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Gray Area

Posted: 2009.07.24 (14:29)
by Evil Bob
I happened to have a little spare time last night and this morning so I made something.

...

Also paste this at the top " &userdata= " seeing as I didn't include it.

Gray Area gets rave reviews:

"But I have to say, this is better than Palemoon's MRDR"
-Sept

"These are really good. There is no way you made them all in one day. D:<"
-Skyling

"The difficulty curve is spot on. "
-toasters

"I haven't played it yet. D:"
-Riobe

"It's /physically impossible/ for a mappack to be better."
-gloomp*

"I don't think making N maps would get you sex."
-Skyling

(Note: gloomp's comment was not in response to Gray Area.)

Re: Gray Area

Posted: 2009.07.24 (14:55)
by unoriginal name
Awesome. I'll be sure to check these out sometime.

Re: Gray Area

Posted: 2009.07.24 (15:10)
by PALEMOON
Wow! I'll play these and post again when i have finished them :D

Re: Gray Area

Posted: 2009.07.24 (15:30)
by Riobe
:O

I have to play these when I get a chance.

Also, 50 maps in less than 24 hours? Damn, I wish I could map that fast. :D

Re: Gray Area

Posted: 2009.07.24 (15:32)
by toasters
The difficulty curve is spot on. My favorites were 1-3: The Antipop, 3-4: The Elastic Corperation, and 6:1 Fire Ladder.

Re: Gray Area

Posted: 2009.07.24 (15:36)
by Evil Bob
toasters wrote:The difficulty curve is spot on. My favorites were 1-3: The Antipop, 3-4: The Elastic Corperation, and 6:1 Fire Ladder.
Thanks! I was pretty pleased with the difficulty curve myself seeing as usually that's the issue my maps have.

Re: Gray Area

Posted: 2009.07.24 (17:24)
by Leaff
Oooh. *downloads, will update when finished*

Re: Gray Area

Posted: 2009.07.24 (18:08)
by andalus
This is great. First level's the best.

Re: Gray Area

Posted: 2009.07.25 (01:46)
by Adoniseppi
I now know that making maps will get you sex. Well done, Evil_Bob.

Re: Gray Area

Posted: 2009.07.25 (03:44)
by T3chno
I rarely play map packs. After playing this one, I might have to play some more.

I'm not all the way done yet, but it's sure been really fun so far. Highly recommended.

Re: Gray Area

Posted: 2009.07.26 (01:07)
by ChaoStar
This. Is. The bomb.

Re: Gray Area

Posted: 2009.07.28 (06:04)
by aids
After playing this mappack I cannot figure out why you decided to stop mapping. The majority of these are excellent, 5aved-worthy maps. You did a good job making each level different in style within the time limit (or so you say). Anyway, here are some demos.

-
grayareademos.txt
(71.78 KiB) Downloaded 278 times
-

I'd say my favorite levels (not in order) are: 0-2 Shipwrecked Sheep ; 1-2 Unconvention ; 2-1 Those Who Sow ; 4-0 Help Area ; 4-1 Goat Brain ; 5-0 Circle Area ; 6-2 Love Bites ; 7-3 Crying Over Spilled Blood ; 8-0 Test Area ; 9-0 Gray Area

Re: Gray Area

Posted: 2009.07.29 (00:26)
by moonlight
VvEeRrYy NnIiCcEe. I used the gray ninja especially for this. :)

Re: Gray Area

Posted: 2009.07.31 (02:16)
by Evil Bob
Kablizzy Sucks wrote:After playing this mappack I cannot figure out why you decided to stop mapping. The majority of these are excellent, 5aved-worthy maps. You did a good job making each level different in style within the time limit (or so you say). Anyway, here are some demos.

-
grayareademos.txt
-

I'd say my favorite levels (not in order) are: 0-2 Shipwrecked Sheep ; 1-2 Unconvention ; 2-1 Those Who Sow ; 4-0 Help Area ; 4-1 Goat Brain ; 5-0 Circle Area ; 6-2 Love Bites ; 7-3 Crying Over Spilled Blood ; 8-0 Test Area ; 9-0 Gray Area
Thanks. Yeah I stopped mapping because of the time commitment and it was starting to get old. I would have quit earlier but Nreality came out so I binged on that for a summer. This was just in a moment of free time I had and oddly I was able to step back from what I was creating and look at it with much more of a critical eye than I usually do when I map. Personally I think that it produced some of my better episodic/map pack material especially for how long it took to create.

If I end up having time during some break I'll consider doing this again. It's pretty fun to do a map marathon after not mapping for a while.



Oh and thanks to everyone who commented/downloaded and played this sucker. =]

Re: Gray Area

Posted: 2009.07.31 (02:22)
by PALEMOON
I love how all of your maps have a really technical feel to them: even the more action - oriented maps feel like big puzzly machines. I frequently got irritated at how finicky some maps were but i felt hugely satisfied when i finally beat them. Also, i wanted to say that Scaling Area is goddamn sexy. This was an exceptional map pack.

Re: Gray Area

Posted: 2009.08.22 (17:53)
by Aphex
Downloaded in a mappack spree, along with a load of other mappacks from various authours. This one stuck out as awesome. Good job {applauds}

Re: Gray Area

Posted: 2009.08.28 (17:09)
by Leaff
Finally got around to finishing this. >_>
And I have to say, I was impressed. Really great, and they all of this cool sort of mechanical atmosphere about them. All of them, specifically the more puzzley ones, felt -really- satisfying when you finally beat it on the hundredth time. I never felt like giving up on a level. Wicked job, come back to NUMA! ;-;

Re: Gray Area

Posted: 2009.09.30 (18:07)
by Tunco
Nice pack. 50 maps under 24 hours? I bet I could do more than 100.

Re: Gray Area

Posted: 2009.09.30 (23:55)
by Evil Bob
"Nice pack. 50 maps under 24 hours? I bet I could do more than 100."

Quality over quantity...

Re: Gray Area

Posted: 2009.10.04 (20:34)
by EdoI
I LOVE this pack, especially the ways you used oneways in many maps.
I also must tell you that I dislike the difficulty curve, but I don't find it that important or that bad to spoil the fun.