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N on the Ipad

Posted: 2010.04.23 (21:16)
by Aldaric
There was a topic about an app for N on the touch/phone. Most people said the screen was too small. What do you think about an application for the Ipad?

Re: N on the Ipad

Posted: 2010.04.23 (21:19)
by Vyacheslav
Aldaric wrote:There was a topic about an app for N on the touch/phone. Most people said the screen was too small. What do you think about an application for the Ipad?
Oh wait. No flash.

Re: N on the Ipad

Posted: 2010.04.23 (21:41)
by aids
A game as awesome as N should not be wasted on a piece of shit like the iPad. Which doesn't have Flash support. Lameass.

Re: N on the Ipad

Posted: 2010.04.23 (22:07)
by Tunco
Life247 wrote:A game as awesome as N should not be wasted on a piece of shit like the iPad. Which doesn't have Flash support. Lameass.
'Nuff said.

Re: N on the Ipad

Posted: 2010.04.24 (00:31)
by Aldaric
Oh shit. I forgot it didn't have flash. That is lame.

Re: N on the Ipad

Posted: 2010.04.24 (00:34)
by sidke
but hey you can go to google maps and zoom in and out and pan and then go to the new york times and zoom and pan and then head over to wikipedia and zoom and pan. also you can do this all for over 10 hours on one charge. all the zooming and panning you can handle for over ten hours, why wouldn't anyone want to pay $800 for such impressive features. who needs flash anyways.

Re: N on the Ipad

Posted: 2010.04.24 (03:39)
by kkstrong
It would have been very easy to port over, until Apple cockblocked Adobe.

Re: N on the Ipad

Posted: 2010.04.25 (09:28)
by Lenny
makinera wrote:but hey you can go to google maps and zoom in and out and pan and then go to the new york times and zoom and pan and then head over to wikipedia and zoom and pan. also you can do this all for over 10 hours on one charge. all the zooming and panning you can handle for over ten hours, why wouldn't anyone want to pay $800 for such impressive features. who needs flash anyways.
Funniest and most true thing I've read all day.

And yeah. Maybe instead of buying an iPad, you could buy a computer which would cost you less. How would you control the ninja anyway? The only button you've got would exit the game.

Re: N on the Ipad

Posted: 2010.04.25 (09:50)
by Universezero
Lenny wrote:How would you control the ninja anyway? The only button you've got would exit the game.
Just touch where you want to go, and tap to jump. It would be a bit harder, but the levels would change in difficulty to suit the new controls. Also, how do the current games run on the iPad? Can't N just be changed from Flash into whatever that is?
(Oh, and if the touch controls would be too hard, you could always have a left and right key in the right hand corner and the jump in the left hand corner).

Re: N on the Ipad

Posted: 2010.04.25 (19:08)
by sidke
Universezero wrote:Can't N just be changed from Flash into whatever that is?
ahahhgamgnamhnadmmmm T___T

Re: N on the Ipad

Posted: 2010.04.26 (00:36)
by sniper_assassin
Tunco wrote:
Life247 wrote:A game as awesome as N should not be wasted on a piece of shit like the iPad. Which doesn't have Flash support. Lameass.
'Nuff said.
'Nuff said.

Re: N on the Ipad

Posted: 2010.04.26 (11:22)
by Vyacheslav
My phone from 2006, (Motorola Q) can play SNES,Genesis, NES, and Gameboy games. At full speed with sound.

I really don't see the big deal about the iPad. Maybe it's just the brand.

Re: N on the Ipad

Posted: 2010.04.26 (11:55)
by a happy song
makinera wrote:
Universezero wrote:Can't N just be changed from Flash into whatever that is?
ahahhgamgnamhnadmmmm T___T
Helpful response to someone who has no idea about programming?

Universe, I'm not versed in this stuff either, but apparently Adobe are/have released something that will allow the translation of flash software into compatible iphone applications. Google it yourself if you want to read up (I literally skim read the first couple of results, I'm not sure of the actual details).

And to those asking about control systems, the controls would likely be in the form of a virtual d-pad and jump button layered over the top of the screen in each corner. On the ipad this would be a big deal as the screen is large enough to allow a border to prevent these from sitting on the game screen itself, on the iphone it might be more of an issue.

TBH, n+ would be a much more viable translation (with it's scrolling screens and such).
987654321 wrote:My phone from 2006, (Motorola Q) can play SNES,Genesis, NES, and Gameboy games. At full speed with sound.

I really don't see the big deal about the iPad. Maybe it's just the brand.
I'm not championing the thing (no hate, no love), but I'd imagine it's the screen size + access to the wonderful (and it is wonderful) applications library that's the lure.

