Code Editing or Z-Snap?

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Which do you prefer?

Z-snap
21
64%
Code editing
6
18%
It depends
6
18%
 
Total votes: 33

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Postby Tunco » 2009.03.02 (17:02)

Actually I don't how to code snap but I know a lot about it.But it depends to situation,but if I can do code snap,I would prefer z-snap because it looks more artistic and natural.
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Postby seven_two » 2009.03.03 (13:23)

I can move objects by pixels using the mouse. I find code editing tedious unless it is for teleporters or glitched objects.

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Postby The Kitchen Sink » 2009.03.06 (17:40)

There's no such thing as Z-snap. There's no snap, namely. :P

I never have any reason to do so. C-snap works fine for me.

There are rare occasions (such as making those sort of glitched thwumps) where I need more precision, and in such cases I code edit.

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Postby squibbles » 2009.03.08 (01:17)

The Kitchen Sink wrote:There's no such thing as Z-snap. There's no snap, namely. :P

I never have any reason to do so. C-snap works fine for me.

There are rare occasions (such as making those sort of glitched thwumps) where I need more precision, and in such cases I code edit.
Actually, it does snap, because you can place an object at half-pixel increments. It snaps it to the pixel.
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Postby Ncouraging » 2009.03.17 (12:29)

z snap all the way, but code editing when i make a NaN on a drone, or a glitched item on nreality. but i use z snap more.
Avarin wrote:Depends. I use z-snap for curved lines of mines/gold, but code editing when I want to place something in a fraction of a c-snap (usually 1/2 c-snap, so 3 pixels).
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Postby mintnut » 2009.03.17 (16:16)

And what do all of you use z-snap for? You clearly don't need it...I agree with the GHM stance. Maybe if you spent more time getting the best out of x- and c-snap, you'd make better maps.

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Postby Rose » 2009.03.20 (01:22)

mintnut wrote:And what do all of you use z-snap for? You clearly don't need it...I agree with the GHM stance. Maybe if you spent more time getting the best out of x- and c-snap, you'd make better maps.
I rarely need it, but when I'm using arcs or need to get a slightly slanted effect, I see no problem with using it.
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