THEINFALLIBLEDISASTER

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Postby addicted_ancestor » 2009.08.19 (15:33)

A NEW MAP PACK BY ADDICTED ANCESTOR
FEATURING 24 of your favorite LEVELS
green
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userlevels.txt
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Postby Amadeus » 2009.08.19 (16:43)

Cool pack!
I demo'd and commented on the first 12 maps. I'll try and get to the second half later.
Favorites:
there's no way around it
unintentional mistake
whale watch "torpedo"




Nice start. Those lasers really worked well.


Completion with about half gold. Wasn't a fan of the upper tiles.


Hah. I wimped out and went for completion. I liked this.


Death demo, agd -1. I couldn't get up D: I'm sure it's possible, but it's tough.


Completion. Wasn't a fan of the tiles, but it was a decent mine jumper.


So close to completing this. Left side was tough, right side was a walk in the park. Reminded me of a map in my upcoming level pack, PRIDE.


AGD. Not so hard map, I first try agd'd it. The tiles were kinda cool, I liked the pattern. Your maps all kinda fit in a cool way. I like 'em.


I assume the title's a play on the Russian city hosting the nuclear disaster a few decades ago. When I first saw the drones, I said 'crap!' but they weren't so bad, I was able to agd this between being lucky and giving it 5 or 6 tries.


My definite favorite so far. This map has style; the tiles are classy and the gold pattern is gorgeous. Everything just fits really well. Tough map though to AGD, I wasn't able to pull it off.


Another favorite of mine. I like how you leave it open for a quick completion. That takes mapping maturity. The mines are placed well also.


Died from a fall here. I like this map, it has style, but not among my favorites due to it's limited gameplay.


Man those tiles are FANTASTIC. I love how you highlighted one of the torpedos to have objects, and left the rest empty. The gold pattern felt a little sloppy though.


All in all, great pack so far. Can't wait to play more!
People write to me and say, "I’m giving up, you’re not talking to me." I just write them a simple message like, "Never give up," you know? And it changes their life
http://greenbrown.bandcamp.com

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Postby addicted_ancestor » 2009.08.19 (17:06)

thx for the feedback


and yes, you can get all the gold and get out alive on 03

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Postby Amadeus » 2009.08.20 (06:00)

Thought that was the case. I'll get the rest of the demos/feedback soon, since I'm busy with my own pack. I may go for an AGD on 03.
People write to me and say, "I’m giving up, you’re not talking to me." I just write them a simple message like, "Never give up," you know? And it changes their life
http://greenbrown.bandcamp.com

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Postby addicted_ancestor » 2009.08.20 (20:43)

bump?

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Postby notsteve » 2009.08.28 (20:32)

everyone should totally play this.
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Postby aids » 2009.09.03 (01:31)

You are one of my favorite authors, and I flipped out when I saw this. 4/5.
THEINFALLIBLEDISASTERdemos.txt
(40.25 KiB) Downloaded 181 times
All these levels were at the same time completely different and eerily similar. Here are my favorites:
  • (00) break out - simple gameplay, but great for demos
  • (06) whatever you liked - another one great for highscoring
  • (09) unintentional mistakes - good use of flooguards and rockets
  • (13) outsider - funky tiles, but excllent gamepley
  • (17) this is not a part song - this felt like a freestyle'd race
  • (21) tiny tiny tiny tiny tiny tiney tiny - excellent lasers, and hugely fun
  • (22) eh. - I had fun finding the best route. Userlevel'd.
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