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MKULTRA
Posted: 2011.11.18 (08:35)
by mistaken72
Let's all see how deep the rabbit-hole goes, shall we?
This pack features romaniac and deep_blue, two amazing authors whose talents you do not want to miss out on.
Enjoy!
Re: MKULTRA
Posted: 2011.11.22 (01:33)
by bugz
A02
Re: MKULTRA
Posted: 2012.03.25 (11:45)
by aids
Nothing worth keeping, sadly. (But I really like that image.)
- A01: 1952 >> Hmmm, some bounceblocks would be nice here.
- A02: Dreams >> I didn't like it. Too boring.
- A03: Cosmopolitans and Mini-Skirts >> I hate oneway maps like this one. No style or innovation.
- A04: In The Name Of Science >> Bland, tasteless and not fun.
- B01: 25 [Feat. deep_blue] >> Hmmm, the gauss were good, but I didn't like the floorguards.
- B02: Squares And Vials >> Boring filler map.
- B03: Introductions // Intrusions >> Not worth finishing.
- C01: 16 >> Better than the previous maps, but still bland.
- C02: Traces >> I didn't like the gold line aspect of it.
- C03: T.I.M.E >> The start was pointless, but it was decent.
- C04: Ascension >> I remember this from NUMA. It's pretty cool.
- D01: 0000 >> Fucking awful.
- D02: Visuax [Feat. romaniac] >> I like the atmosphere, but it was kind of difficult.
- D03: Orthogene >> Bad drones and worse rockets.
- D04: Strobes >> Really fun for highscoring, but not creative.
- E01: Start Anew >> Pointless map.
- E02: Project MKULTRA >> Best map so far, but it was only decent.
- F01: Reimagined Dreams >> Cool tiles.
- F02: 1962 >> Really good map. Nice name reference too.
- F03: Ergot Inhalants >> The gold behind the exit was dumb, but otherwise a cool map.
Demos.
Re: MKULTRA
Posted: 2012.03.25 (12:20)
by 乳头的早餐谷物
The first level looks very nice.