A little idea for you guys and gals

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Postby Sweep » 2009.08.05 (19:12)

So -

- I gather there's (at least a little bit of) a general friction over whether Nreality is "good" for the mapmaking community or not. Watching on as a ghost from the past, I see something incredibly empowering, which I know I would have loved to use back in my N days* - before I actually started making maps, and just wanted to bend the rules (I guess I'm a bend the rules first kinda guy). No matter which way you look at it, Nreality is badass. If it's a scourge on the community and it's creativity, that's because of who's using it.

So, I was briefly pondering the conundrum of how to make best use of it - even though I don't really intend to make a single map again in my life - and something occurred to me which seemed so blatantly brilliant that it couldn't be passed upon. A contest idea. Perhaps you guys have done this already. If you have, then damn it, I suggest you do it again.

The contest: take a classic N map (from N, or NUMA) and, leaving the original level design unchanged, give it a complete makeover using Nreality. In whichever way you please. It could be aesthetic, or it may entirely alter the gameplay. It could turn the entire level concept on its head or merely perfect it. Obviously the challenge is to transform an already great map into something equally great but decidedly different (whether slightly, or completely).

I'm not offering to run this contest - for a multitude of reasons - but I think someone should

Heck, if they did a good job, and don't run a stupid, overly intricate scoring system, I might even be one of the judges.

*although perhaps it ruins the challenge of creating something as utterly bizarre and inventive as Compartment or Rocket Rocket Revolution, but whatever.

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Postby kkstrong » 2009.08.05 (23:38)

What about requiring use of a Metanet map?
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Postby Yoshimo » 2009.08.07 (23:32)

kkstrong wrote:What about requiring use of a Metanet map?
Player_03 already did that. It was awesome.
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Postby a happy song » 2009.08.08 (02:10)

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