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The Shaky Thwumps

Posted: 2009.01.03 (02:39)
by Zephyr
Has anyone ever come across this before?
I've never seen it on NUMA, but someone must have discovered it?
If you dont know what i'm talking about..check this out



You need to do a pretty accurate Z snap to make one

Re: The Shaky Thwumps

Posted: 2009.01.03 (03:02)
by sheganican
i've seen that once on someones map.

i cant remember how to make one, i remember trying and failing.

Re: The Shaky Thwumps

Posted: 2009.01.03 (03:06)
by sheganican


ah hah i have truimphed over the beast.

Re: The Shaky Thwumps

Posted: 2009.01.03 (03:14)
by Brainwasher


cool, but annoying if not fbf in the begining

Re: The Shaky Thwumps

Posted: 2009.01.06 (00:13)
by isaacx


I get that a lot, especially during my numerous dda attemps, when i try to get the backwards moving thwumps (i can never get it right :/)

EDIT - faster

Re: The Shaky Thwumps

Posted: 2009.01.06 (19:21)
by EdoI
You don't need to be an accurate Z snapper, you can do everything with just a little code manipulating. You need to put an object in the middle of square, and you add/subtract x or y coordinates (depends where do you want to place the thwump) by 17. Oh, this gives me an awesome idea for a map. Weeeeeeeeeeeeee......