a lot more money than we would have been able to otherwise, to make the game better.

Finally, in order to get on Steam we're going to need to be approved somehow (eg Greenlight); we figured this would be a lot easier if we had a finished PS4 game that we could show people.

Anyway, I hope this helps explain our decision making process.. we definitely appreciate that many of our fans would prefer a PC version, and we're hoping we can achieve this eventually, but we thought that starting with PS4 was the safest way to make sure that N++ is the absolute best game we can make.

thanks,
Raigan

User avatar
If you ain't first, you're last!
Posts: 2295
Joined: 2009.02.07 (16:07)
NUMA Profile: http://nmaps.net/user/EddyMataGallos
Location: Spain

Postby EddyMataGallos » 2015.06.12 (23:20)

From what I've read during the past couple years, starting with a PS4 version is absolutely justified and the best strategy, those reasons raigan just listed are very strong each.

I hadn't though on the fact that a successful PS4 game would definitely boost (pretty much ensure) chances of a Steam greenlight, so that's a huge plus over there as well, I'm excited to see how this turns out.

I was also pretty shocked to see that cj in N++ when I saw the video, in the good sense of course. I'm glad they're back, we'll see which posibilities we can do with the tricks available now.
ImageImage
Impressive flag by ska -|- N2High - My software for N2.0 -|- Awesome sig by Hendor
About me & Stats (Spoiler)

Hi, im Eddy, a Spanish highscorer and current Grandmaster of N. I've been playing N since 2006, I beat it on the 8th September 2008, and NReality later too. Started intermittently highscoring Metanet in 2010, although serious highscoring started in late 2011.

Current Stats
• Completed N on 8th Sept. 2008
• Completed NReality on 24th Dec. 2010
0th Place on Metanet 0th Rankings with 443 0ths.
0th Place on Metanet Top20 Rankings with 599 Scores.
0th Place on Metanet Top10 Rankings with 599 Scores.
1st Place on Metanet Top5 Rankings with 595 Scores.
0th Place on Metanet Level 0th Rankings with 361 0ths.
0th Place on Metanet Episode 0th Rankings with 82 0ths.
0th Place on Metanet Total Level Score: 72142.900 (20:02:22.900)
0th Place on Metanet Total Episode Score: 35669.900 (09:54:29.900)
0th Place on Metanet Total Point Rankings with 11669 Points.
0th Place in NReality 0th Rankings with 235 0ths.
0th Place for a grand total of 676 Total 0ths.
• Winner of some contests (BUST, 100, 9000, Bounty Hunters, SOAST) and of some rounds of some contests (ROPP, NErratic, Red Ball, NReality Team Arena)

{Info as of 01/Feb/2015} The info may be outdated.

Achievements
• 6th highscorer to reach 100 Metanet 0ths
• 4th highscorer to reach 200 Metanet 0ths
• 1st and only highscorer to reach 300 Metanet 0ths
• 1st and only highscorer to reach 400 Metanet 0ths
• 8th ever Grandmaster
• 2nd* highscorer to reach 599 top-20 Scores
• 1st highscorer to reach 599 top-10 Scores
• 10th highscorer to reach 70k Level Score
• 5th highscorer to reach 71k Level Score
• 2nd highscorer to reach 71.5k Level Score
• 1st highscorer to reach 72k Level Score

Relevant Dates
• First 0th: 31-3 on 04/Oct/10
• Reached 100 Metanet 0ths on 25/Feb/12
• Reached 200 Metanet 0ths on 30/Sep/12
• Reached 300 Metanet 0ths on 16/Mar/13
• Reached 400 Metanet 0ths on 04/Sept/14
• Reached highest amount of 0ths on Jan/2013
• Became the Grandmaster on 12/Apr/2012
• Reached 70k Level Score on 25/Dec/11
• Reached 71k Level Score on 13/Jan/11
• Reached 71.5k Level Score on 01/Aug/12
• Reached 72k Level Score on 04/Jul/14
• Completed N 1.4 on 08/Sept/08
• Completed NReality on 24/Dec/10
• Reached 100 NReality 0ths on Oct/2011
• Reached 200 NReality 0ths on Nov/2011
• Reached 100 Top-20 Scores on Aug/10
• Reached 200 Top-20 Scores on Nov/11
• Reached 300 Top-20 Scores on Nov/11
• Reached 400 Top-20 Scores on Dec/11
• Reached 500 Top-20 Scores on Jan/12
• Reached 599 Top-20 Scores on 04/Apr/12
• Reached 599 Top-10 Scores on 18/Nov/12

