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Nitroglycerine
Posted: 2009.10.25 (16:23)
by nevershine
[align=center]<<< [ NITROGLYCERINE ] >>>
contains 30 maps, including 1 special collab with Jugglekid. (Sun Nova)
Please notice: This pack is //OLD// and therefore not the best. Don't have too high expectations. :)
special THANKS to:
amconline,
brainstone and
fireburnsfree
for playtesting.
furry ant
for the awesome sig!
have fun, feedback would be much appreciated.[/align]
Re: NITROGLYCERINE
Posted: 2009.10.25 (22:47)
by Seneschal
I love it. Every map is an adventure: exciting, dangerous, beautiful, and oodles of fun. The old ones felt as fresh upon replaying them as the new ones. Excellent job all round!
Re: NITROGLYCERINE
Posted: 2009.10.26 (13:02)
by nevershine
thanks! means a lot man ;)
/edit/ anyone for some more feedback?
Re: Nitroglycerine
Posted: 2009.11.09 (14:01)
by Destiny
<3 The End
Re: Nitroglycerine
Posted: 2011.07.20 (02:41)
by aids
Not the best mappack by you. :/
- Adventure in a cheeseball >> While it did feel like an adventure, I didn't enjoy its cadywampous atmosphere. Nothing felt right about it.
- Aztec Riddle >> That was a cruel trick you used on an otherwise good map. Just move the trapdoor trigger down to the floor.
- Beach Paradise >> I recall this being the very first map of yours I played on NUMA. Very much like something I would make.
- Between Goliath's legs >> This was featured on NUMA. But it isn't refined enough for me. There isn't any structure to the placement of the inside mines/gold/triggers.
- Christian's Inferno >> I don't want to get mad at you, but I hate this level. It's horribly linear and ramshackle.
- Criminal Cactus >> There was a time and place for this type of map (2006 on numa.notdot.net) but has now passed.
- Crystl Rosz >> Minejumpers aren't my favorite genre, but this one wasn't too bad. A bit spare on gold though.
- Disadvantages of eternal life >> I had an extremely hard time with this map. The composition was a bit sketch, but the enemies were decent.
- Elvis >> I didn't bother to complete it. Not enjoyable.
- Finally, the story of a new hero! >> This was a very convoluted map. It all played decently, but didn't have much organization.
- Glacier Crack >> Another map that wasn't very organized. The drone part was okay, but the rest of the map felt incomplete.
- God put a smile upon your face >> Backtracking to the exit was not necessary, but everything else was good.
- Iridium City >> Whew, tough map to highscore. While it wasn't polished enough, it played fairly well.
- Last Night on Earth >> You didn't really need to block off the rocket, but that was the only con. Good map otherwise.
- Let's build something BIG >> This was anothr map where nothing felt right about it.
- Marble, Stone and Iron >> If you were to come back to this one and clean up the gameplay, it would be an excellent map.
- Monument Breakdown >> Superb map. Everything worked. Userlevel'd.
- Nitroglycerine >> I lucked out on finishing this map. I wasn't really watching the drone. Pretty neat design though.
- Peacemaker (race) >> Skipped.
- Phoenix >> Another map which was too long. You should only need to go around the top once.
- Skycastle Ruins >> I didn't like the start because I couldn't get all the gold. The rest of it wasn't good either.
- Specters in my Dreams >> Way too difficult. Less rockets and no chaingun.
- The joke >> I really enjoyed this. It could be a Metanet level.
- The machine that makes my maps >> There was a lot of extra objects in the map, but it was well-made.
- The Starscream >> Hmm, not enough structure. If there was flow, I couldn't find it.
- Time Galleon >> The lack of consistency in the map annoyed me way too much. I couldn't enjoy playing it.
- Zeta (Epilogue) Eternal Flight >> This map felt slapped together. The drone is only good for one dodge, and the thwumps are rather stupid.
- Zeta (Epilogue) The End? >> Interesting map. While I didn't bother highscoring it, I did like the rockets.
- Zeta (Epilogue) Towards the Evening Star >> Another sparse map. It didn't really feel finished.
- Bonus : Sun Nova >> I played this on NUMA a long time ago. The gold was the only thing I didn't enjoy.
And as always, here are some demos.