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Pseudo Code for a Class Project

Posted: 2009.02.08 (01:01)
by toasters
Hey guys, we're working on this big project in my CS class, and so I decided to make a game. It's going to be a variant of tower defense games, but in my version the player will control the swarms instead of the towers. The player will purchase different types of swarms, then they will choose a path for each one to maneuver around the various towers and reach a goal point. Each swarm that does so will earn the player points.

Now to be honest I'm not a very good programmer at all, so any helpful comments, suggestions, and critique would be appreciated. I don't need code or anything, just places where you think I should do something or where I made some error. I've attached some pseudo code for how I think this program is going to work, nothing too specific. The program will eventually be written in Java, and I think I'll use Swing to add graphics.

If you have any questions feel free to ask. Thanks.

Re: Pseudo Code for a Class Project

Posted: 2009.02.08 (01:05)
by t̷s͢uk̕a͡t͜ư
Erm... as a helpful suggestion, you should send people source code in plaintext format (.txt), not this .doc business.
Sending word files with code is notoriously amateurish.

Re: Pseudo Code for a Class Project

Posted: 2009.02.08 (02:59)
by toasters
Ok.