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Barabajagal - The Complete Compendium
Posted: 2009.07.18 (23:56)
by Amadeus
After hours of compilation work, and generous help from Blizzy, I've been able to compile every single map Barabajagal every graced the community with, including:
-VEHEMENCE
-Bonus Levels
-Zenith
-Ampersand
-Aura Sacre Fame
-The Camisade Collection
-The Barabajagal Episodium
-The Generica Series
-The Framework Series
-Numa submissions
And many more...
EDIT: Tidied up the text file and added exit wound.
Re: Barabajagal - The Complete Compendium
Posted: 2009.07.19 (00:14)
by Cheez
Oh balls, almost 1MB!
Re: Barabajagal - The Complete Compendium
Posted: 2009.07.19 (03:19)
by SkyPanda
I think you missed one!
kiddin'. :) awesome stuff, you guys are legends.
Re: Barabajagal - The Complete Compendium
Posted: 2009.07.19 (14:35)
by unoriginal name
Best mapmaker ever. Who's with me?
Re: Barabajagal - The Complete Compendium
Posted: 2009.07.19 (16:45)
by lord_day
xVxSupremeMastarxVx wrote:Best mapmaker ever. Who's with me?
100%
Re: Barabajagal - The Complete Compendium
Posted: 2009.07.19 (16:47)
by Amadeus
lord_day wrote:xVxSupremeMastarxVx wrote:Best mapmaker ever. Who's with me?
100%
Pffff,
200%
Re: Barabajagal - The Complete Compendium
Posted: 2009.07.20 (01:17)
by blackson
This should be pinned.
SADLY I DON'T HAVE THE ABILITY TO DO SO
D:<
Edit: Oh look, I can.
Re: Barabajagal - The Complete Compendium
Posted: 2009.07.20 (17:21)
by Viil
MickyTP wrote:I Dream of Uzis is the best tileset _ever_.
i completely agree with you.
Re: Barabajagal - The Complete Compendium
Posted: 2009.07.27 (02:51)
by otters~1
wowowowowowowowow
wow
Gives me a chance to bask in his glory all over again.
Re: Barabajagal - The Complete Compendium
Posted: 2009.07.28 (11:45)
by Rule
.... Wow
Re: Barabajagal - The Complete Compendium
Posted: 2009.08.05 (11:58)
by krusch
An artist working in the medium N.
Re: Barabajagal - The Complete Compendium
Posted: 2009.08.10 (00:37)
by moonlight
I fail to find a map in this pack that is lower than a 3.5.
Re: Barabajagal - The Complete Compendium
Posted: 2009.08.21 (12:53)
by Broghan
Baraba is was without a doubt the biggest inspiration for me in map making. He is the best by far. I can't tell you how much I loved his stuff, and still do, as a matter of fact. krusch's motion seconded. They don't make them like they used to.
Re: Barabajagal - The Complete Compendium
Posted: 2009.08.31 (21:49)
by amomentlikethis
Pretty cool levels, but I wouldn't class him on the same level as stepself or tktktk; they're nice maps, but they're not great.
Re: Barabajagal - The Complete Compendium
Posted: 2009.12.21 (16:30)
by DaggaFork
Good, I liked it.
Well done.
Re: Barabajagal - The Complete Compendium
Posted: 2010.04.12 (20:10)
by Slick
50 minutes to put all that in the document.
Re: Barabajagal - The Complete Compendium
Posted: 2010.04.13 (10:07)
by a happy song
tktktk
stepself
barabajagal
The top 3, imo, in order.
Great work here Amadeus, highly cool of you.
Re: Barabajagal - The Complete Compendium
Posted: 2010.05.13 (03:57)
by formica
Barabajagal > life.
This is awesome, thanks!
Re: Barabajagal - The Complete Compendium
Posted: 2010.09.08 (23:37)
by blackson
I'm going to go ahead and un-pin this now that Baraba is around and this has gotten some attention. Thanks for collecting all of these and posting it Amadeus.
Re: Barabajagal - The Complete Compendium
Posted: 2012.05.24 (20:04)
by aids
I played through it all. Guys, I really like Baraba maps. :>
- continuum >> Yes. Userlevel'd.
- crawl >> Simple and elegant.
- symbolizes nothing >> Old school Metanet feel.
- hopeless sensitive kid >> I remember this from NUMA. Meh.
- re-vitro >> Dumb gameplay.
- (too bad you're) ugly >> Interesting map.
- les elephants >> Awesome enemies and great for highscoring. Userlevel'd.
- return to flatland >> Looks familiar, plays well.
- honeydew >> Also from NUMA. Ecxellent. Userlevel'd.
