166-2: The inconsistent behaviour of drones at exits
Posted: 2009.07.03 (19:34)
I bring up this subject in the midst of all this madness caused by stonedeagle (and one other person) stalking my 0ths right now as I type this.
If you look at the non-legit scoreboard for 166-2, you'll see that just below xaelar and toti, there are a number of demos all with similar scores: 122.100, 122.075, and 122.050. If you watch all these then you'll see that what happens is that the ninja reaches the exit room at the same time as the drone, and it seems to go SPLAT against the drone at the exit room, regardless of whichever one of the three possible scores it is. If you look at the top left of the screen, the framecounts for the three demos are 636, 637 and 638 frames respectively.
Now stonedeagle retook my 0th on this level (at the same time as I was trying to chase another 0th that had just been taken from me by another person, which is very annoying). I tried to have a go at retaking it, but what I saw was that there is no guararantee of level completion if I reach one of the three framecounts. In other words, I have died at 636 frames, and also at 638 frames... AND ALSO AT 637 FRAMES. The ratio of completions to non-completions at these three framecounts is 1:6, which is too low for my liking.
Now surely, this makes no sense at all. The way the game is designed should mean that no matter whatever the demo, a non-seeking zap drone should be at the same place after a given number of frames, no matter how large. The same goes for the exit room, obviously. So if, according to the demos of Ben_Schultz_11, or lookatthis, or joe1284, or zapkt, or stonedeagle (growl!), or Gutland, or Analu, it is possible to reach the exit in 636 or 637 or 638 frames, it should do so every time when I'm playing the level. This is very clearly not the case; I have died at the drone on all three framecounts, even though it should be behind the exit room when I get to it.
How exactly do these drones behave behind exits? This inconsistency is unexpected and very annoying.
If you look at the non-legit scoreboard for 166-2, you'll see that just below xaelar and toti, there are a number of demos all with similar scores: 122.100, 122.075, and 122.050. If you watch all these then you'll see that what happens is that the ninja reaches the exit room at the same time as the drone, and it seems to go SPLAT against the drone at the exit room, regardless of whichever one of the three possible scores it is. If you look at the top left of the screen, the framecounts for the three demos are 636, 637 and 638 frames respectively.
Now stonedeagle retook my 0th on this level (at the same time as I was trying to chase another 0th that had just been taken from me by another person, which is very annoying). I tried to have a go at retaking it, but what I saw was that there is no guararantee of level completion if I reach one of the three framecounts. In other words, I have died at 636 frames, and also at 638 frames... AND ALSO AT 637 FRAMES. The ratio of completions to non-completions at these three framecounts is 1:6, which is too low for my liking.
Now surely, this makes no sense at all. The way the game is designed should mean that no matter whatever the demo, a non-seeking zap drone should be at the same place after a given number of frames, no matter how large. The same goes for the exit room, obviously. So if, according to the demos of Ben_Schultz_11, or lookatthis, or joe1284, or zapkt, or stonedeagle (growl!), or Gutland, or Analu, it is possible to reach the exit in 636 or 637 or 638 frames, it should do so every time when I'm playing the level. This is very clearly not the case; I have died at the drone on all three framecounts, even though it should be behind the exit room when I get to it.
How exactly do these drones behave behind exits? This inconsistency is unexpected and very annoying.