Deds & Images (Spoiler)

Thanks to ska for dedicating this map to me
Thanks to BluePretzel for dedicating this map to me
Thanks to da_guru for dedicating this map to me
Thanks to zoasBE for dedicating this full episode to me!: 00-0 00-100-2 00-3 00-4
Thanks to zoasBE for dedicating this mappack to me
Thanks to zoasBE for partially dedicating this map to me
Thanks to VODKALOVER for dedicating this map to me
Thanks to runningninja for dedicating this map to me
Thanks to zoasBE for dedicating this map to me
Thanks to zoasBE for partially dedicating this map to me
Thanks to trance for dedicating this map to me
Thanks to zoasBE for dedicating this map to me
Thanks to zoasBE for dedicating this map to me
Thanks to llabesab for dedicating this map to me
Thanks to the23 for dedicating this map to me
Thanks to Traveleravi for dedicating this map to me
Thanks to 123leonidas321 for dedicating this map to me
Thanks to the23 for dedicating this map to me
Thanks to Uniden for dedicating this map to me
Thanks to Uniden for dedicating this map to me
Thanks to Ors_II for dedicating this map to me
Thanks to Sunset for dedicating this map to me
Thanks to blue_rocks for dedicating this map to me
Thanks to Leonhard for dedicating this map to me
Thanks to blue_rocks for dedicating this map to me
Thanks to Daggafork for dedicating this map to me
Thanks to VODKALOVER for dedicating this map to me
Thanks to blue_rocks for dedicating this map to me
Thanks to blue_rocks for dedicating this map to me
Thanks to Armaghan_Ali for dedicating this map to me
Thanks to Armaghan_Ali for dedicating this map to me
Thanks to Armaghan_Ali for dedicating this map to me
Thanks to RandomDigits/SpartaX18 for dedicating this map to me
Sorry if Im missing any ded.

Image
ImageThanks to leo.
Image


Damn You're Fine
Posts: 390
Joined: 2014.10.17 (22:56)
NUMA Profile: http://nmaps.net/user/shomman
MBTI Type: INTP
Location: Australia

Postby shomman » 2015.06.13 (01:30)

EddyMataGallos wrote:From what I've read during the past couple years, starting with a PS4 version is absolutely justified and the best strategy, those reasons raigan just listed are very strong each.

I hadn't though on the fact that a successful PS4 game would definitely boost (pretty much ensure) chances of a Steam greenlight, so that's a huge plus over there as well, I'm excited to see how this turns out.

I was also pretty shocked to see that cj in N++ when I saw the video, in the good sense of course. I'm glad they're back, we'll see which posibilities we can do with the tricks available now.
Yeah, there are a few points there that I hadn't considered, definitely now seems the logical course of action.

Ermagherd new tricks yess
Image

Two time Npoints Winner - Npoints Season 2 Npoints Season 3
Stats

82 0ths (4th)
412 Top 10's (3rd)
360 Top 5's (1st)
3086 Points (2nd)
2.5 Average Rank (3rd)
1 Episode Ownage b5 :):(

Other Stuff

Image Thanks Nyan!


The Dreamster Teamster
Posts: 85
Joined: 2008.12.24 (15:56)

Postby raigan » 2015.06.13 (01:30)

We have added a slight "input buffer" so that you have a window of a few frames, which makes corner jumps much more accessible (they're still quite tricky if you want to get specific momentum/jumps from them).

We experimented with a bunch of stuff and thought that the current approach in N++ is the most fun; we never require corner jumps, but if you know what you're doing you can use them to pull off some nice tricks ;)

Previously you had to press jump on a single frame at 40hz (v1.4) or 60hz(v2.0).. not something either of us could ever do repeatably! ;)

Damn You're Fine
Posts: 390
Joined: 2014.10.17 (22:56)
NUMA Profile: http://nmaps.net/user/shomman
MBTI Type: INTP
Location: Australia

Postby shomman » 2015.06.13 (04:41)

raigan wrote:We have added a slight "input buffer" so that you have a window of a few frames, which makes corner jumps much more accessible (they're still quite tricky if you want to get specific momentum/jumps from them).

