Chaingun Bug
Posted: 2011.03.08 (07:38)
I have always had a feeling that chainguns fired an inconsistent amount of shots. Previously I hadn't tried to prove it because I had been told by others that the shots are always the same length, and so didn't investigate further.
Except today when playing this featured map, my run seemed to fluctuate between the chaingun firing 5 shots and the chaingun firing 8 shots when it first saw me.
Yes, it was firing nearly twice as many shots sometimes.
These are the two demos:
Demo 1 displays the chaingun firing a total of 5 shots in it's first round.
Demo 2 has the chaingun firing 8 shots, and I have to wait significantly for it to stop firing.
You can check these numbers if you like, but I counted in fbf to be sure of the exact number.
What I want to know is:
How many of you have noticed this before?
Your thoughts please.
Except today when playing this featured map, my run seemed to fluctuate between the chaingun firing 5 shots and the chaingun firing 8 shots when it first saw me.
Yes, it was firing nearly twice as many shots sometimes.
These are the two demos:
Demo 1 displays the chaingun firing a total of 5 shots in it's first round.
Demo 2 has the chaingun firing 8 shots, and I have to wait significantly for it to stop firing.
You can check these numbers if you like, but I counted in fbf to be sure of the exact number.
What I want to know is:
- How much does the amount of shots vary by?
What causes the amount of shots to vary?
Can the chaingun be manipualted to fire more or less shots, so as to aid in highscoring
How many of you have noticed this before?
Your thoughts please.