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ska's untitled contest

Posted: 2013.10.13 (07:35)
by ska
This is a mapping and highscoring contest rolled into one. Unlike most highscoring/speedrunning contests which require you to be the fastest player, the aim of this contest is merely to complete the map. While this might sound simple, here are the rules:
1) Create a single map that you can complete, but you feel nobody else could, or at the very least, not many could, but you yourself can complete. You will have one week to create and submit your map to Numa. No late submissions are allowed. I will be very strict on this.

2) You are entitled to submit the map as a private contest if you like. It may be especially useful if the map is of a puzzle nature. For those that are unaware, a private contest will allow you to see the players who have completed the map and their respective scores on NReality, but not their actual demo. To submit a map as a private contest, simply add “|privatecontest” after the map data.

3) You may use NReality mods if you like, but this is not a prerequisite. Also, maps that can inflict serious lag will not be accepted, regardless of whether you use mods or not. If you are unsure of whether your map violates this rule, feel free to PM me your map during the mapping period, and I will either accept it or veto it.

4) The way the points system will work is as follows: After the week long playing period has finished, you will receive 1 point for each run you submit on an opponent’s map, a bonus point for each 0th and will be awarded 20 points, minus 1 point for each opponent that submits a run on your map. You do not get a point for completing a map, but it is required to qualify for any points in that round. For example. If you complete and submit a run on 6 opposition maps, including one 0th and have 12 opponents complete your map. You will get 6 + 1 + 8 points for a total of 15 for the round. Accounts of players not in the contest will not count. All runs must be submitted on the highscores mode of NReality to count. No exceptions. If you’re like me and have separate accounts for mapping and highscoring, I prefer that you use the same name for mapping and runs to minimise confusion. If you cannot do that for some reason, simply PM or forum post your different names so I can easily tally the points.

5) You do not have to submit your score during the mapping period, however, you must submit a run before the end of the playing period or else you will be disqualified from the round, including points earned from completing other maps. If a disqualified player completes your map, it will not be counted.
6) If you would like to compete, post on this thread the name you’re competing with, and the map ID (number in your map’s Numa URL) before the mapping period has ended (I encourage you to do the latter in a separate post) and I will update the main post with a list of the round's levels. The mapping period begins now and ends Sunday, 20 October 2013 at 11:59pm AEDT and the playing round ends Sunday, 27 October 2013 at 11:59pm AEDT. (Use http://www.timeanddate.com/worldclock/converter.html if you need help with conversion with Melbourne, Victoria, Australia being the original location). The playing period will officially commence as soon as the mapping period has ended but even delisted maps can still be found so if you make and submit runs during the mapping period, I won’t mind. I guess the later your submit your map, the more advantageous it will be – just be careful not to submit Also, this should be obvious, but I will state it anyway. You may not edit your map data after submitting it. This will also end in a round disqualification. I will also casually compete if I feel bored which I don’t normally do in these contests. One last thing, if you’re not a competent mapper or just don't feel like mapping, I will allow you to recruit a surrogate mapper to design your maps so you can work as a team, but the map must be submitted under your name you use for this contest. You could use a team name if you like. Good luck, and I will keep this contest active indefinitely until I set a competition end date.

7) I will award bonus points to anyone who points out a mistake on this post or comes up with a name for this contest that I like.

Re: ska's untitled contest

Posted: 2013.10.13 (11:35)
by vankusss
I've yet to see a contest which successfully combines mapping and playing.
Why not just BLUR 5?

Sorry if this sounds too negative, I do wish you best of luck (and a lot of participants).

Re: ska's untitled contest

Posted: 2013.10.13 (16:37)
by ska
We'll see. To be honest, I'm not sure about this either... Just thought it would be something a bit different... I also feel that you could exploit specific skills, e.g. if you can do 10 jnj's in a row like kool, you could just make a map based off requiring ultra-fast chimneying or if you're EddyMataGallos, you could just make a long, linear map with no gold so that he can complete it with less than a second remaining and you'd need to beat his run just to not die on time...

