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(IRC) #Playtesting

Posted: 2009.03.20 (18:02)
by EdoI
I got an idea of creating a room that will be used for having unfinished maps playtested and playtesting others' maps. The room is #playtesting.Room is operating right now (only I'm there), but if I set a room topic and I come to it next time the topic is lost. Can someone help me at this? And you can join any time, I think this room will be useful for everyone.

Re: (IRC) #Playtesting

Posted: 2009.03.20 (22:08)
by aids
I usually ask the #n-highscores group, because I know they're good at the game. Good luck with the room though.

Re: (IRC) #Playtesting

Posted: 2009.03.21 (09:52)
by George
I think you'd get just as much luck in #N as you would in creating a new channel. Most of the mappers in #N are quite willing to playtest a map for you if you ask.

Re: (IRC) #Playtesting

Posted: 2009.03.21 (18:50)
by kkstrong
As Life247 said, #n-highscores usually has about 10-15 people in it that could or do regularily get metanet highscores, meaning almost everybody in there is really good at the game.

#n is also a good resource, however many of the members in there have sworn off N.