Re: Pheidippisodium
Posted: 2009.06.21 (19:09)
by Riobe
Well, I've managed to get through half of the maps. Here's what I thought of them individually:
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Episode 00
Aghost 4/5 - The tiles are fantastic, and the gameplay is really laid back, but still fun at the same time.
Turbines 4.5/5 - Fantastic map. The thwump racing is just amazing. The top half wasn't as amazing, but it was still very fun nonetheless.
Super-Agro-Crag? Spill my guts. 4/5 - Jumping among the one-ways at the top of the map was definitely my favorite part. However, the bottom half of the map was also very fun as well.
You sunk my Battleship! 5/5 - Again, fantastic gameplay, mechanics, blahblahblah. It was surprisingly more tricky than it first seemed, however it wasn't too frustrating either. Drones were awesome, gauss were awesome, mines were awesome, gold was awesome. No flaws in this one! :D
Along The Watchtower 4/5 - I liked basically everything in this map, though the seeker/gauss/thwump combo did get a bit frustrating at times. Still, it was a great map in the end (especially that top part).
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Episode 01
Morning Mile 4/5 - I really liked the jumping on the one-ways above. However, it was a bit awkward trying to maneuver on the tiles below (though that's just a minor quibble at best). Still, fun map.
Blue Rain, Black Sky 4/5 - The jumping in this one sure is tough. Though it was still fun jumping from cloud to cloud. The gauss was also placed well too. Nice aesthetics, as always.
(Don't) Fall 4.5/5 - Fantastic gameplay, fantastic aesthetics, fantastic everything.
Serene 4/5 - The aesthetics are awesome (provides a fantastic atmosphere). The gameplay is fun, though it's very tedious. I do however realize that there wasn't much you could do about that.
Mr. Jones on a London Night 5/5 - The gameplay in this one was fantastic, as was the gameplay. The rocket area of the map was my favorite.
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Episode 02
Piranha - Petrifying, Petrified. 4.5/5 - I absolutely loved that chaingun in this, and the aesthetics were fantastic too.
Ghost Towns in the Ocean 4/5 - The seekers were really fun to dodge, as were the gauss. Aesthetics are again, fantastic.
Fountain Pen Cartography 4.5/5 - You know I'm a sucker for maps with flow. :3
Sandswept 5/5 - Absolutely brilliant placement of the rockets. Aesthetics were also orgasmic. No flaws in this one. :D
Wither 5/5 - This map probably has one of the greatest tilesets I've ever seen in one map, and the placement of the enemies were fantastic in the end as well. Fantastic mines, fantastic gauss, fantastic chaingun, fantastic everything. <3
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Episode 03
Thundercrack 4/5 - The chaingun was placed very well, and the gold looked great.
Belay 4.5/5 - The chaingun part was fantastic in this map as well, not to mention all the enemies were placed well in this anyways. I love the tiles, as always too. Nice mechanics as well. :)
The Scientist 4/5 - Those damned laser drones are placed sooo well. :P Oh yeah, nice aesthetics too.
Flight of the Superjinjo! 4/5 - The placement of everything was great. What's new. :P
Atop The Reactor 4.5/5 - The aesthetics and gameplay in this map are fantastic (I'm starting to get major deja-vu right about now). I loved the placement of the mines especially, as they really give a great feel to the map overall. The floorguards were placed well, as were the gauss. My favorite enemy though (besides the mines) would have to have been the laser. Great great placement.
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Episode 04
Fault Line, Fault's Mine 4/5 - Well, let me start of by saying, catchy title. :) The gauss in this one definitely did frustrate me after a while, but the gameplay overall was still pretty awesome. Also, nice aesthetics.
Pneumatics 4.5/5 - I love the placement of everything in this map. Nothing was too annoying, while nothing was too unnecessary. Awesome map.
Supermagnitude 3.5/5 - Whoa, this map is intense. O_o The overall gameplay was nice, though I disliked those drones on the outside of the map a lot. :/ However, the aesthetics were still great. I probably would have liked this map a whole lot more if it wasn't for those 2 drones. ;_;
Crystalize 4/5 - I loved the outside fraction of the map. It was awesome flying in the air to the next area in the beginning of the map. However, the inside portions of the map weren't as great, though still fun. The gauss got frustrating at times, definitely. But since I like to end things on a good note, I'll say this one thing: Nice aesthetics.
A Fraying Semblance of Order 4.5/5 - This map was absolute madness. However, it wasn't as hard as it seemed. This is one of the only few maps I was actually able to get a demo on. :D
The map was awesome though. I loved all the madness, and me being able to complete this level made me feel good about myself. XD Still, wonderful aesthetics, wonderful gameplay.
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Interlude
Boston Beckons 4.5/5 - What a wonderful interlude. I loved the top section, as well as the bottom section especially. The aesthetics in this one were also awesome. Fantastic map, Pheidi.
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And that's all I can do for now. I'll remember to edit this post whenever I get the chance to finish playing all the maps. :3