<!> 3D, multiplayer, warfare, and ideas which add more keys to play will not be implemented, NO EXCEPTIONS. Please do not suggest them.
DO NOT suggest the above for N v1.5 under any circumstance. Especially online volleyball.Trogdor007 wrote:All the following have been suggested several times. Some are technically impossible or difficult, some are already available in some form, some go against the philosophy behind the game, and some are just considered silly, uninteresting, or otherwise Not A Good Idea. Please don't suggest them again, because they'll just get shot down again, and angry people with no patience will probably get upset with you.
This is by no means a complete list of everything which has been suggested repeatedly. Before posting in this section, please use the search tool to look for similar suggestions. N, in particular, has been around for quite a while, and most of the suggestions we get these days have already been made.
EDIT- AIS is As It Sounds
Suggestions for N and N+
Doors:
- timed doors (doors that remain open for a limited time)
- color switches (a blue switch opens all blue doors)
- numbered switches (switches must be done in order to open door)
- trip lasers (like trap doors.)
- Angled doors (AIS)
- force field (a force field that acts as a round door to be unlocked)
- toggle doors (AIS)
Enemies:
- Motion detector drone (only attack when they see you move)
- Motion detector gauss (only shoot when they see you move)
- Ghost drones (Drones that can go through walls)
- Drones able to damage each other (NO!)
- fire drone (a drone with a flame thrower)
- following laser drone (A gauss laser drone)
- Ice drone (a drone that can freeze N for a few seconds)
- sticky drone (a drone that makes N slower)
- button pressing drones (drones that can press switches)
- moving gauss drones (moving gauss drones)
- dart laser (a drone that shoots darts)
- spikes (spikes to impale the ninja - just use mines!)
- stationary laser (AIS)
- super cannon (an advanced Gauss)
- spear shooter (a gauss that shoots spears)
- evil N (an N drone)
- Samurai (play along side S who will race you to the exit. If you cross him, he'll slice you)
- Set path zap drones (set the path for the zap drone to go on)
- boss enemies (bigger drones at the end of a column)
Objects:
- level (horizontal) flip switch (Flips level so you play upside down)
- N repeller/attractor (Fans and Vacuum)
- No jump/walk tile (tiles that you can't walk or jump on)
- push blocks (blocks that N can push)
- lifts (elevators)
Aesthetics - graphics, sound, etc.
- themes- Fire, Ice, Trees (a lot like lode runner)
- Any other kind of background graphics
- Different graphics for objects/enemies
- Different sounds for objects/enemies
- play along side high scores (have the demo play next to your ninja for practise)
- female ninja (The ninja's gender is never specified. You can consider her female if you wish.)
- full screen (AIS)
- no blood (a kids mode)
- Soundtrack (Just use your own music and a media player)
Tiles:
- New tile shapes.
- vector based maps (Would require entire game engine to be re-written)
Game mechanics/ninja abilities:
- N grapple gun (A ninja's rope shooting device) (Buy Robotology, Metanet's next game)
- Weaponry or combat. It's NOT going to happen, so don't bother posting it, please. This includes non-lethal weapons, like EMP blasts, smoke grenades, and the like.
- upside down N (allow N to run on ceiling)
- side scroller (a lot like sonic or cave story)
- multiplayer in the PC version (Buy N+, for DS, PSP or XBLA. Metanet will not implement multiplayer for PC due to technical difficulties.)
- lie down button (a crouch button, to allow N to move through tight spaces.)
- duck button (quack)
- Health, two hit kills, or anything similar.
- slow motion (During the game, that is. Not during replays.)
- Light (have dark areas where you can't see, and light areas where you can)
-SUPER N! (N gets superpowers)
- invisibility (stealth mode)
- a really long, red, scarf (Clothes and accessories)
- any other kind of clothing
- Lava/water pools (Lava burns N, Water makes him swim)
- bigger maps (varying map sizes)
- Wrap-around (allow N to go off to the right and come back on the left.)
- double jumping (Like in mario)
- faster (let N run faster)
- modulations for n (invincability, faster, stronger)
- easy mode (AIS)
Randomness (aka Miscellaneous)
- DDA reward for each episode beaten (as it sounds)
- jump to level (Use the existing cheats or practice mode.)
- tricks section (a section where it reveals the tricks of your ninja)
- speed bar (a bar that shows how fast you're going out of how fast you can go)
- online volleyball (WHAT!?)