Mappack 666 - released

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Postby Diamondeye » 2009.09.04 (12:44)

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My first mappack; 666:
Consisting of six maps, 66-1 through 6.

The only tiles used in each map are three '6' tiles. There is no wall/floor action or any oneways.

Released now, after a minor file corruption problem that almost cost me 66-4.
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Last edited by Diamondeye on 2009.09.04 (13:33), edited 2 times in total.
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Postby Tunco » 2009.09.04 (12:51)

Woah. I'm pretty excited for this. "6" huh? I like the 6 theme. I might be the one to first download it.
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Postby Diamondeye » 2009.09.04 (13:37)

There you go, Tunco. It's out. Enjoy, and please use this thread for any feedback you have :)
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Postby maya » 2009.09.05 (17:42)

I liked this pack. Obviously, it was very limited because of the rules of only 3 six tiles etc. Although somehow, each of the maps felt quite unique, I particularly liked A Second of Heaven and Fanning the Four Flames. The maps are very short but they are also addicting.

your next pack is going to be bigger though, I hope.

:D
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Postby Seneschal » 2009.09.05 (17:58)

Furry Ant wrote:I liked this pack. Obviously, it was very limited because of the rules of only 3 six tiles etc. Although somehow, each of the maps felt quite unique, I particularly liked A Second of Heaven and Fanning the Four Flames. The maps are very short but they are also addicting.

your next pack is going to be bigger though, I hope.

:D
Bigger =/= Better.
I'll get round to playing this soon; if I don't, pm me or something and remind me about it.

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Postby Tunco » 2009.09.05 (18:13)

Definately unique maps, with restrictions you had. My favorite was the Sixth Sense, also A Second Of Heaven and Fanning The Four Flames. These are great, I made a quick pack-agd. Here it is;
  • 66-1 First Circle:
  • 66-2 A Second of Heaven
  • 66-3 Trigram
  • 66-4 Fanning the Four Flames
  • 66-5 Incomplete Pentagram
  • 66-6 Sixth Sense
One of my favorite packs so far.
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Postby Aphex » 2009.09.06 (10:14)

I love how you managed to keep each level unique.
Very fun Mini-map-pack, surrounding by towering giants.

:3
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Postby DW40 » 2009.09.06 (10:27)

Really cool concept. Here are my blazing agds:












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Postby Seneschal » 2009.09.06 (11:25)

Hmm. This pack was pretty much everything I expected it to be, judging by your description: 6 small maps which are pretty good for highscoring/speedrunning. I liked the 666 theme, and the layout and titles of the maps were well thought out. The levels were short and sweet (apart from 66-4, which I found really annoying to complete). I think Trigram was my favourite, as it was cleverly designed to enable lots of possible routes. All in all, a decent little pack.

Some pretty fast AGDs (Apart from 66-4, which I quit playing after my first completion).
66-1

66-2

66-3

66-4

66-5

66-6

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Postby ChrisE » 2009.09.06 (13:36)

Loved it. loved it. LOVED IT.
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Postby Diamondeye » 2009.09.06 (15:31)

I'm glad so many people liked it, and I'll definately sift through these demo's later. I do hope to create more (and, maybe, larger) mappacks in the future.

If you have any ideas for themes or restrictions, I'd welcome ideas. Somehow I work best if I have some sort of boundries. Do PM me with suggestions if you feel like it.
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Postby Tunco » 2009.09.06 (17:30)

Diamondeye wrote:I'm glad so many people liked it, and I'll definately sift through these demo's later. I do hope to create more (and, maybe, larger) mappacks in the future.

If you have any ideas for themes or restrictions, I'd welcome ideas. Somehow I work best if I have some sort of boundries. Do PM me with suggestions if you feel like it.
MapPack of every avaible tile. 1, 2, 3, etc. And restrictions like these of course. Once you've done it all, you can have a big mappack called "Numbers".
That's just my idea.
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Postby nevershine » 2009.09.22 (07:07)

I liked this very much. I tested the whole pack in 10 min, but I was never bored. Every map is unique, addicting, and interesting. nice work.
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Postby Rule » 2009.10.07 (17:43)

Fantastic as fuck.
Definitely one of the best packs I have ever played.
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