We experimented with a bunch of stuff and thought that the current approach in N++ is the most fun; we never require corner jumps, but if you know what you're doing you can use them to pull off some nice tricks ;)

Previously you had to press jump on a single frame at 40hz (v1.4) or 60hz(v2.0).. not something either of us could ever do repeatably! ;)
Oh great! Corner jumps are a bugger on v2, I'm glad to see they will be more accessible.
Image

Two time Npoints Winner - Npoints Season 2 Npoints Season 3
Stats

82 0ths (4th)
412 Top 10's (3rd)
360 Top 5's (1st)
3086 Points (2nd)
2.5 Average Rank (3rd)
1 Episode Ownage b5 :):(

Other Stuff

Image Thanks Nyan!


User avatar
If you ain't first, you're last!
Posts: 2295
Joined: 2009.02.07 (16:07)
NUMA Profile: http://nmaps.net/user/EddyMataGallos
Location: Spain

Postby EddyMataGallos » 2015.06.13 (16:08)

shomman wrote:
raigan wrote:We have added a slight "input buffer" so that you have a window of a few frames, which makes corner jumps much more accessible (they're still quite tricky if you want to get specific momentum/jumps from them).

We experimented with a bunch of stuff and thought that the current approach in N++ is the most fun; we never require corner jumps, but if you know what you're doing you can use them to pull off some nice tricks ;)

Previously you had to press jump on a single frame at 40hz (v1.4) or 60hz(v2.0).. not something either of us could ever do repeatably! ;)
Oh great! Corner jumps are a bugger on v2, I'm glad to see they will be more accessible.
They aren't a bugger, they just aren't doable, you people keep calling that cj's? That's like resting on the corner and then hitting jump, its not a corner jump, unless you decide to call it so of course but that's not a natural definition.

Corners are regular slopes in v2.0 so you do regular jumps on them, sometimes you can gain very little extra height, but that's because as I said, they are like little slopes, if you come from below with good timing, you might be able to run a little before jumping hence gaining speed as if it was a slanted slope.

So there's nothing special about corners in v2.0, you can only treat them as usual slopes and you can't jump on them with power nor with barely any different approach or you'll bump. Don't compare those with the beautiful and powerful v1.4 corner jumps!
Last edited by EddyMataGallos on 2015.06.14 (01:35), edited 1 time in total.
ImageImage
Impressive flag by ska -|- N2High - My software for N2.0 -|- Awesome sig by Hendor
About me & Stats (Spoiler)

Hi, im Eddy, a Spanish highscorer and current Grandmaster of N. I've been playing N since 2006, I beat it on the 8th September 2008, and NReality later too. Started intermittently highscoring Metanet in 2010, although serious highscoring started in late 2011.

Current Stats
• Completed N on 8th Sept. 2008
• Completed NReality on 24th Dec. 2010
0th Place on Metanet 0th Rankings with 443 0ths.
0th Place on Metanet Top20 Rankings with 599 Scores.
0th Place on Metanet Top10 Rankings with 599 Scores.
1st Place on Metanet Top5 Rankings with 595 Scores.
0th Place on Metanet Level 0th Rankings with 361 0ths.
0th Place on Metanet Episode 0th Rankings with 82 0ths.
0th Place on Metanet Total Level Score: 72142.900 (20:02:22.900)
0th Place on Metanet Total Episode Score: 35669.900 (09:54:29.900)
0th Place on Metanet Total Point Rankings with 11669 Points.
0th Place in NReality 0th Rankings with 235 0ths.
0th Place for a grand total of 676 Total 0ths.
• Winner of some contests (BUST, 100, 9000, Bounty Hunters, SOAST) and of some rounds of some contests (ROPP, NErratic, Red Ball, NReality Team Arena)

{Info as of 01/Feb/2015} The info may be outdated.

