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Vestiges

Posted: 2009.10.23 (19:51)
by Riobe
Image

Banner by gloomp. :3

Not much I can really say about this one: All the stuff is in the text document. But hell, why not repost it here? :D
Special Thanks

Playtesting: Special thanks to Leaff, yungerkid, maxson924, Blackson, Destiny, Erik_Player, and someone else for playtesting help.

Cool Words: Special thanks to gloomp and toasters for giving me cool words (basically titles. gloomp gave words like 'gregarious', while toasters gave words like 'flanger').

Titles: Special thanks to Geej15 and incluye for helping with titles.

Emotional Support: Special thanks to someone for helping me with emotional support. I don't know who you are but thanks anyway. ;)

Inspiration

Pheidippides: Another large source of inspiration in this pack as well.

Spudz: Concepts & Mechanic inspiration.

Losttortuga: Large Aesthetic inspiration.

Yahoozy: More aesthetic inspiration.

Lord_day: Some more mechanic inspiration.

Inspirationalist (not Inspired): Particular map inspiration, as well as concept inspiration too. (Oh, and lol irony)

victim2: Some particular maps inspired me.

Inverview (Palemoon style)

Q: Who the hell are you and what are you doing in my text document?
A: pimpmobile
Q: Good answer.
__________

Q: Hello Riobe how are you doing?
A: I just finished the best pack of my life you guess how the hell I'm doing :D
__________

Q: How old are you?
A: 14 as of September 22nd, 2009 why the hell am I answering this it has nothing to do with the pack
__________

Q: Do you think I should ask you some more questions based on the mappack?
A: no shit sherlock
__________

Q: Where were you born?
A: protip: learn to ask questions based on the correct subject what the hell are you doing
__________

Q: About how much time did you spend on all of these maps Riobe?
A: Now that's a goddamn question. ;) I spent from about 10 minutes - 3 hours on these maps, most of them ranging towards the 3 hour mark.
__________

Q: Who is this pack mainly inspired by?
A: It appears to me that you didn't READ THE INSPIRATION PORTION OF THE MAPPACK DOUCHEBAG
__________

Q: I hope you realize, these maps will be referred to as awkward & crapmed you know.
A: YEAH WELL, YOU'RE AN ASSHAT
__________

Q: And that's about it for my interv-
A: YO IMMA LET YOU FINISH BUT BEYONCE WAS ONE OF THE BEST INTERVIEWERS OF ALL TIME

Maps On Numa

To The Top And Beyond - Probably my best action map of all time.
Oil Rig - Or maybe this. Who knows.
Restricted Movement (jump-only) - One of my best puzzle innovations.
Exchange - Man, this is cool.
Elegant Release - I love the aesthetics, and the gameplay. This is really one of my best.

Error Log

- Fixed Scroll of Genocide, was missing the author. Thanks Leaff.
- Piece of gold was off in Colloquial. Fixed. Thanks toasters.
- Fixed the tag / author on 38-2. Thanks Seneschal / Leaff.
- Fixed the tag / author on two of the maps. Thanks people who mentioned it I forget >_>
- 38-1 was missing a # at the end of the code. Fixed. Thanks Riobe.

Final Words

To sum things up, I believe that this has a lot of my best maps. Sure, you may not like em all that much, but I personally believe most of these are really good! Also, be sure to play through the whole pack, please. I'm sure you'll be more satisfied with the latter maps, as I am not all that good with early maps to begin with. Thanks, and enjoy!

Please Note: Vestiges D&G means there's only maps, nothing else. HOWEVER, please /please/ read either this post or the Construct document. Special thanks and other stuff are found there, and I believe that those people should be acknowledged for their help and consideration. Thanks.

Re: Vestiges: TBR 5 PM, EST

Posted: 2009.10.23 (19:56)
by unoriginal name
Awkward & cramped.

Re: Vestiges: TBR 5 PM, EST

Posted: 2009.10.23 (19:57)
by Riobe
Ahahahaha. Hahahah. Haha. Ha. Funny. D:<

Re: Vestiges: TBR 5 PM, EST

Posted: 2009.10.23 (19:58)
by Leaff
Yes.

