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skylights - RELEASED!
Posted: 2009.07.18 (16:19)
by maya
It is here.
<3
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Re: SKYLIGHTS
Posted: 2009.07.18 (19:58)
by Cheez
olols
I've got Horizon done, going to go grab a stock of a church and some ashes.
Re: SKYLIGHTS
Posted: 2009.07.18 (21:31)
by blackson
When it comes out, please post your mappack using this thread. I'm not against using a hype thread, but please don't use two threads for one mappack.
Re: SKYLIGHTS
Posted: 2009.07.18 (22:11)
by maya
Oh, don't worry Blackson. I was going to use the same thread.
When it comes out, I'll just edit the top post.
Re: SKYLIGHTS
Posted: 2009.07.26 (22:05)
by Viil
I... Can't... Wait... 'Till... It... Comes... Out... So... I... Can... Play... Your... Maps... In... An... Epic... Mappack... Called... SKYLIGHTS...
Re: SKYLIGHTS
Posted: 2009.07.27 (16:33)
by maya
Haha, thanks.
I made a new sig for it.
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Re: SKYLIGHTS
Posted: 2009.07.27 (16:46)
by andalus
Lovin the new sig. Anyway, when it's released, I'd change the title a bit, maybe to "SKYLIGHTS - RELEASED" just so everyone knows.
Re: SKYLIGHTS
Posted: 2009.08.03 (00:36)
by Leaff
That picture is badass.
Can't wait for this. ;3
Re: skylights - RELEASED!
Posted: 2009.08.16 (16:21)
by maya
No need to wait any longer leaff.
It's here.
<3
Re: skylights - RELEASED!
Posted: 2009.08.18 (19:03)
by Radium
Pretty solid pack. Gameplay was refreshing and unique. My only complaint is that the maps were too similiar to eachother. Normally this doesn't bother me ;D, but it is a mappack.
--
Overall, I'd give this 7.75/10
--
;D
Re: skylights - RELEASED!
Posted: 2009.08.18 (19:40)
by Seneschal
I must admit, the pack was a lot better than I thought it would be, but I just wish it had more variation in it. Because of this, I can't really pick a favourite, as they all kinda blur into one in my memory. Nevertheless, you've done a good job here: the overall experience is fun and most of the maps are quirky and stylish. Good job!
Re: skylights - RELEASED!
Posted: 2009.08.20 (04:42)
by Leaff
I'm too busy lately and I haven't gotten a chance to play it yet.
;___;
Re: skylights - RELEASED!
Posted: 2009.08.23 (15:32)
by ChaoStar
I like that map... I think it was called "Heaven"
Re: skylights - RELEASED!
Posted: 2009.08.27 (17:34)
by Leaff
Finally played it.
Overall, I pretty much agree with cheese, except I don't really enjoy them as much. I don't really know what it is, but it all felt kind of unpolished and just... I don't know. They just didn't *grab* me. A few of the levels are cheatable and one doesn't even have an exit. I guess the individual levels are decent, but they didn't really come together as a pack well. Sorry furry. Overall it's like 6.5-7ish/10. :/
Re: skylights - RELEASED!
Posted: 2012.07.28 (16:48)
by aids
I really do like your style. (I've included some cool things below.)
- 00 Intro >> Excellent opening map. Userlevel'd.
- 01 Dust >> It's okay. I liked the rocket.
- 02 Fire >> Hmmmm, I don't like the gold placement or the floorguard.
- 03 Ghost >> Strange oneways.
- 04 Gunship >> The chainguns overlapped, but it was well-designed.
- 05 Torch >> Perfect level. Userlevel'd.
- 06 Air >> Fucky. Not really a fan of the rockets.
- 07 Colours >> It's cheatable, but it's still a decent map. I liked the top gold a lot.
- 08 Heaven >> Big but it needed more multipath aspects, like oneways.
- 09 Insects >> Meh. Filler map.
- 10 Smoke >> I cheated it but I didn't like the gold.
- 11 Diamonds >> Could be expanded. I love the gold patterns.
- 12 Hate >> The three enemies work beautifully, but the gold sucks.
- 13 Bride >> Hmmm, a mine or two in the gold would have been fun.
- 14 Salt >> Blegh. Poor gameplay.
- 15 Sirens >> Sloppy tiles and terrible enemies.
- 16 Visions >> The double exits are bad and the enemies suck.
- 17 Cleansing >> Curious level. Not enough Radium.
- 18 Love >> Awww, why isn't it beatable? :(
- 19 Glaze >> Lame layout.
- 20 Photograph >> Small but excellent. Userlevel'd.
- 21 Heat >> Another map that isn't bad, just odd.
- 22 Sky >> I didn't like the rocket part. Cool floorguards.
- 23 Blood >> Hmm, while the gold and tiles are great, the rocket isn't the best.
- 24 Candlewax >> The oneways are weird, but I liked the floorguards.
- 25 Bones >> I really liked the layout, but it could have had better enemies. Plus cheating it was lovely. Userlevel'd.
- 26 Requiem >> Good closer. Pretty.
Le demos:
Boom.I tracked my mouse movements while playing the pack and writing the comments:
http://imgur.com/Zihfz
And the keystrokes. For reference my controls are:
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(? is boss)
http://imgur.com/sgthE
(It's too big for the forums.)
So yeah. :3