Pseudo Code for a Class Project

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Jedi Pimp
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Postby toasters » 2009.02.08 (01:01)

Hey guys, we're working on this big project in my CS class, and so I decided to make a game. It's going to be a variant of tower defense games, but in my version the player will control the swarms instead of the towers. The player will purchase different types of swarms, then they will choose a path for each one to maneuver around the various towers and reach a goal point. Each swarm that does so will earn the player points.

Now to be honest I'm not a very good programmer at all, so any helpful comments, suggestions, and critique would be appreciated. I don't need code or anything, just places where you think I should do something or where I made some error. I've attached some pseudo code for how I think this program is going to work, nothing too specific. The program will eventually be written in Java, and I think I'll use Swing to add graphics.

If you have any questions feel free to ask. Thanks.
Attachments
Pseudo Code.doc
(34.45 KiB) Downloaded 162 times
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/////////////////////// solar beats ///////////////////////
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Retrofuturist
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Postby t̷s͢uk̕a͡t͜ư » 2009.02.08 (01:05)

Erm... as a helpful suggestion, you should send people source code in plaintext format (.txt), not this .doc business.
Sending word files with code is notoriously amateurish.
[spoiler="you know i always joked that it would be scary as hell to run into DMX in a dark ally, but secretly when i say 'DMX' i really mean 'Tsukatu'." -kai]"... and when i say 'scary as hell' i really mean 'tight pink shirt'." -kai[/spoiler][/i]
spoiler

Image


Jedi Pimp
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Postby toasters » 2009.02.08 (02:59)

Ok.
Attachments
pseudo code.txt
(5.42 KiB) Downloaded 172 times
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/////////////////////// solar beats ///////////////////////
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