Project: Metagame - Join and contribute!
- Damn You're Fine
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But if there's one thing we all have in common (and there may be only one thing), its our love for free games. Simple games, indie games, games that the players can give back to. N became famous for its community features. The highscore board, the level editor, the exchangable map and demo formats, and the user map archive. Every level is taken to the limit by highscorers. The map archive is literally brought to the breaking point every month by the traffic it garners. As diverse as we are as people, we're still rabidly brought back to the game so we can give back to it.
The Proposal
The logical next step to this fauning over N is to try to recreate its magic in our own game.
We have serious talent in this community. We have enough experts and hobbyists to pull off a project like this. Don't start thinking that you can't help out just because you're not a master of your craft. Raigan Burns, co-creator of N, once said about game programming, "You can play guitar to be a really good guitar player or you can play guitar 'cause you wanna write songs." You don't have to learn everything there is to know before you can work on a game. If your song only uses five chords but sounds really, really good, who's to say you're not a musician?
This project is open source. That includes code, images, music, anything that goes into the game. The final product will likely be offered up for free, with or without copyright. As an open source project, we're asking you to join up and contribute. Everyone is welcome, as long as you're not damaging to the project. You'll be working on a team, so you'll be expected to compromise. And of course, you'll be expected to do some work. I've seen too many game projects crash into the ground because half the team disappears at the mention of work.
See the project's homepage for a more in-depth introduction, including the different kinds of people we're looking for and how you can join the team.
http://www.assembla.com/wiki/show/metanet

The last Metroid is in captivity. The galaxy is at peace...
- Lifer
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i can see a few things that could work (and would be interesting to work on)..
brainstorm, away!
taking some inspiration from Knytt, as well as N, would it be possible to make a physics platformer (rpg style) with a lot of ambience?
i can picture landscape transitions from steampunk/rusty metal flying structures to natural ruins to seaside through to "cleaner" high tech stuff. that would be very fun. character would be a robot that constantly adds to itself, taking parts of the environment and placing them on his body. so at the beginning you would be a barebones robot, and from there you could keep adding to yourself, rebuilding, remodelling to the situation. if done with vectors, placing and editing attachables would be easy, though i suppose it would be with sprites too.
one the violence side of things, you should be able to attack enemies once you have attachables, and they should attack you. you could take pieces off of them, and repair yourself if damaged. that would make battle very interesting. there should also be other bonuses of using attachables, like attaching wing-like objects in the right areas would make you float down, beefing up your legs would make you run harder and jump higher.
i would love a game like that, and id love to work on it. ill mock up some sketches of things if you guys like this idea, like the robot, and some art style things, or landscapes.
also on the community side of things, you could compare characters and possibly have multiplayer (WAY LATER)
comments?

"I'd be happy for a lion if it hunted me down and ate me, but not so happy for it if it locked up me and my family, then forced us to breed so it may devour our offspring." - entwilight <3
How do you know that God didn't intend for humans to be the animals' caretakers? He might be appalled that He gave us these animals to use and we're fucking eating them. - Tsukatu
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Also, the "official" IRC channel for this is #Q. So drop in, do stuff... yeah.




<&Yanni> I've had an ambient song like this playing for a couple hours,
<&Yanni> Oh no wait that is MY AIR CONDITIONER
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<@Animator> :::: Techno was killed by a better music genre.
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<SouthyMcGee> Music is auditory art. What art is a different argument.
----
<&sforzando> Alright, no 247MHz for you.
Previous Custom Member Titles: Cross-Country Sticker King 2k10, Doing Out the Girls, Outdoing the Girls, Lenny Laser-Tits, King Sanchez De La Cruz Magnifico IV: Return of Lenny Laser-Tits (current).
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Huh, I would thought it would be #metagameWeisslenny0 wrote:Done. I'm a musician... who would have guessed?
Also, the "official" IRC channel for this is #Q. So drop in, do stuff... yeah.

~~Quotes~~
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I can help with music, and i'll talk to trezoid about sprites...he's good at pixel art...
oh, also, i should add, i used my REAL name, Stephen, because...well, I felt like it...so yeah, I'm that guy...
- Lifer
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Why didn't you make that game like, 5 years ago?Geti wrote:taking some inspiration from Knytt, as well as N, would it be possible to make a physics platformer (rpg style) with a lot of ambience?
i can picture landscape transitions from steampunk/rusty metal flying structures to natural ruins to seaside through to "cleaner" high tech stuff. that would be very fun. character would be a robot that constantly adds to itself, taking parts of the environment and placing them on his body. so at the beginning you would be a barebones robot, and from there you could keep adding to yourself, rebuilding, remodelling to the situation. if done with vectors, placing and editing attachables would be easy, though i suppose it would be with sprites too.
one the violence side of things, you should be able to attack enemies once you have attachables, and they should attack you. you could take pieces off of them, and repair yourself if damaged. that would make battle very interesting. there should also be other bonuses of using attachables, like attaching wing-like objects in the right areas would make you float down, beefing up your legs would make you run harder and jump higher.
i would love a game like that, and id love to work on it. ill mock up some sketches of things if you guys like this idea, like the robot, and some art style things, or landscapes.

