N Competitions
Posted: 2010.11.06 (20:37)
So, I've got idea about N Competitions... I'll be said you, how it looks like...
10 or 20 best map N makers will make maps for this competion... All maps will be secret , and there will be no coins... There will be time for register yourself in this competition... Than all participiants will be passing this maps... They will earn points for passing maps and best times... There will be bonus points, too... When the time of play-offs will end best 16 (or more, idk how many players will join this competition) players will be added into a table like this: http://imgh.us/sctfl16v2.png... 1v1 1/16 > 1/8 > 1/4 > Final! You know what i mean... There will be 1 week to win with your opponent, to take the best time! Ok, there is many to tell, but it's still a concept... I'll tell more a little later when i'll be sure, you'll accept it...
If you are interested, i'd like to lead this N Competitions with other interested admins... Everythin' what i need is official support this from forum and Metanet software...
I'm sure there are a few of language mistakes, sorry for that...
10 or 20 best map N makers will make maps for this competion... All maps will be secret , and there will be no coins... There will be time for register yourself in this competition... Than all participiants will be passing this maps... They will earn points for passing maps and best times... There will be bonus points, too... When the time of play-offs will end best 16 (or more, idk how many players will join this competition) players will be added into a table like this: http://imgh.us/sctfl16v2.png... 1v1 1/16 > 1/8 > 1/4 > Final! You know what i mean... There will be 1 week to win with your opponent, to take the best time! Ok, there is many to tell, but it's still a concept... I'll tell more a little later when i'll be sure, you'll accept it...
If you are interested, i'd like to lead this N Competitions with other interested admins... Everythin' what i need is official support this from forum and Metanet software...
I'm sure there are a few of language mistakes, sorry for that...