Re: N on the Ipad

Posted: 2010.04.26 (13:03)
by mintnut
All you people who dislike it; I don't think you fall into the demographic for this kind of thing.

My mum is totally psyched about getting one for her birthday...she doesn't even know what flash is.

Re: N on the Ipad

Posted: 2010.04.26 (13:11)
by a happy song
mintnut wrote:All you people who dislike it; I don't think you fall into the demographic for this kind of thing.

My mum is totally psyched about getting one for her birthday...she doesn't even know what flash is.
This is cool, but I think the opposition would tell you that the money spent could get her something just as fun with many more features.

Not sure if this is actually true, though. The application library being exactly what the casual non-computer literate populous love. Well, that and the apple aesthetics and style.

Oh, and way to go murdering the semi-colon minty! :p

Re: N on the Ipad

Posted: 2010.04.26 (14:47)
by mintnut
Oh noes! That sentence started life completely different, but I completely changed both clauses a couple of times without bothering to remove the semi-colon... ah well.

Ha, it also helps that our household has had macs/apple products in it since forever, so I will concede that this point is not without its, er, near complete lack of actual point.

Re: N on the Ipad

Posted: 2010.04.26 (16:42)
by Vyacheslav
mintnut wrote:All you people who dislike it; I don't think you fall into the demographic for this kind of thing.

My mum is totally psyched about getting one for her birthday...she doesn't even know what flash is.
The iPad is for the casual consumer who is too ignorant to realize what a crappy product the iPad really is/Apple fanatics.

Re: N on the Ipad

Posted: 2010.04.26 (17:09)
by a happy song
987654321 wrote:
mintnut wrote:All you people who dislike it; I don't think you fall into the demographic for this kind of thing.

My mum is totally psyched about getting one for her birthday...she doesn't even know what flash is.
The iPad is for the casual consumer who is too ignorant to realize what a crappy product the iPad really is/Apple fanatics.
The ipad has access to the apple applications library.
It has a very responsive touch screen and a really slick OS for what it does.

Sure, it's more expensive than a lot of other products that can /do/ more, but they don't have access to the applications and general plug and play suitability of the ipad.

The ipad is not a terrible product, it could be better of course (and as they slowly release updates to cash in, it will become so), but it suits the needs of many perfectly.

Re: N on the Ipad

Posted: 2010.04.26 (18:32)
by kkstrong
kkstrong wrote:It would have been very easy to port over, until Apple cockblocked Adobe.
atob wrote:I'm not versed in this stuff either, but apparently Adobe are/have released something that will allow the translation of flash software into compatible iphone applications. Google it yourself if you want to read up (I literally skim read the first couple of results, I'm not sure of the actual details).
`Nuff said.

Re: N on the Ipad

Posted: 2010.04.26 (19:50)
by t̷s͢uk̕a͡t͜ư
a happy song wrote:apparently Adobe are/have released something that will allow the translation of flash software into compatible iphone applications.
And an intentionally short time before, Apple made an update to their app store policy that forbids apps made with cross-compilers (my jargon might be slightly off there, because I'm not actually a mobile OS developer, but I think my meaning got across). They basically made an update that was specific enough to exclude only Adobe, but without naming them.
Steve Jobs is all about HTML5, and it might be one of the only issues on which I agree with the man.

Re: N on the Ipad

Posted: 2010.04.26 (23:15)
by Chase
This thread needs a strong spray of anti troll.

It's perfectly feasible, if someone can code the application from scratch and get it working it shouldn't be a problem. You could have a virtual D Pad.

Re: N on the Ipad

Posted: 2010.04.27 (01:38)
by t̷s͢uk̕a͡t͜ư
Chase wrote:This thread needs a strong spray of anti troll.
Well, part of the point is that Apple is trolling Adobe.

Re: N on the Ipad

Posted: 2010.04.27 (16:35)
by Destiny
Chase wrote:This thread needs a strong spray of anti troll.

It's perfectly feasible, if someone can code the application from scratch and get it working it shouldn't be a problem. You could have a virtual D Pad.
If the source code for N is ever released, then this could become a distinct possibilty. As it is though, I'm not all together sure that this is either feasibly or even a good idea. The end result undoubtedly vary from N and in potentially negative ways. I'd say if somebody wanted to do this, they would be best of trying to convince M+R to release the source code for N whilst the fanbase is still going strong.

Re: N on the Ipad

Posted: 2010.04.28 (13:25)
by Chase
Doesn't have to use the same source code, just attempt to get it working similarly. But that'd be a hell of a project.

Re: N on the Ipad

Posted: 2010.05.05 (23:53)
by squibbles
Chase wrote:Doesn't have to use the same source code, just attempt to get it working similarly. But that'd be a hell of a project.
Wouldn't that then enter some issues with legality?