NReality Main Thread: 6g2 with IRC is up

Talk about Unreality's Dronie winning N 1.4 mod, NReality, here!
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Postby TheRealOne » 2009.02.28 (19:35)

All I can say is <333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333 thats for you unreality ;)
<@Izzy> Holy balls, sweet run.
<@gloomp> Holy sweet, balls run.
<@Izzy> Sweet, balls run holy.
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<@Izzy> Sweet run, ballsy hole.
<@gloomp> All's sweet, holeb run.
<@Izzy> Ballsy nun, sweet mole.
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Postby Nexx » 2009.02.28 (23:08)

mohamedraif wrote:Bad news:-
Lots of scores gone
500 top 20s, 500 0ths, 28 *0ths all gone and I lost my .sol
Dude, that sucks. A lot. :(

But still, I have to agree with TheRealOne:
TheRealOne wrote:All I can say is <333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333 thats for you unreality ;)
EDIT: Izzy and xaelar have been submitting new scores like mad. :P

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Postby Kablamo » 2009.03.01 (00:37)

NREALITYS BACK!!!!
NREALITYS BACK!!!!
NREALITYS BACK!!!!
NREALITYS BACK!!!!
NREALITYS BACK!!!!
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Hi Everybody!


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Postby Unreality » 2009.03.01 (02:03)

:O sorry for not backing up the db regularly

:( and I hate quotaless.com

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Postby Nexx » 2009.03.01 (03:14)

I forgot to mention that the old bug involving the transparent update and NReality not loading NUMA maps is now gone. :) :)

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Postby darkshadow » 2009.03.01 (04:45)

Plus the site now loads nice and fast and doesn't trigger virus detection. Please don't ever move to that kind of hosting again. <3

Edit: I hate to ask to much but any chance of a new version of n-reality? or at least a new version of the score comparer to allow us to figure out what numa levels we need to resubmit on.
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Postby aids » 2009.03.01 (05:34)

Avarin wrote:EDIT: Izzy and xaelar have been submitting new scores like mad. :P
I have quite a few speedrun *0ths. 6 to be exact. click.
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Postby Unreality » 2009.03.01 (09:59)

darkshadow wrote:Edit: I hate to ask to much but any chance of a new version of n-reality? or at least a new version of the score comparer to allow us to figure out what numa levels we need to resubmit on.
chance is always there... I want to work on that but I also need more motivation :)

I'm still way too reluctant to use this forum. Maybe if I host my own NReality forum I will have higher motivation

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Postby ska » 2009.03.01 (12:09)

September isn't too bad actually, I can't remember doing too much Nreality scoring in the last few months anyway, I'll check out the score comparer in the nxt few days. I think we all took the scoreboard for granted ;D

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Postby xaelar » 2009.03.01 (13:17)

Unreality wrote:
darkshadow wrote:Edit: I hate to ask to much but any chance of a new version of n-reality? or at least a new version of the score comparer to allow us to figure out what numa levels we need to resubmit on.
chance is always there... I want to work on that but I also need more motivation :)

I'm still way too reluctant to use this forum. Maybe if I host my own NReality forum I will have higher motivation
A new version of NReality with all the new things you planned involved would be super-über-mega-giga-ultra-hyper-AWESOME!!! ;D
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Postby The Kitchen Sink » 2009.03.01 (16:47)

Unreality wrote:
darkshadow wrote:Edit: I hate to ask to much but any chance of a new version of n-reality? or at least a new version of the score comparer to allow us to figure out what numa levels we need to resubmit on.
chance is always there... I want to work on that but I also need more motivation :)

I'm still way too reluctant to use this forum. Maybe if I host my own NReality forum I will have higher motivation
Now there's an idea! An NReality forum!

That should definitely be done. A single sticky just doesn't cut it :)

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Postby RedSham » 2009.03.01 (20:58)

Nreality is back! <3


Also, can anyone tell me how to make an area trigger activate a player or object mod?
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Postby ToeFaceKiller » 2009.03.01 (23:23)

Unreality wrote:
darkshadow wrote:Edit: I hate to ask to much but any chance of a new version of n-reality? or at least a new version of the score comparer to allow us to figure out what numa levels we need to resubmit on.
chance is always there... I want to work on that but I also need more motivation :)

I'm still way too reluctant to use this forum. Maybe if I host my own NReality forum I will have higher motivation
Totally Unreality! I support that all the way, NReality definitely needs more than one thread to thrive. It kind of got pushed under the table when the forum moved for some reason :/ Thanks for getting the server back up by the way :D
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Postby Unreality » 2009.03.02 (14:37)

May someone please describe in detail about how NReality the bug of erasing the custom level run?

