Well I'm making a level-pack, called 'never knows best'. And I'm struggling with how to release it. Part of me feels like 150/200 total maps will bore the player and or be too daunting. I'm also too lazy to make each 50 map episodes a stand alone column and would instead release them as one giant difficulty arc over all 3/4 episodes. And that makes me think that each separate episode would get boring because there would be little difficulty curve within each episode. Then the rest of me thinks that no one will be interested in the first place.
Edit: choose the 25 map format, and have begun releasing the pack: http://forum.therealn.com/viewtopic.php?f=39&t=4199
Making a new level-pack, asking about it's release. 'nkb'
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Last edited by rocket_thumped on 2009.10.17 (03:42), edited 1 time in total.
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Please keep in mind that most of us just don't have time to play 200 maps, no matter how much we want to. Whatever you do, submit a few of them to NUMA over the weeks.
Last edited by otters~1 on 2009.09.30 (01:37), edited 1 time in total.
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Packs of 25 would be good. It gives the player time to digest each section.

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Voted for in packs of 25. But 20 would be better imo.

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I like big pack lumps, but I'd be happy with 50 or 25 as well. Just make a pack is the important thing.
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Totally should release the whole thing at the same time. and loving the tree spirits in the sig btw rt.

thats right, im remote.
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I think a 10 episode, 3 maps per episode pack would be cool. You get that episodic feeling, while not being overwhelmed with a bunch of maps.
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Think but this, and all is mended,
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William Shakespeare
Think but this, and all is mended,
That you have but slumbered here
While these visions did appear.
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William Shakespeare
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