Re: Vestiges: TBR 5 PM, EST

Posted: 2009.10.23 (21:10)
by Riobe
Pack released, main post updated. Enjoy! :D

Re: Vestiges: TBR 5 PM, EST

Posted: 2009.10.23 (21:26)
by Leaff
Like I said.
Yes.
11/10

Re: Vestiges

Posted: 2009.10.23 (23:03)
by T3chno
I will currently play yesterday when if and tomorrow of this morning.

Re: Vestiges

Posted: 2009.10.23 (23:14)
by toasters
Got my vote.

Re: Vestiges

Posted: 2009.10.23 (23:21)
by T3chno
My opinion so far:

<Techno> RIOBE.
<Riobe> TECHNO
<Techno> YOUR MAPPACK
<Techno> FUCKING AMAZINGGGG
<Techno> Every map (so far) is flawless
<Techno> Very original too
<Techno> I can't find too maps I would even remotely call similar
<Techno> 32-4 is so cool, Riobe
<Techno> 35-3 <3333
<Techno> YOU KNOW I LOVE SHIP MAPS
<Techno> I love how diverse the maps are. You can go from a cathedral map in one stage, to an underwater excavation in another, then jumping through avalanches in the next.
<Techno> Still amazed how well the map pack flows.

I recommend this to anyone who's anyone.

Re: Vestiges

Posted: 2009.10.23 (23:36)
by PALEMOON
Riobe, you have one hell of a trilogy now.

Re: Vestiges

Posted: 2009.10.24 (02:22)
by Amadeus
oooooh emmm geee bla bla bla bla bla

Re: Vestiges

Posted: 2009.10.24 (02:28)
by Viil
ORGASM

Re: Vestiges

Posted: 2009.10.24 (02:41)
by Pheidippides
Yay! I'm swamped right now, but when I find the time, I'll totally play this. Faved for later. :)

Re: Vestiges

Posted: 2009.10.24 (02:47)
by rocket_thumped
:D+++++

30-0
like the multiple routes, lots of fun. great way to kick off the pack.

31-4
smooth, like how you didn't go nuts with the guard.

34-2
pretty gold, it grew on me after a few plays.

34-3
played this before, cool progressions. fun jump at the end.

36-0
neat tricks

36-1
more neat tricks

37-0
really pretty, pretty tricky too.

37-4
My favorite of the pack, really great. :D

Overall

You do a good job of maintaining the episodic nature of the pack. you kind of remind me of a neo-astheoceansblue. one thing that bugged the shit out of me was your layering of objects, it seems like all the neo-numa folk do this. stop putting enemies under gold and mines.

Re: Vestiges

Posted: 2009.10.24 (21:45)
by Donfuy
VESTIGES
Commenting and Rating
by Donfuy


==/Playpen\==
Excellent beggining. Loooved it.
4.5/5


==/Colloquial\==
Amazing job the gauss did.
4/5


==/Quality Control\==
Was quite good.
4/5


==/Spindle\==
Found some gold boring to catch.
3.5/5


==/Falsetto\==
was too simplistic and a little repetitive.
3.5/5


==/Omg You Broke My Box\==
Omg You Broke My Box. First look:"=_O what the hell. Waaay too empty". It all made sense after playing it.
4/5


==/That Hand Is Reaching For You\==
Cramped. Cramped. Cramped as fucking hell. And great too.
3.5/5


==/Autumn Breeze\==
was awesome. The right part almost almost almost almost ruined it. ALMOST.
5/5


==/Wolves in the Throneroom\==
JESUS HELL FUCK IT'S PISSING ME OFF GOSH ARGH I HATE THIS
4.5/5


==/Bradbury\==
I'm impressed at how I loved it. I usually hate this kind of maps.
4.5/5


==/Mental Institution\==
Yeah, Bradbury was awesome yeah Bradbury blabla.
3.5/5


==/Phantasmagoric\==
3.5/5


==/Soul Sacrifice\==
was pretty great, the combination of the gauss with the rocket approved.
4/5


