My Nv1.5 Suggestion
Posted: 2008.12.13 (04:11)
I realize that N 1.5 won't be coming out for another decade (exaggeration, kinda) but I figured I'd make my suggestion now. A lot of this has probably already been suggested multiple times as well, but please read on.
As we know, all 10 columns of the original Nv1.4 feature maps of all kinds of varieties, mostly action, some puzzle maps here and there, a few slow-going maps and such... blah blah blah.
For Nv1.5, I would like to see some variety based off of the map genres that we have all come to know and love. To do this I would suggest that the 80s column not be strictly usermaps but have usermaps filtered throughout the entire game. I want to see map genres such as action, puzzle, race, prisoner (definitely more prisoner)... But I also want to see survival maps.
Survival maps? Where did this come from? I have long wanted N to be removed from "get the gold if you want, but you have to get to the exit" mentality. Survival maps in N? Why not? Instead of surviving for a certain amount of time you would have to survive for a certain number of frames (I realize frames and time kinda go together, but keep reading). In a survival map trial in the game, the number of frames you survive over the minimum would add seconds to your overall time once you have died. Depending on the difficulty of the map, every 50-100 frames over the minimum, rounded down, would add 1 second to your overall time when you progress, not to exceed 20 or 30 seconds.
Personally I find that this kind of challenge would be unique to v1.5 and N in general. It would add a sense of varied challenge rather than just the same "get to the exit" strategy that is in every other map.
That is my suggestion. Probably other people's ideas, but I hope I've expanded on them a little bit to make it feasible to add into v1.5, whenever that comes about.
Suggestions/criticism/comments would be wonderful.
-southpaw-
As we know, all 10 columns of the original Nv1.4 feature maps of all kinds of varieties, mostly action, some puzzle maps here and there, a few slow-going maps and such... blah blah blah.
For Nv1.5, I would like to see some variety based off of the map genres that we have all come to know and love. To do this I would suggest that the 80s column not be strictly usermaps but have usermaps filtered throughout the entire game. I want to see map genres such as action, puzzle, race, prisoner (definitely more prisoner)... But I also want to see survival maps.
Survival maps? Where did this come from? I have long wanted N to be removed from "get the gold if you want, but you have to get to the exit" mentality. Survival maps in N? Why not? Instead of surviving for a certain amount of time you would have to survive for a certain number of frames (I realize frames and time kinda go together, but keep reading). In a survival map trial in the game, the number of frames you survive over the minimum would add seconds to your overall time once you have died. Depending on the difficulty of the map, every 50-100 frames over the minimum, rounded down, would add 1 second to your overall time when you progress, not to exceed 20 or 30 seconds.
Personally I find that this kind of challenge would be unique to v1.5 and N in general. It would add a sense of varied challenge rather than just the same "get to the exit" strategy that is in every other map.
That is my suggestion. Probably other people's ideas, but I hope I've expanded on them a little bit to make it feasible to add into v1.5, whenever that comes about.
Suggestions/criticism/comments would be wonderful.
-southpaw-