So, for the project, I'm taking a look at the n mapping community in the context of the course. I'll probably attach a map I've made myself (that sort of thing is encouraged). In brief, we've covered:The personal or group project consists of a substantial piece of work (e.g., if you write a paper, something between 5-7 pages) that demonstrates your increased knowledge about creativity after taking this course
-the origin of creativity in the mind
-the effects of social influence on creativity
-people's preferences with regards to creative works
-various specific aesthetic preferences (the only ones I can think of that apply to mapping are patterns and symmetry)
-practice vs. talent in developing creative skills
-do external influences aid or diminish creativity (for this I was probably going to look at contests)
-the usefulness of collaboration in creative pursuits
(more to be added if I remember anything more)
as well as a bunch of stuff that's probably not applicable (for instance, creative people tend to be depressed).
Actually, that parenthetical statement might be helpful. Are any of you depressed? Heh.
Since y'all are the subject of the paper, I was wondering if any of you had any suggestions as to what I should look at? Map aesthetics is probably going to be easy to tie-in to the visual arts-focused parts of the course, but I'm hoping to be able to look at playability as well.