Re: ska's untitled contest

Posted: 2013.10.13 (16:54)
by vankusss
The problem is that I don't think any mapper has a skill that any of the highscorers doesn't. Maybe I'm misunderstanding your intentions but I thought that you wanted to attract the mapping community, too (that's why I said I can't see this working out). In that case it boils down to just a highscoring contest with an addded necessity of mapping, which I think many of the highscorers don't like.

Also you just described a bulletproof strategy for Eddy to win this.

Re: ska's untitled contest

Posted: 2013.10.13 (16:58)
by panstromek
I like this idea a lot. I'll join later this week for sure.

EDIT: What about to make teams from Mapper+highscorer(player) as rule? Mapper must make level exactly to fit to playstyle of his highscorer and highscorer must beat as many levels as possible. Less fun for mapper but it should work.

Re: ska's untitled contest

Posted: 2013.10.15 (14:16)
by ska
Officially cancelling this: I guess it was more of a thought experiment than anything - if anyone is reading this in the future, they are most welcome to take it or any element of it for themselves.

Re: ska's untitled contest

Posted: 2013.10.15 (20:01)
by 999_Springs
panstromek wrote:EDIT: What about to make teams from Mapper+highscorer(player) as rule? Mapper must make level exactly to fit to playstyle of his highscorer and highscorer must beat as many levels as possible. Less fun for mapper but it should work.
this contest idea had already been done here, and as you said, the main problem was that it was far less fun for the mappers. from the results you can tell that eddy was basically a one-man team

Re: ska's untitled contest

Posted: 2013.10.15 (20:59)
by zoasBE
In, for sure, I'm in.

Quite well explained, ska. Thanks to your effort and interest to keep both mapping and playing/highscoring communities active and this time trying something together. As well, for explaning everything as concise and clean. I hope this gets enough participants. On the other hand, I think I'm not an enough competent mapper, so I think I'm going to make a Team. My partner will be 'the23' (he's not competent enough too, but at least a little better than me when creating maps) and I'm going to be the one who plays the maps, I'm not competent neither as a player but I think this is not a prerequiste right? Anyway, I'm going to post, well wait, the23 is going to post the maps for the contest (he's too pedantic and conceited to let me post his maps) and I'm going to post my runs with my zoasBE account as you asked always in HS mode. Hope you don't mind about it, and again, thank you.

EDIT: Any NUMA tag for a quick research would be fine?

VODKALOVER.

Re: ska's untitled contest

Posted: 2013.10.15 (21:16)
by vankusss
ska wrote:Officially cancelling this
zoasBE wrote:In, for sure, I'm in.
...
zoasBE wrote:VODKALOVER.

Re: ska's untitled contest

Posted: 2013.10.16 (11:32)
by nadroj347
Hey,
i guess a noticed this too late (didn't realise i had an inbox!)
The idea sounds actually really interesting to me!
zoasBE wrote: Quite well explained, ska. Thanks to your effort and interest to keep both mapping and playing/highscoring communities active and this time trying something together.
Got it in one.

Thanks for the effort anyway Ska!

Re: ska's untitled contest

Posted: 2014.01.28 (07:01)
by ska
999_Springs wrote:
panstromek wrote:EDIT: What about to make teams from Mapper+highscorer(player) as rule? Mapper must make level exactly to fit to playstyle of his highscorer and highscorer must beat as many levels as possible. Less fun for mapper but it should work.
this contest idea had already been done here, and as you said, the main problem was that it was far less fun for the mappers. from the results you can tell that eddy was basically a one-man team
hahah.. just realised it has already been done... guess that's where i got the idea from and just forgot about it.

Re: ska's untitled contest

Posted: 2014.02.01 (08:27)
by Unreality
http://www.nmaps.net/164895

this is my map where I'm the only one completed yet. :p

Re: ska's untitled contest

Posted: 2014.03.06 (10:18)
by Kablizzy
vankusss wrote:I've yet to see a contest which successfully combines mapping and playing.
I'm so sorry you missed the original NTTS back in '04. Shit was rad and went off amazingly for a couple seasons.

Re: ska's untitled contest

Posted: 2014.05.29 (01:46)
by james_S
Hi see my msg to you just incase u never look

Re: ska's untitled contest

Posted: 2014.05.29 (07:45)
by ska
james_S wrote:Hi see my msg to you just incase u never look
what message?