Achievements
• 6th highscorer to reach 100 Metanet 0ths
• 4th highscorer to reach 200 Metanet 0ths
• 1st and only highscorer to reach 300 Metanet 0ths
• 1st and only highscorer to reach 400 Metanet 0ths
• 8th ever Grandmaster
• 2nd* highscorer to reach 599 top-20 Scores
• 1st highscorer to reach 599 top-10 Scores
• 10th highscorer to reach 70k Level Score
• 5th highscorer to reach 71k Level Score
• 2nd highscorer to reach 71.5k Level Score
• 1st highscorer to reach 72k Level Score

Relevant Dates
• First 0th: 31-3 on 04/Oct/10
• Reached 100 Metanet 0ths on 25/Feb/12
• Reached 200 Metanet 0ths on 30/Sep/12
• Reached 300 Metanet 0ths on 16/Mar/13
• Reached 400 Metanet 0ths on 04/Sept/14
• Reached highest amount of 0ths on Jan/2013
• Became the Grandmaster on 12/Apr/2012
• Reached 70k Level Score on 25/Dec/11
• Reached 71k Level Score on 13/Jan/11
• Reached 71.5k Level Score on 01/Aug/12
• Reached 72k Level Score on 04/Jul/14
• Completed N 1.4 on 08/Sept/08
• Completed NReality on 24/Dec/10
• Reached 100 NReality 0ths on Oct/2011
• Reached 200 NReality 0ths on Nov/2011
• Reached 100 Top-20 Scores on Aug/10
• Reached 200 Top-20 Scores on Nov/11
• Reached 300 Top-20 Scores on Nov/11
• Reached 400 Top-20 Scores on Dec/11
• Reached 500 Top-20 Scores on Jan/12
• Reached 599 Top-20 Scores on 04/Apr/12
• Reached 599 Top-10 Scores on 18/Nov/12

Deds & Images (Spoiler)

Thanks to ska for dedicating this map to me
Thanks to BluePretzel for dedicating this map to me
Thanks to da_guru for dedicating this map to me
Thanks to zoasBE for dedicating this full episode to me!: 00-0 00-100-2 00-3 00-4
Thanks to zoasBE for dedicating this mappack to me
Thanks to zoasBE for partially dedicating this map to me
Thanks to VODKALOVER for dedicating this map to me
Thanks to runningninja for dedicating this map to me
Thanks to zoasBE for dedicating this map to me
Thanks to zoasBE for partially dedicating this map to me
Thanks to trance for dedicating this map to me
Thanks to zoasBE for dedicating this map to me
Thanks to zoasBE for dedicating this map to me
Thanks to llabesab for dedicating this map to me
Thanks to the23 for dedicating this map to me
Thanks to Traveleravi for dedicating this map to me
Thanks to 123leonidas321 for dedicating this map to me
Thanks to the23 for dedicating this map to me
Thanks to Uniden for dedicating this map to me
Thanks to Uniden for dedicating this map to me
Thanks to Ors_II for dedicating this map to me
Thanks to Sunset for dedicating this map to me
Thanks to blue_rocks for dedicating this map to me
Thanks to Leonhard for dedicating this map to me
Thanks to blue_rocks for dedicating this map to me
Thanks to Daggafork for dedicating this map to me
Thanks to VODKALOVER for dedicating this map to me
Thanks to blue_rocks for dedicating this map to me
Thanks to blue_rocks for dedicating this map to me
Thanks to Armaghan_Ali for dedicating this map to me
Thanks to Armaghan_Ali for dedicating this map to me
Thanks to Armaghan_Ali for dedicating this map to me
Thanks to RandomDigits/SpartaX18 for dedicating this map to me
Sorry if Im missing any ded.

Image
ImageThanks to leo.
Image


Damn You're Fine
Posts: 390
Joined: 2014.10.17 (22:56)
NUMA Profile: http://nmaps.net/user/shomman
MBTI Type: INTP
Location: Australia

Postby shomman » 2015.06.14 (00:44)

EddyMataGallos wrote:unless you decide to call it so of course but that's not a natural definition.
Nv2 players pretty universally call them corner jumps. I can see that they definitely aren't the same as 1.4 corners, but you jump off a corner. That's a good enough justification to call them corner jumps for me :P
Image

Two time Npoints Winner - Npoints Season 2 Npoints Season 3
Stats

82 0ths (4th)
412 Top 10's (3rd)
360 Top 5's (1st)
3086 Points (2nd)
2.5 Average Rank (3rd)
1 Episode Ownage b5 :):(

Other Stuff

Image Thanks Nyan!



Who is online

Users browsing this forum: No registered users and 5 guests