
INMA
Moderator: zoasBE
- Moderator
- Posts: 941
- Joined: 2008.09.29 (04:32)
- NUMA Profile: http://nmaps.net/user/PALEMOON Bad Thread
- MBTI Type: ISTP

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- INAMORATA.txt
- (42.08 KiB) Downloaded 312 times
Last edited by PALEMOON on 2010.11.30 (03:33), edited 4 times in total.
- Smoothest Taint in the West
- Posts: 3241
- Joined: 2008.09.29 (14:22)
- NUMA Profile: http://nmaps.net/user/ska
- Steam: www.steamcommunity.com/id/
- Location: Australia
SHOTGUN FIRST COMPLETION!
Edit: All Golded entire pack. Pulsing pack and very PALEMOON.
- All Gold Completion of INAMORATA has successfully uploaded -
- Standby for transcendence -
- Transcedence achieved -
Edit: All Golded entire pack. Pulsing pack and very PALEMOON.
- All Gold Completion of INAMORATA has successfully uploaded -
- Standby for transcendence -
- Transcedence achieved -
- Attachments
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- INAMORATA agds by ska.txt
- (62.42 KiB) Downloaded 273 times
- Admin
- Posts: 2332
- Joined: 2008.09.27 (16:53)
- NUMA Profile: http://www.nmaps.net/user/Aidiera :3
- Steam: www.steamcommunity.com/id/
- MBTI Type: INTJ
- Location: Phoenix, Arizona
You are easily my favorite pack maker. I wish I could create them like you.
- .A00: Wired Immersion Standby >> I loved the lettering, but the rocket wasn't needed.
- .A01: Up Load >> I've seen this map too many times. Not that fun.
- .A02: Identify >> Meh, pretty boring.
- .A03: Ruined Welcome >> Pain-in-the-ass map.
- .A04: A Desolate Path In The Wired >> Familiar. Could've used some drones.
- .B00: Extensive File Damage >> Not too bad for speedruns.
- .B01: The First Iteration >> Great for demos, but not enough gold. Userlevel'd.
- .B02: Stricken Angel >> Also from another one of your packs. I love the connectedness.
- .B03: Network Abyss III (Populated) >> Eww, I didn't like this at all.
- .B04: The First Oscillation >> Completely stupid. Not creative at all.
- .C00: The Second Iteration >> Awesome drone paths, but it needed more gold. Userlevel'd.
- .C01: Electricaline Duplicate >> The chainguns were good, but some gold in the exit area would be better.
- .C02: The Second Oscillation >> Incredibly average.
- .C03: Armor Plating Tank Kill >> Hmm, interesting but not replayable.
- .C04: The Third Iteration >> Great for highscoring and very creative. Userlevel'd.
- .D00: The Fourth Iteration >> What it lacked in enjoyability, it made up in fun.
- .D01: I Can Still Bury Them >> Needed more gold.
- .D02: Cyber Core Gateway II >> Fun for both highscoring and speedrunning. Userlevel'd.
- .D03: Docile Core Hum >> This could have been much better. The objects were awful.
- .D04: Extended Data Backup >> Too annoying to be fun.
- .E00: The Final Oscillation >> Harder than I expected, but once again not very fun.
- .E01: Empty Cages >> Too much like one of you other maps.
- .E02: Used Mainframe >> I can't be assed to beat it. :c
- .E03: Still Dead >> It's cool, but not that fun.
- .E04: The Final Iteration >> Very enjoyable and great for highscoring. Userlevel'd.
- false positive >> *rolls eyes*
- immortality duo >> This is quite impressive. :>
- Sealed In The Wired >> Seen it before.
- Attachments
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- inamorata-demos.txt
- (50.65 KiB) Downloaded 236 times

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