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Re: If you could make a new enemy...

Posted: 2010.07.19 (17:17)
by squibbles
raigan wrote:
GamingWolf wrote:I think a few of you mentioned doppelgangers... but after playing Super Mario Galaxy 2 I've decided you should have something similar to Cosmic Clones. If they touch you... YOU DIE. One or more ninja clones in a set period of time will follow your exact movement until you die, you get to the exit, you open the exit door, or maybe some other switch. This can't be too hard to make... but it would be probably be a CPU hog.
we actually had the idea for an "evil ninja" that works just like that when we were making N+.. sigh :(
1.5?

Re: If you could make a new enemy...

Posted: 2010.07.25 (21:56)
by Ferox
That would be good.


How about a grenadier drone? That would be kind of cool.

Re: If you could make a new enemy...

Posted: 2013.01.04 (04:18)
by jslimb
I had posted that I would like an electric circuit, which is activated only when a zap drone goes over it.So I made one in nreality.

Well, those replies I submitted earlier have been removed... :(

Anyway, I have a new idea.

It is the mirror.

It reflects the laser beam, and it would be useful to apply them in n maps.

Re: If you could make a new enemy...

Posted: 2013.01.21 (19:43)
by Leonidas
Timed mines. They could go off like 2-3 seconds after you touch them, or maybe they could explode remotely when a button is pressed

Re: If you could make a new enemy...

Posted: 2013.03.10 (22:33)
by Blue_rocks
Object - Official Teleporter:
Instead of having to change values and whatnot, I'd make an official object actually dedicated to teleporting, rather than the annoying jump pad crap that goes on today. Also, enemies would be able to travel through portals.

Enemy - The Ghost:
If you have played the DOS game Jetpack you know what I am talking about. The Ghost would be able to pass through any object or wall and would constantly move towards you at a laser drone type of pace. It could get to you know matter what, but its speed would make it easily avoided.

And now that I'm talking about DOS Jetpack, I'll snatch a few more enemies from there.

Enemy - The Marble:
It would look like a regular zap drone but be effected by gravity. If it was set to surface follow it would not be able to float in mid-air, instead it would simply fall off objects in the sky. It would keep rolling until it hit a wall steeper than 45 degrees or got trapped in a 1x1 pit. In combination with the teleporter, this thing would be a new type of dangerous fun.

Enemy - Ninja Star:
It is what it sounds.. Except friction doesn't exist for this enemy. It'd be a ninja star that would continually bounce in 45 degree angles every time it hit a solid object (excluding bounce pads).

Object - Freeze
This object would look exactly like gold but would be silver. When you picked it up it would cause every enemy on the map to freeze for 5 or 10 seconds. This would allow for some crazy race maps and creativity expansions.

Re: If you could make a new enemy...

Posted: 2013.03.12 (09:09)
by zoasBE
How awesome is dreaming!

Re: If you could make a new enemy...

Posted: 2013.04.12 (00:46)
by Leonidas
Amadeus wrote:Hm
Nice thread
probably I would add an underwater element to N...that'd be way cool
And then I'd have torpedos
Underwater would be so cool imo
Someone did that once in nreality... it was awesome

Re: If you could make a new enemy...

Posted: 2013.04.29 (00:11)
by zoasBE
123leonidas321 wrote:
Amadeus wrote:Hm
Nice thread
probably I would add an underwater element to N...that'd be way cool
And then I'd have torpedos
Underwater would be so cool imo
Someone did that once in nreality... it was awesome
Show me it Leonidas.

Re: If you could make a new enemy...

Posted: 2013.05.04 (03:08)
by Leonidas
I don't remember the name I just remember playing it, it had a lake that u could jump into and 'swim' in

Re: If you could make a new enemy...

Posted: 2013.05.09 (16:33)
by DraxoBox
I would create a drone that throws mines at the ninja. The way it would throw them is: first the mine arcs upwards, and then falls down. if the mine hits a wall (or the floor/ceiling) it will stick there until a ninja decides to touch it (and die in the process). touching the drone itself does not affect the player in any way.

Re: If you could make a new enemy...

Posted: 2013.05.09 (20:39)
by Leonidas
Just thought of something:

A gauss/rocket-style turret that shoots like a chaingun. It could look like a gauss but maybe it could have a dark red center.

Re: If you could make a new enemy...

Posted: 2013.05.24 (15:25)
by The Black Lion
zoasBE wrote:
123leonidas321 wrote:
Amadeus wrote:Hm
Nice thread
probably I would add an underwater element to N...that'd be way cool
And then I'd have torpedos
Underwater would be so cool imo
Someone did that once in nreality... it was awesome
Show me it Leonidas.
I think he's talking about that ;)
http://www.nmaps.net/200164

Re: If you could make a new enemy...

Posted: 2013.06.05 (17:17)
by DraxoBox
I would create a floorguard that could jump.
Maybe it could also go up and down slopes.

Re: If you could make a new enemy...

Posted: 2013.06.12 (16:33)
by DAI_TOU_ZAI
EDIT - Somebody already suggested it :C

Re: If you could make a new enemy...

Posted: 2013.06.12 (17:01)
by zoasBE
123leonidas321 wrote:Just thought of something:

A gauss/rocket-style turret that shoots like a chaingun. It could look like a gauss but maybe it could have a dark red center.
Your wish is my command.
I will create your desired enemy, actually this one it's frankly easy (a Nan'd chaingun with shoot properties modified to making it different than the normal one and that it fit better with the 'turret' essence, and that the chaingun has an edited icon of the gauss turret) anyway, I'm going to make it, just wait for me a little. ;) <3

Re: If you could make a new enemy...

Posted: 2014.09.10 (23:24)
by james_S
My post moved to dream features thread

Thumbs up from me for the very tricky Barbara Streisand enemy.