- sound block >> Pretty much the prime Baraba map.
- filibuster >> From NUMA. Awesome awesome map.
- alice in interzone >> What a cool map design.
- yr bivalve >> Too Metaneteque for you.
- silicone valley >> Could've been so much better. Might remix.
- primitivism - suspended >> Cool beans.
- oh. I'm meager. >> It was all good except the chaser.
- motif >> Lovely.
- massive grip >> I'm totes liking the thwumps here.
- g'dd'm't >> I think this was on NUMA too. It's decent.
- cop-out >> Brilliant map design.
- not a comb >> Oh man, this is genius. Userlevel'd.
- strange times >> A little bit boring, but cool design.
- spineland >> Repetitive.
- Antisocial Realism >> Famous map. Excellent.
- housing invective >> Boy, that was a challenge.
- oubliette invitational >> Fantastic. Userlevel'd.
- Plenty for your thoughts? >> Interesting level design.
- Torn >> Very nice map style.
- ultimate enema >> One of my all-time favorites, but it's on NUMA.
- Ginsberg >> Really cool style.
- Spinster >> Fantastic enemies. Userlevel'd.
- BA 01-1: Glacial >> Really bad. It needed some bounceblocks.
- BA 02-4: Ink Blot? Abomination! >> Horrendous map.
- BA 03-0: A Brief Lesson on Perspective >> Such a good highscoring map.
- BA 04-2: Hunting Season in Suburbia >> This is the perfect highscoring map. Userlevel'd.
- BA 04-4: How Low Can You Go? >> Snatching away the first trigger is awesome. Userlevel'd.
- BA 05-2: Sociopath >> Another fantastic map. Userlevel'd.
- BA 06-4: Bedlam Boulevard >> This map would be perfect without the gauss.
- BA 08-2: Studies on the Effects of Gold-deprivation >> That gauss is fucking evil. This map would be great without it.
- BA 08-3: The Underground >> Yes. Perfect map. Userlevel'd.
- BA 09-2: Sub-Ether >> That chaingun needed to be a laser.
- BA 10-1: Imbued >> Very nice concept. Userlevel'd.
- BA 11-0: wrec room >> Excellent. Userlevel'd.
- BA 11-1: Brain Drool >> Fantastic opening map. Userlevel'd.
- BA 13-0: Plan of action >> Pretty uncreative.
- AM >> This map it fantastic for demos. Userlevel'd.
- Bull Goose Loony, The >> Good map, but could have been better.
- Charge of the Light Brigade >> Fantastic. Userlevel'd.
- Clumsy Violinists >> This one is very good for demos too.
- Far-gone >> One of my favoites from "exit wound".
- Foreign Gameshow >> Very refreshing level design.
- Franco >> I loved highscoring this. Userlevel'd.
- Gilded Glider >> Nice small map.
- Gimlet >> I would be so impressed by some fast demos. Userlevel'd.
- Revolver Goes to the Gallows >> I really liked the layout here. Userlevel'd.
- Scalpel? >> Great design, but not that replayable.
- ShureFyre >> I love it. Userlevel'd.
- Tabula Rasa: Mutation >> Fuckyes. This is a fantastic highscoring map. Userlevel'd.
- Vanishing Castle, The >> This map was outstanding. Userlevel'd.
- We subjugate because we can >> Hot shit. <3 Userlevel'd.
- 10-2: Circumvent >> Really quite an excellent map. Userlevel'd.
- Contra black/swift night >> Decent design, but not that fun.
- Convolute >> It's simple and fun, but I wish it had a speed route.
- mere mortal vs. The Elements >> Quite fun. Userlevel'd.
- Rebound >> Great concept map. Userlevel'd.
- Softly, corkscrew hammer in the twilight >> Really cool level design.
- Cocaine >> Wow, great map. Userlevel'd.
- Greasie Liberation >> Didn't look like much, but it was fun.
- Head on a Stick on a Hill >> Three chainguns were overwhelming.
Wow, look at all these demos.
Re: Barabajagal - The Complete Compendium
Posted: 2012.05.25 (02:04)
by otters~1
Hahahaha. Userlevel'd.
Re: Barabajagal - The Complete Compendium
Posted: 2012.05.25 (03:34)
by zoasBE
;)
Re: Barabajagal - The Complete Compendium
Posted: 2012.05.31 (01:52)
by ENT474
4 userlevel'ds in a row. Is that a record?
Re: Barabajagal - The Complete Compendium
Posted: 2012.05.31 (04:35)
by aids
ENT474 wrote:4 userlevel'ds in a row. Is that a record?
Well, there were lots of other maps in between them, of course.