[Idea] Revearse FBF

Talk about the classic version of Metanet Software's amazingly popular freeware platformer right here!
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Postby b3njamin » 2008.11.21 (20:11)

well be all know fbf (frame by frame). you put your caps-lock off and when you click you go 1 frame further. What about a revearse FBF. so when you turn your caps lock off and you do a Right Click you Go 1 frame back.

Ofcourse this is only for Demo's!!!

Yes / No ??

tell me

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Postby TribulatioN » 2008.11.21 (23:23)

That would be totally awesome for some DDA's.
I support this idea.
There's not really a downside.
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Postby b3njamin » 2008.11.22 (00:14)

Well I got this Idea By a DDA xD

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Postby George » 2008.11.22 (01:00)

Errr...what?

How would that work?
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Postby KlanKaos » 2008.11.22 (01:17)

While in FBF you could rewind the demo a bit so you could watch your favourite parts of demos over and over again, or see how someone does it.
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Postby b3njamin » 2008.11.22 (22:05)

KlanKaos wrote:While in FBF you could rewind the demo a bit so you could watch your favourite parts of demos over and over again, or see how someone does it.

Can't say it better

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Postby numa_ninja » 2008.11.23 (07:00)

Or re-do parts of the demo you are doing. ;D
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Postby remm » 2008.11.23 (07:21)

numa_ninja wrote:Or re-do parts of the demo you are doing. ;D
which is even more cheating than fbf, which is why b3njamin said its only for demo's
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Postby SkyPanda » 2008.11.24 (11:26)

Sounds like a good idea, I wonder how hard it would be to implement though.

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Postby Splinter » 2008.11.26 (02:24)

Demos arent movies. The demo data is simply a list of keyboard inputs. Introducing any kind of 'rewind' feature would therefore require the whole demos feature to be rewritten from the ground up.
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Postby b3njamin » 2008.11.26 (19:06)

Splinter wrote:Demos arent movies. The demo data is simply a list of keyboard inputs. Introducing any kind of 'rewind' feature would therefore require the whole demos feature to be rewritten from the ground up.

it's not like a movie -_-"

I think those codes are the coordinates or something, a revearse FBF will read the previous code.

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Postby 乳头的早餐谷物 » 2008.11.27 (00:23)

b3njamin wrote:
Splinter wrote:Demos arent movies. The demo data is simply a list of keyboard inputs. Introducing any kind of 'rewind' feature would therefore require the whole demos feature to be rewritten from the ground up.

it's not like a movie -_-"

I think those codes are the coordinates or something, a revearse FBF will read the previous code.
No, demos really do only record keypresses. That means N has to have all the objects there to interact with, which won't work in reverse.
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Postby Splinter » 2008.11.27 (22:35)

Unless it quickly recalculated the entire demo up to the point of 1 frame previously. I dont know how fast it could do that but the longer into a demo you are the slower it would be.
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Postby Destiny » 2008.11.28 (23:49)

sounds great, but a co-ordinate based demo system would be needed to implement it
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