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One-Man Insanity Wolf Pack
Posted: 2013.01.17 (05:27)
by ska
5 episodes of some of the hardest maps I've ever made with some devilish tweaking....
Preview.
Download.
First completion of every level will get a very special prize!
Re: One-Man Insanity Wolf Pack
Posted: 2013.01.17 (06:01)
by Scrivener
Re: One-Man Insanity Wolf Pack
Posted: 2013.01.17 (12:13)
by ska
Scrivener wrote:
Good start, but you've got no idea what you're in for! >:D
Re: One-Man Insanity Wolf Pack
Posted: 2013.01.22 (01:11)
by Scrivener
Re: One-Man Insanity Wolf Pack
Posted: 2013.01.22 (02:06)
by Inspired
The Great Thwump Race was fantastic!
Re: One-Man Insanity Wolf Pack
Posted: 2013.04.16 (19:19)
by Scrivener
One more...
Re: One-Man Insanity Wolf Pack
Posted: 2013.04.16 (22:32)
by Leonidas
Great mappack.
Awesomely executed, nice challenges to mess around with and try to beat. I''m not posting demos for this, but I enjoyed it.
Re: One-Man Insanity Wolf Pack
Posted: 2017.04.21 (22:32)
by aids
I'll skip some of these having previously played/commented on them, but there are some new ones to check out.
- 00-0 BaconStripsBaconStripsBaconStrips /// Besides one tricky mine, this map is awesome. Userlevel'd.
- 00-1 silicon steps /// Looks good but wasn't much fun.
- 00-2 screw up /// It would've made more sense to have the exit switch at the bottom of the gold.
- 00-4 Choke Point /// This is the kind of map a juvenile Life247 would make in 2007. Ergo, not good.
- 01-0 Ventilation Guards /// This type of map might be possible for you, but it's not for me. However, making it easier would make it fantastic, so it will be userlevel'd.
- 01-1 Infinite Corruption /// Not sure what the trap door is for, but I'm amazed I beat this.
- 01-2 Scalability /// What it lacks in looks, it makes up for in challenge.
- 01-3 N-durance /// This one feels old school. But it could have better enemies in the bottom section.
- 01-4 disorientation /// Very few mappers can make a good iteration of this type of map. You can't.
- 02-0 Perfect Placement? /// The mine section was a nice challenge, but the top was lame.
- 02-1 No Doubt - Rock Steady /// I don't like these kinds of maps.
- 02-2 Smooth Move /// This is the type of bullshit I expect form your maps.
- 02-4 Bionic Cyclonic /// Just because a map is tidious doesn't mean it's clever.
- 03-0 Looney Stripes /// Stupid.
- 03-1 Life in a Glasshouse /// Again, too hard, but it's worth keeping because it's so unique. Userlevel'd.
- 03-2 Tribute [Redux] /// That one floorguard ruins the flow.
- 03-3 Spinifex /// You make maps for masochists.
- 04-0 pretentiously simple /// Well, you're not wrong.
- 04-2 hexagon havoc /// I don't remember if I have played this one before. It's sooo close to being that good kind of throwback map.
- 04-3 bingo bango /// Nah fam, you fucked up. The wait needs to be shortened. Don't worry, I'll take care of it. Userlevel'd.