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The Shaky Thwumps
Posted: 2009.01.03 (02:39)
by Zephyr
Has anyone ever come across this before?
I've never seen it on NUMA, but someone must have discovered it?
If you dont know what i'm talking about..check this out
You need to do a pretty accurate Z snap to make one
Re: The Shaky Thwumps
Posted: 2009.01.03 (03:02)
by sheganican
i've seen that once on someones map.
i cant remember how to make one, i remember trying and failing.
Re: The Shaky Thwumps
Posted: 2009.01.03 (03:06)
by sheganican
ah hah i have truimphed over the beast.
Re: The Shaky Thwumps
Posted: 2009.01.03 (03:14)
by Brainwasher
cool, but annoying if not fbf in the begining
Re: The Shaky Thwumps
Posted: 2009.01.06 (00:13)
by isaacx
I get that a lot, especially during my numerous dda attemps, when i try to get the backwards moving thwumps (i can never get it right :/)
EDIT - faster
Re: The Shaky Thwumps
Posted: 2009.01.06 (19:21)
by EdoI
You don't need to be an accurate Z snapper, you can do everything with just a little code manipulating. You need to put an object in the middle of square, and you add/subtract x or y coordinates (depends where do you want to place the thwump) by 17. Oh, this gives me an awesome idea for a map. Weeeeeeeeeeeeee......