Patch Notes

Discussion about latest version of N; N++ (Available on PC & PS4)

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Postby Nahoj » 2016.08.31 (11:03)

Update 1 - August 30, 2016 (Click to open/close)

- Disable StickyKeys while the game is running, to prevent a popup when the default LSHIFT/RSHIFT Colour/Social menu buttons are used.
- Fix for occasional crashes when browsing/playing user levels.
- Eating unwanted key repeats from SDL, so holding the jump key doesn't send you through all the post-game screens.
- Updated the game controller database, adding support for several third party controllers.
- Fix to allow beta users to get all the 'killed' trophies instead of just the highest.
- Require pressing START to join the game instead of A when using an XBox controller (this is a preliminary fix for the double-player XBox One controller bug, that should make solo play work as intended).

Original Steam Community post: http://steamcommunity.com/games/NinjasP ... 7790855388


Update 2 - September 2, 2016 (Click to open/close)

- Use the Local App Data folder as a backup if My Documents isn't available (should fix some crashes on startup)
- ignore in-game key bindings if they conflict with the menu binding defaults (Up arrow can safely be bound to jump now)
- removed the vars system which some people were using to cheat levels
- searching for User Levels should be working again (pending a server update)

Original Steam Community post: http://steamcommunity.com/games/NinjasP ... 1140977782


Minor security update - September 4, 2016 (Click to open/close)

- Addressed DLL exploits which players were using to access cheats.
- Fixed multiplayer login prompt text (should be F2, F3 and F4 again).

Original Steam Community post: http://steamcommunity.com/games/NinjasP ... 5647788565


Update 4 - September 17, 2016 (Click to open/close)

- Some improvements to error logging for better debugging of some sneaky errors
- Keep the Side Menus open when using up/down keys on them if opened by a mouseover
- Fixed a missing button in the Editor
- Fixed issues and crashes caused by the Timerbar funlocks not saving/loading correctly or displaying in-menu correctly
- Backup the last good savegame as 'nprofile-old' and load it if the main save get corrupted somehow
- Reset Defaults in the Controls Menu works with Keyboard/Controller and not just mouse
- Ignore in-game key bindings if they conflict with the menu controls (for real this time!) and don't clear Editor controls when rebinding in-game keys.
- Able to search again in the Episode Grid after a successful search
- Episode Grid keys are ignored while entering search query
- Can select regions with Controller in the Editor
- Show the corners of the Social/Preferences menu when they're hidden but actually available
- Some palette changes for the Profile screen

Original Steam Community post:
https://steamcommunity.com/games/Ninjas ... 0853594201


Update 5 - September 25, 2016 (Click to open/close)

- Changes to several levels to remove enemies, change names etc.
- The 'reset episode' function works again
- The pause menu can be opened when dead (no more restarting the level when what you really wanted to do was ragequit)
- Some changes to try to fix some instances of progress getting corrupted.

Original Steam Community post:
https://steamcommunity.com/games/Ninjas ... 6486482695


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Postby Destiny » 2016.09.27 (14:38)

I'm pretty annoyed that after a full month they have yet to address the myriad of issues with the editor. I really want to play the game more but I just can't work up the motivation to use that broken editor.
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Postby Sendy » 2016.09.27 (17:59)

Yeah, the editor really broke my stride, but you get used to it after a while. Not being able to always see what tiles you're selecting, not being able to move a door switch without it going haywire, and not being able to place horizontal doors without a messy workaround are all quite annoying, but on the other hand, the copy and paste of tiles and objects at once is super sexy. And there are so many more ways to kill the ninj now.

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Postby ska » 2016.09.28 (04:48)

Are individual splits still not recorded within the context of episode runs? If so, this is a very annoying issue (especially since they are aware of it.) If it's not fixed yet, I hope it is very soon.

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Postby EddyMataGallos » 2016.09.28 (12:13)

ska wrote:Are individual splits still not recorded within the context of episode runs? If so, this is a very annoying issue (especially since they are aware of it.) If it's not fixed yet, I hope it is very soon.

Yep, it's still there. Also, scores matching your personal best (but not surpassing it) are still substituting old runs, making ties very risky.
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Impressive flag by ska -|- N2High - My software for N2.0 -|- Awesome sig by Hendor
About me & Stats (Spoiler)

Hi, im Eddy, a Spanish highscorer and current Grandmaster of N. I've been playing N since 2006, I beat it on the 8th September 2008, and NReality later too. Started intermittently highscoring Metanet in 2010, although serious highscoring started in late 2011.