Tycho: "I don't know why people ever, ever try to stop nerds from doing things. It's really the most incredible waste of time."
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- The Dreamster Teamster
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The game starts out with an assembly line. People working, making robots (whatever we choose to make them look like). Then, there is one with a dent in it's head, a worker picks it up and looks at it, then proceeds to throw it in a chute marked: Junkyard. That robot will be our protaganist. I cant think of any in depth plot for us too follow, but i hope this will help.

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cool idea. easy to animate.Quote wrote:I came up with someting from geti's post.
The game starts out with an assembly line. People working, making robots (whatever we choose to make them look like). Then, there is one with a dent in it's head, a worker picks it up and looks at it, then proceeds to throw it in a chute marked: Junkyard. That robot will be our protaganist. I cant think of any in depth plot for us too follow, but i hope this will help.
but yes, like the idea? or was the 5 years ago sarcasm. i hate that on the net.
anyway, to photoshop to draw me some robots! :D

"I'd be happy for a lion if it hunted me down and ate me, but not so happy for it if it locked up me and my family, then forced us to breed so it may devour our offspring." - entwilight <3
How do you know that God didn't intend for humans to be the animals' caretakers? He might be appalled that He gave us these animals to use and we're fucking eating them. - Tsukatu
4th - DDA Speedrunning Contest.
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- Legacy Elite
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I had a small idea for the graphical style: as the community has several good sprite artists, as well as some who are better with a pen and paper, how about combining the two? Who could have, say, the characters and display drawn by hand, with a clear scruffy style, and with the levels designed by sprite artists. It would give it, hopefully, a nice graphical style, whilst cashing in on all the artistic talent on display here.



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also i have a concept, but its not on this HDD. maybe ill sprite something now, as i have GIMP on this compy, but maybe not. its cool though i like it.
he looks kinda mournful.
this would be extra cool if when something made of the same stuff you are (self repairing mechanical messes) got their legs removed (or you did for that matter) they could drag themselves with their arms. damaged robots doing things like that while trying to repair themselves, look, feel and are awesome.

"I'd be happy for a lion if it hunted me down and ate me, but not so happy for it if it locked up me and my family, then forced us to breed so it may devour our offspring." - entwilight <3
How do you know that God didn't intend for humans to be the animals' caretakers? He might be appalled that He gave us these animals to use and we're fucking eating them. - Tsukatu
4th - DDA Speedrunning Contest.
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Level Designer/playtester - (I have always loved designing games levels for games)
Sound Editor (post production)
Promotion? Designing a video to advertise the game?
Just laying out some ideas...
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note the sad. no dent yet (see quote's post above for reason), but this is just "stock" gear, it can be discarded and other things attached, or things added to it. i love modular games, and i know theyre an absolute ass to code but oh theyre fun. ill mock up some landscapes soon if i can, and put this guy in context, with some modifications. anyone else loving this?
level editor.. i dont want to do this with tiles, but if we could code a vector editor for landscape that would skin itself, and be able to add vegetation/scenery and control depth then that would be all good. ill show you what i can see the game looking like in some mock ups :P

"I'd be happy for a lion if it hunted me down and ate me, but not so happy for it if it locked up me and my family, then forced us to breed so it may devour our offspring." - entwilight <3
How do you know that God didn't intend for humans to be the animals' caretakers? He might be appalled that He gave us these animals to use and we're fucking eating them. - Tsukatu
4th - DDA Speedrunning Contest.
One Hundred Percent Vegetarian
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Really digging this actually...Geti wrote:here he is.not sure on the colours but he looked so naked all B+W so here you go.
note the sad. no dent yet (see quote's post above for reason), but this is just "stock" gear, it can be discarded and other things attached, or things added to it. i love modular games, and i know theyre an absolute ass to code but oh theyre fun. ill mock up some landscapes soon if i can, and put this guy in context, with some modifications. anyone else loving this?
level editor.. i dont want to do this with tiles, but if we could code a vector editor for landscape that would skin itself, and be able to add vegetation/scenery and control depth then that would be all good. ill show you what i can see the game looking like in some mock ups :P
I <3 the red and black actually (carn the bombers!)
vectors sound like an excellent choice actually. Elastomania-ish =D
An animator might like to consider reconstructing the charater so he can walk, jump, roll into a ball etc.
Starting with the character is always a good start. any ideas of what you'll be working in?
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i have no idea what ill work in, id sort of prefer not flash, but if people are more comfortable with it, i suppose i will. in the mean time ill sprite up pieces i suppose, but not now, sleeping now. if someone else wants to do it, feel free. keep it clean-ish for now, we can mess it up later :P
what size are we working at?
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yae high?
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yae high?
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or
yae high?
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it would be interesting to do it at any of them, smaller makes for huge environments, large makes for huge detail. scale please ^________________^
glad you like it btw ska.

"I'd be happy for a lion if it hunted me down and ate me, but not so happy for it if it locked up me and my family, then forced us to breed so it may devour our offspring." - entwilight <3
How do you know that God didn't intend for humans to be the animals' caretakers? He might be appalled that He gave us these animals to use and we're fucking eating them. - Tsukatu
4th - DDA Speedrunning Contest.
One Hundred Percent Vegetarian
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LV's post got me fired up! Im all ready to help out in any way! =D

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