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Postby Nexx » 2009.03.02 (15:20)

Unreality wrote:May someone please describe in detail about how NReality the bug of erasing the custom level run?
When you play maps from userlevels.txt, some will act normally in terms of keeping your scores, but others will not. On those "abnormal" maps, NReality will "forget" if you have a pre-existing score each time you open up NReality, but otherwise it will act normally. So if I have 180.000 on a map (and NReality decides to mess up on that map), if I play that map for shits and giggles and get a dumb score of 60.000, NReality will save that automatically. But then if I get a score of 58.000, it compares against the 60 as normal and doesn't keep it. If I get 62.000 it will overwrite it as normal. And so on. If I reopen NReality and get a score of 40.000, it will overwrite it again, but then it will act normally again afterwards (as long as the program is open).

I don't know how it chooses which ones to act abnormally on, so I fiddled with it. I tried it with 3 maps: A, B, & C. B was the only abnormal one. Then I rearranged the maps in the userlevels file. B was still the only abnormal one. Then I changed C to AA. B was still the only abnormal one. So I'm at a loss. Apparently it just likes certain levels. Maybe it's something where NReality is acting funny because of a certain something in the map data?

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Postby kkstrong » 2009.03.02 (20:09)

Im still here and am like the buggest advocate for NReality ever ever! <333
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Postby Martyr » 2009.03.02 (22:52)

I've downloaded and redownloaded n-reality from many sites (2- freedownloads or whatnot and n.infunity). But i digress, no nmaps.net thing from the userlevels or any special features work except overclock. I want to use a force-drone! but i'm on a Windows XP as a normal user. what's wrong?

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Postby Izzy » 2009.03.02 (23:43)

Did you download v5b? Those features you speak of are only on v6c2.
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Postby Martyr » 2009.03.03 (00:55)

Yep, i downloaded 6.2.
also, my highscore server won't connect

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Postby darkshadow » 2009.03.03 (01:05)

Those two problems are directly connected since if the transparent update doesn't load then none of the new features will work. Unfortunately without having more information I can't suggest any reason why you can't connect.
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Postby Unreality » 2009.03.03 (01:27)

NReailty6dx is currently under development, it packs all the transparent updates, plus fixing the custom map run overwritten bug. It's a beast and way too hunger to eat the sols, I'm still taming it.

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Postby kkstrong » 2009.03.03 (01:31)

when chat comes out in 7a, is there any way to connect it to #n-highscores ?
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~~Quotes~~
golfkid - "I beat kk on his map, and he got me within 6 seconds, then I did it again and he beat me in 12 seconds."

blue_tetris - "kkstrong was nothing, alot of people stood in his way, and he just fought against adversity, he learned he lived, and he was admin at nmaps.net for a while. He is a great mapper, and ya know, thats why he is on the short list for the mod pick."

Pheidi -" Despite a mapper's best efforts, highscorers will always find a way to defy his intentions."


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Postby Unreality » 2009.03.03 (02:26)

kkstrong wrote:when chat comes out in 7a, is there any way to connect it to #n-highscores ?
The first version of the chat room will be very simple, it probably won't integrate to IRC.

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Postby Unreality » 2009.03.03 (14:42)

Hi everyone, please BACKUP YOUR SOL before trying this NReality6d4
http://us1.infunity.com/downloads/NReality6d4.zip

It packs all 6c2 transparent updates :) and has the "custom map run overwritten bug" fixed

p.s. you MUST BACKUP YOUR SOL. NReality6d1 to NReality6d3 have been proven sol hungry. I believe I have fixed it in NReality6d4 but I can't guarantee no bug at all :p

p.p.s. MAKE SURE YOUR NReality6d4 is using FLASH PLAYER 9

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Postby isaacx » 2009.03.03 (17:30)

damn, this sucks, i still cant sub my 96 ep and 96-4 speedrun with Nreality6d4. Oh well,
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