doing this at 6 AM after staying up all night - here we go!
1:Professialougelove the name. The lack of enemies and cool jumping required for this map make it an awesome opening, i think. A+
2:HeightsNow i really dislike how ugly doors hanging like that are but i have to admit they do their job, providing a perfect amount of cover to balance for the chainguns. I love the tileset - like bones or a ribcage or something. B
3:Gifthorselots of chainguns so far in this pack ( 6 actually ) - this is set out in a really cool manner and at first appears highly dangerous but it;s actually pretty straightforward and not as highly dangerous as i previously implied - kinda got tedious. something else mean in the middle would make it a lot more interesting to play. C-
4:FloatThis is an interesting edit to
Heights. It was fun running along finding a way to get through to the next section, and the chaingun is a great enemy to use here. I like heights more, though. C
5:FomalhautI see what you're doing here with the alternate versions. Unfortunately this suffers from the problems of Gifthorse as well -- not very engaging. If those E-blocks weren't there the chaingun would be a lot more dominant and ultimately a lot more fun to deal with. C-
6:Permanent PassengerNow we're talking. I really like this one's thwumps and especially the single rocket. I really want to know what those trapdoors do. A
7:Club With A Nail In ItWell this is jarring compared to that tower of mines in the last map. the three gold are stylish. Chaingun got kinda irritating but i guess i was bitching at you for not making them aggressive earlier so i am eating my words B+
8:Slice Of LifeOH GOD
COSMIC LARVAE EVERYWHERE
at first i was bored of hopping around on the oneway platforms but then i had to jump over the top left section and it was so awesome i forgot about the oneways
also the launchpad scared the shit out of me - it rammed me into the ceiling for a grisly death. My only complain is the really random pile of gold up there - you coulda made it, like,
elegant or something. Doesn't stop me from giving it an A though. A'd. A.
9:In The Kingdom Of Sleep And Rust[/url]
Trick Jumping up the chute made me smile. I really like the tileset but i think that it could be used better than this. The cloud of gold was fun for a while and then got boring and the cloud of mines afterward seemed very tacked on and flat. C-
[b]10:Build UponChaingun was meh at first and then got more scary as you went on - i like that. Feeling kinda radiumey or something. Pretty good i guess - just didn't get as into it as your others. C+
11:MjolnirKiller tileset. Loved tricking the rocket around at the beginning. Something about you and oneway platforms - they are everywhere. I like it quite a bit, right down to those two sexy triangles and single mine up at the top that do nothing but look pretty. A-
12:The Great UnwashedBWahhh holy crap. i like how you can go from something as minimal as club with a nail in it and then hit me with this fricken miasma of mines and a bewildering array of gold and those space larva mine bubbles. Felt like cruising around a bunch of ruins or an old space station or swamp. or a combination of all of them. I like this very much. A+
PS the great unwashed is a great name for a map like this
13:Post-ProphetHere's you being all radiumey again. the one rocket managed to fly up my ass ALL THE TIME and the thwumps were very strict if you messed up passing them even slightly. I question the existence of those three one-ways up on the top. Their very existence mystifies me, defying me with their cold stares. B
B1:Prolongalogue-Face Edit (for GTM)
That's a very nice portait of GTM right there - in fact i daresay it is the spewing image of the gentleman, immortalized forever in chiseled grey. Oh, the map is cool i guess. Didn't really appeal to me. The Thwumps are predictable and it was more grueling to finish the map than anything. :/
PS. i meant spitting image
PPS. prolongalogue is a clever name
[b]B2:Haemogoblinsd'awww these guys are cute. I like how the Gauss worked with the tiles and jumpingnessyess of the map B
B3:(Oh Man It's A)Postal Strikeplaying this map reminded me that i ordered things from amazon and i hope they get here because it's snowing really hard. Also my only complain here is that the gold is EVERYWHERE and looks weird to me. Very fun to play though. Nice use of an autodoor(s) there by the exit switch. A-
B4:DeliveranceBrought back bad memories of Kilisk and Twisted. Good thing i learned to Perpendicular jump since then :D Felt like a build up to something epic - is it the next map? TUNE IN NEXT TIME TO FIND OUT. B-
B5:HarvestMission Log:
Day 1: Well i have arrived here at the 15th map of Prophet. Things are going smoothly and i will report back.
Day 2: I'm hopping up and down to avoid mines and grabbing gold. Waiting for something mean to attack us.
Day 3: I just fucked myself out of a bunch of gold by being a slowpoke and missing my chance. Now that fricken floorguard is calling me names and saying i can't get in :(
Day 4: I just fucked myself out of a bunch of gold again and the second floorguard redoubled his mockery.
Day 5: GOD DAMMIT I NEVER LEARN
Day 5 and a half: I can't beat the map now brb noose
F MINUS MINUS MINUS
B6:Built Uponneat little throwback to the beginning here. Kinda has the same problems with the first one - despite being all huge and woahh it still was not very engaging. i was not very enthusastic about this map after dying three or four times C-
B7:EpileptilogueAwesome, awesome name. Seriously. Also, this is gold clouds done right - fun to grab, dangerous as hell to fly through, and the map looks great. I would take this out to dinner and a movie and after a long night of intelligent discourse we would retire to my quarters for some sweet AGD action. A+
n
So, this was a little hit-and-miss for me but you definitely are a good mapper and it provided a lot of fun for me during my bout of insomnia. cheers, man
PS where is my third disc i was looking forward to that documentary. Goddamn.