==/Articulation\==
At the very first moments, it felt like a race ;__;.
3.5/5


==/Observatory\==
Meh. Okay.
3/5


==/Underground Rails\==
was pretty great!
4/5


==/My Own War\==
Original and fun.
4.5/5


==/Observatory: Increased Security\==
3/5


==/Gregorious Task\==
4/5


==/Erroneus Intervention\==
4/5


==/UnderFire\==
It felt boring :/
3/5


==/Refuseniks\==
Quite awesome. AGD MADE ME ARIJSAPOIGJAG
4.5/5


==/Small Number's Can Become Large Problems\==
:(
2.5/5


==/Flanger\==
3.5/5


==/Coffin\==
Loved it.
5/5


==/To The Top And Beyond\==
4.5/5


==/NEVER HAD IT\==
OH GOSH FUCK YOU RIOBE GODDAMMIT.
10/5


Ok, I've decided to comment and rate your pack in two parts. From 30-0 to 34-4 (this one) and from 35-0 to 39-4. I've made this decision for two reasons. Because of the length of this post aaand most importantly because I haven't completed most of the maps of the other half :P
DISCLAIMER

This is solely my opinion, of course you have the right to disagree, but you don't have the right to bash me because you think I'm not in the position or have the experience to rate map. If you do think I don't have the experience to rate/comment, too bad.

Also! Sorry for this disclaimer being a little aggressive, but I feel like it's necessary, just so I don't have to discuss or something like that :D



CONCLUSION

This Map Pack is awesome. Like Techno said, these maps really combine with each other. The passage from one to another is flowy. I DUNNO I'M BAD WITH WORDS. I LIKED IT OVERALL.[/font]

Re: Vestiges

Posted: 2009.10.25 (05:13)
by blackson
You would post this right before the dronies )D:>';/

Re: Vestiges

Posted: 2009.10.25 (23:26)
by mintnut
You know I love your map packs. You work so brilliantly in episodes. <3

Re: Vestiges

Posted: 2009.10.26 (22:18)
by Pikman
PALEMOON wrote:Riobe, you have one hell of a trilogy now.
*quadrilogy

Playing now. <3

Nice words, Donfuy. And Blackson, yes. He really would.

Re: Vestiges

Posted: 2009.10.27 (04:33)
by spudzalot
Holy sweet mother with toast, this was fantastic! The concepts, the aesthetics, the atmosphere, the gameplay, everything. :D

I cant wait to work with you in the future.

Re: Vestiges

Posted: 2009.10.29 (16:53)
by Destiny
Played through most of this now; it's pretty amazing. Also extremely hard.

Re: Vestiges

Posted: 2009.11.02 (13:59)
by squibbles
Destiny wrote:Played through most of this now; it's pretty amazing. Also extremely hard.
Hard like my cock. After looking at this pack.

Re: Vestiges

Posted: 2010.01.06 (07:26)
by aids
Damn, this is a fine pack. Almost all of the levels were brilliant, and the tileset/object placement on all of them was superb. I totally voted for this in the Drones. :D

My favorites:
  • 30-1 Colloquial - it was too easy to jump over the first mine, but overall it was a large quantity of fun.
  • 31-0 Omg You Broke My Box - great little map with a well-placed rocket. Userlevel'd.
  • 32-1 Articulation - excellent flow with plenty of routes for improvement.
  • 32-4 My Own War - this map was a bitch to complete, but I was ecstatic when I did finish it.
  • 33-0 Observatory: Increased Security - this map looked amazing and played well, I loved it. Userlevel'd.
  • 33-2 Erroneous Intervention - another map which is great for demoing. Userlevel'd.
  • 34-0 Small Number's Can Become Large Problems - (should it be 'numbers'?) demos were cool.
  • 34-2 Coffin - simple concept executed beautifully.
  • 37-4 Twin Snake Shards - the difficulty curve was perfect. Userlevel'd.
  • 38-0 Emitted Transparency - the extra exit wasn't needed, but the inside was awesome.
Demos!