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the breakable one way glitch - first seen on a krusch map

Posted: 2008.11.06 (00:01)
by ska
I've recreated this glitch. You can run off the one ways to activate it, or, for more of a challenge, try and get to the exit without using the connected oneways..

Re: the breakable one way glitch - first seen on a krusch map

Posted: 2008.11.06 (00:07)
by Condog
Oh yeah, I remember this. Has anyone come up with a reason why this works yet?

Re: the breakable one way glitch - first seen on a krusch map

Posted: 2008.11.06 (00:12)
by Izzy
AGH, I had a smooth demo (Everything on the first jump) and jumped out of the little chimney by mistake.

Re: the breakable one way glitch - first seen on a krusch map

Posted: 2008.11.06 (00:20)
by ska
Condog wrote:Oh yeah, I remember this. Has anyone come up with a reason why this works yet?
I don't think so... I guess we'll just have to wait until someone with some programming knowledge can try and explain it.

Re: the breakable one way glitch - first seen on a krusch map

Posted: 2008.11.06 (00:47)
by aids


first try demo


faster (you have to switch direction when you hit the oneway)


Re: the breakable one way glitch - first seen on a krusch map

Posted: 2008.11.06 (01:08)
by Meta Ing
Izzy wrote:AGH, I had a smooth demo (Everything on the first jump) ...
Like this, you mean?



Nevermind, that demo worked when I made it, but it doesn't seem to work now...

Re: the breakable one way glitch - first seen on a krusch map

Posted: 2008.11.06 (16:44)
by Izzy
Faster, I messed up on the last jump.

Re: the breakable one way glitch - first seen on a krusch map

Posted: 2008.11.06 (22:15)
by darkshadow
Faster. I had one that was a slightly faster but I accidentally wall slid.