Postby Seneschal » 2011.08.16 (18:42)
Ok, here's a review of the whole pack, with a few demos sprinkled within:
Maps by Sept
• Bedsheets bet she’s - Alright. Not terrifically exciting, but well made, with some good mechanics. I didn’t initially like having to go to the exit chamber first, but I don’t mind it so much now. 3/5
• Cthlozo - Tedious. Not really anything good about this other than the name. 1.5/5
• Down – A short, sharp, shock of a map. 3/5
• Ffff her – Interesting use of thwumps at the start, but otherwise this is pretty forgettable. 2.5/5
• Friday is a Magic Night – There isn’t anything to this map. The chaingun doesn’t do anything at all. 1.5/5
• Howling Fowl – Great tiles, tense, exciting gameplay. I felt like a dirty cheat for running along the bottom at the end, though. 4/5
• I saw it yesterday – Some great puzzlish elements here. It felt more like a collection of scattershot ideas than an actual map, but it was pretty fun working it out. 3.5/5
• Mt. Obasute – This is great, though it took me longer than I would have liked to figure it out. Clever puzzle, elegantly presented. 4.5/5
• Rakshasa – An interesting idea, though I don’t like how it’s pretty much completely luck-based. 3/5
• Safe Trip Back – The right hand side if fantastic, and the rest isn’t too shabby, either. Perhaps a tad too easy, though. 4/5
• The Pastry Chef – I’m not quite sure why, but this is really cool. Lots of neat little mechanics. 4/5
• This place is not a place of honour – Surprisingly not all that bad. That gold piece looks lonely. 3/5
• To the West, Kid – I like this kind of map, and this is well made. 4/5
• Too many details – ‘Too many details’ pretty much encapsulates what’s wrong with this. 1.5/5
• You can play this map – Very fun. The end is really good. 4/5
Average Score – 3.1
Maps by Yahoozy
• ”Bohegois” – I can never do these ones normally, but this one isn’t actually too hard. Pretty fun, if a little repetitive and long. 3.5/5
• Castle – I expect all your maps to be really hard, so this was a bit of a surprise. It’s reasonably fun, and pretty good for highscoring. The tileset is great. 3.5/5
• Data Shed – I have reservations about this one. Sure, it looks good, and it’s pleasantly easy, but I feel like you’ve already made this map a couple of times before. In other words, not very original, but good by its own standards. 3.5/5
• Forehead – What I said about the last one applies here too, to a certain degree. That’s not to say they’re not fun, however, and I like how they’re easier than your usual numa output. 3/5
• Hurry Chamber – Really cool puzzle. The lasers are very well timed. 4.5/5
• Mountain – Looks fantastic, and plays pretty well, too. 4/5
• New Planet – Up to the exit switch it’s a great little minejumper, but the difficulty curve is ridiculous after that. I’m not even sure it’s possible, to be honest, although I’m sure someone will be able to prove me wrong. 2.5/5
• Om Vajra Wiki Witrana Soha – This looks great, and it’s pretty fun to play, although for a while I was convinced that the second switch was impossible to get. Getting it is easily the hardest part of the map, I wish it were a little easier. 3.5/5
• Slanted Tone – Lovely gold, looks pretty and it’s great fun to grab. This is a very cool episodic little map. 4.5/5
• Something Square – Not much to say about this, other than that it’s a fun map. 4/5
• The Breaker – Slick map. I like the chimneying aspect, but gold behind the exit ): 3.5/5
• The Edge of Anatomy – This feels really generic. Found it quite boring on the whole. 2/5
• Tokyo – Simple, elegant, lots of fun. 4.5/5
• Wabi-Sabi – Pretty dull to be honest. 2/5
• Western Stereotype of the Male Ballet Dancer – Fantastic concept, executed to perfection. Huge fun! 5/5
Average Score – 3.6
General comments: Although there are a fair few quite bad maps in here, this is on the whole pretty good. Not the best work of either author, but there are a few gems to be found. I had fun
Last edited by
Seneschal on 2011.08.16 (20:44), edited 1 time in total.