Current Stats
• Completed N on 8th Sept. 2008
• Completed NReality on 24th Dec. 2010
0th Place on Metanet 0th Rankings with 443 0ths.
0th Place on Metanet Top20 Rankings with 599 Scores.
0th Place on Metanet Top10 Rankings with 599 Scores.
1st Place on Metanet Top5 Rankings with 595 Scores.
0th Place on Metanet Level 0th Rankings with 361 0ths.
0th Place on Metanet Episode 0th Rankings with 82 0ths.
0th Place on Metanet Total Level Score: 72142.900 (20:02:22.900)
0th Place on Metanet Total Episode Score: 35669.900 (09:54:29.900)
0th Place on Metanet Total Point Rankings with 11669 Points.
0th Place in NReality 0th Rankings with 235 0ths.
0th Place for a grand total of 676 Total 0ths.
• Winner of some contests (BUST, 100, 9000, Bounty Hunters, SOAST) and of some rounds of some contests (ROPP, NErratic, Red Ball, NReality Team Arena)

{Info as of 01/Feb/2015} The info may be outdated.

Achievements
• 6th highscorer to reach 100 Metanet 0ths
• 4th highscorer to reach 200 Metanet 0ths
• 1st and only highscorer to reach 300 Metanet 0ths
• 1st and only highscorer to reach 400 Metanet 0ths
• 8th ever Grandmaster
• 2nd* highscorer to reach 599 top-20 Scores
• 1st highscorer to reach 599 top-10 Scores
• 10th highscorer to reach 70k Level Score
• 5th highscorer to reach 71k Level Score
• 2nd highscorer to reach 71.5k Level Score
• 1st highscorer to reach 72k Level Score

Relevant Dates
• First 0th: 31-3 on 04/Oct/10
• Reached 100 Metanet 0ths on 25/Feb/12
• Reached 200 Metanet 0ths on 30/Sep/12
• Reached 300 Metanet 0ths on 16/Mar/13
• Reached 400 Metanet 0ths on 04/Sept/14
• Reached highest amount of 0ths on Jan/2013
• Became the Grandmaster on 12/Apr/2012
• Reached 70k Level Score on 25/Dec/11
• Reached 71k Level Score on 13/Jan/11
• Reached 71.5k Level Score on 01/Aug/12
• Reached 72k Level Score on 04/Jul/14
• Completed N 1.4 on 08/Sept/08
• Completed NReality on 24/Dec/10
• Reached 100 NReality 0ths on Oct/2011
• Reached 200 NReality 0ths on Nov/2011
• Reached 100 Top-20 Scores on Aug/10
• Reached 200 Top-20 Scores on Nov/11
• Reached 300 Top-20 Scores on Nov/11
• Reached 400 Top-20 Scores on Dec/11
• Reached 500 Top-20 Scores on Jan/12
• Reached 599 Top-20 Scores on 04/Apr/12
• Reached 599 Top-10 Scores on 18/Nov/12

Deds & Images (Spoiler)

Thanks to ska for dedicating this map to me
Thanks to BluePretzel for dedicating this map to me
Thanks to da_guru for dedicating this map to me
Thanks to zoasBE for dedicating this full episode to me!: 00-0 00-100-2 00-3 00-4
Thanks to zoasBE for dedicating this mappack to me
Thanks to zoasBE for partially dedicating this map to me
Thanks to VODKALOVER for dedicating this map to me
Thanks to runningninja for dedicating this map to me
Thanks to zoasBE for dedicating this map to me
Thanks to zoasBE for partially dedicating this map to me
Thanks to trance for dedicating this map to me
Thanks to zoasBE for dedicating this map to me
Thanks to zoasBE for dedicating this map to me
Thanks to llabesab for dedicating this map to me
Thanks to the23 for dedicating this map to me
Thanks to Traveleravi for dedicating this map to me
Thanks to 123leonidas321 for dedicating this map to me
Thanks to the23 for dedicating this map to me
Thanks to Uniden for dedicating this map to me
Thanks to Uniden for dedicating this map to me
Thanks to Ors_II for dedicating this map to me
Thanks to Sunset for dedicating this map to me
Thanks to blue_rocks for dedicating this map to me
Thanks to Leonhard for dedicating this map to me
Thanks to blue_rocks for dedicating this map to me
Thanks to Daggafork for dedicating this map to me
Thanks to VODKALOVER for dedicating this map to me
Thanks to blue_rocks for dedicating this map to me
Thanks to blue_rocks for dedicating this map to me
Thanks to Armaghan_Ali for dedicating this map to me
Thanks to Armaghan_Ali for dedicating this map to me
Thanks to Armaghan_Ali for dedicating this map to me
Thanks to RandomDigits/SpartaX18 for dedicating this map to me
Sorry if Im missing any ded.

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Postby ska » 2016.09.29 (02:09)

EddyMataGallos wrote:
ska wrote:Are individual splits still not recorded within the context of episode runs? If so, this is a very annoying issue (especially since they are aware of it.) If it's not fixed yet, I hope it is very soon.

Yep, it's still there. Also, scores matching your personal best (but not surpassing it) are still substituting old runs, making ties very risky.

Oh, come on... This is very sad news...


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