NReality Codes
I hope you enjoy these tricks.
By: DaggaFork
And some other authors.
If there is a '©' that means I made it myself. (Found it myself)
Anyways here are the authors I would like to credit:
Evil_Bob
mrgy05
SkyRay (I did not use anything from him, but he is awesome with Nreality)
guy_zap
pepi321 (same as SkyRay)
T3chno (You get it already)
numa_ninja
player_03
amconline ('')
00tinytim00 (Gave ideas. None taken)
Templex
ska (same as 00tinytim00)
Nexx (awesome)
Ad (NUMA:TheAdster)
blue_tetris
drikam (he made 'small fear', but nothing taken)
condog_111 (Nreality award for: Best At Messing With Zaps)
Tapp
astheoceansblue (none used)
etdeshon (none used)
remote (none used)
And (Duh) Unreality!!!
Yah, why dont I just write:
AND THE REST OF NUMA AND METANET THAT MAKE NREALITY LEVELS (with a (none used) at the end)
Cool space effect:
|||||skidFriction,0.99;wallFriction,-0.005;max_jump_time,100;jumpAmt,1.5;normGrav,0.1;G,0.1
Jupiter effect (Hold and Fall)
|||||normGrav,0.6;g,0.6;jumpGrav,0.000;max_jump_time,60
Neverfall / Sticky floors
|||||normGrav,.7E-001;airAccel,1E-001;winDrag,10.000000E-001;skidFriction,2E-001;
Super Slip
|||||wallFriction,0;skidFriction,1.0;standFriction,1.0;normDrag,1;d,1
Slowly raise
||0,speed,30|||normGrav,-.002;g,-.002;jumpGrav,-.002;wallFriction,.04;skidFriction,1;standFriction,1;max_jump_time,800
Stay level, until dropped
|||||normGrav,0;g,0;jumpGrav,0;max_jump_time,100
Fly!
|||||normGrav,-1.500000E-001;g,-1.500000E-001;wallFriction,-1.300000E-001
Smack Down ©
|||||normGrav,3.00000E-001;g,3.00000E-001;wallFriction,-2.00000E-001
Controlable Flying ©
|||||normGrav,3.00000E-001;g,2.00000E-001;wallFriction,-1.00000E-001
Friction Unite ©
|||||wallFriction,0.6;skidFriction,0;standFriction,0;normDrag,0;d,1
Light as a Feather ©
|||||normGrav,0.0000000001;g,0.6;jumpGrav,0.000;max_jump_time,10000000
Tip Toeish
Could not find it. Accedentaly deleted it.
No-jump, wallspring, and deathspring (1.72319s).
|||no-jump||wallFriction,1.06;jump_y_bias,1000;terminal_vel,0;
Fast Drones - Laser / Chain
||||1,laserPrefireDelay,1;1,laserPostfireDelay,10000;1,R,0;0,Speed,2;2,chaingunprefiredelay,1;2,chai
ngunpostfiredelay,0;1,speed,0;2,Speed,0.55
Fast Lasers Only (Invisible) ©
||||1,laserPrefireDelay,1;1,laserPostfireDelay,10000;1,R,0;0,Speed,2;2
Fast Chains Only ©
||||2,chaingunprefiredelay,1;2,chaingunpostfiredelay,0;1,speed,0;2,Speed,0.55
Slow Drones
|||N-Reality|0,SPEED,0.50;2,SPEED,0.50
Fast Drones ©
|||N-Reality|0,SPEED,50;2,SPEED,50
Snail Paced ©
|||N-Reality|0,SPEED,0.1;2,SPEED,0.1
...Run! ©
|||N-Reality|0,SPEED,200;2,SPEED,200
Minnie Zaps (Normal) ©
||||0,r,2;0,speed,1
Minnie Zaps (Fast) ©
||||0,r,2;0,speed,3
Minnie Zaps (Slow) ©
||||0,r,2;0,speed,0.5
Minnie Zaps (Snail) ©
||||0,r,2;0,speed,0.1
Big! (By: Unreality) (They do nothing) (For looks?)
||||0,r,100#
Bigger! (They do nothing) (For looks?) ©
||||0,r,100
Small But Deadly ©
|||N-Reality|0,r,2;0,speed,3
Sniping Lasers ©
||||1,laserPrefireDelay,0.1;0.1,laserPostfireDelay,0.1;0.1,R,3;6,Speed,50;30
Big Drones that Hit you
||||0,r,36|
Fast Lasers (Half Invisible)
||||1,r,1;1,speed,5;0,r,1;0,speed,2;jumpGrav,0.000;laserLen,2;laserPrefireDelay,20
-Ninja Tricks-
Big ninja
|||PlayerMod||r,17
Small Ninja ©
|||PlayerMod||r,7
Giant Ninja ©
|||PlayerMod||r,30
Big ninja
|||PlayerMod||r,17
Small Ninja ©
|||PlayerMod||r,7
Giant Ninja ©
|||PlayerMod||r,30
'(f)' means I found it out myself.
Transdoor: (f)
If you have a trapdoor and a lockeddoor over eachother. You can close the trapdoor, then open the lockeddoor and make
so that you can go through.
Doubledoor:
If you have a ndoor with a lockeddoor ontop of eachother (the lockeddoor has to be on the same square as the lockeddoor
opener key). You jump on the lockeddoor opener and you cannot get through untill you move away.
Brick door:
If you want drones to go into a brick, simple. Put the trapdoor ontop of the brick (vertical) with the key in the brick.
The code will look like this:
9^372,348,0,1,15,13,0,0,0
Change the 3rd number after the '^' into a NaN. Drones will be able to pass right into the wall.
Teleports: (f)
In your trampoline code you will see that the two last numbers are a:
,0,-1
,0,1
,1,0
or a
,-1,0
Change the one to a higher number if it is in the positives, change it to a lower number if it is in the negatives.
Where ever the ninja flies. You will need some tramp's to stop him