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Postby origami_alligator » 2009.07.14 (14:05)

blue_tetris wrote:Tokens? Baubles? Plinko?

No. Just ten a day. Ten a day is fine. Why make it a game?
Because nobody needs to submit 10 maps in a day. Hasn't it been an unwritten rule for years now that 5 maps a day is plenty? Not to mention that I don't think it's a good idea to give a person the ability to fill the entire first page of the Hot Maps page with their own maps. 2 - 3 maps at a time is plenty. 5 maps a day is plenty.
It's not a game, it's the way Arachnid described it to me: a token-bucket system. I was simply using his term for the idea. What about the idea makes you disregard it so casually?
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Postby a happy song » 2009.07.14 (14:22)

blue_tetris wrote:
Oh, and IP controls / IP bans for NUMA's admins. =D
This is something that Arachnid is planning to implement.

Manus Australis wrote: Because nobody needs to submit 10 maps in a day. Hasn't it been an unwritten rule for years now that 5 maps a day is plenty? Not to mention that I don't think it's a good idea to give a person the ability to fill the entire first page of the Hot Maps page with their own maps. 2 - 3 maps at a time is plenty. 5 maps a day is plenty.
It's not a game, it's the way Arachnid described it to me: a token-bucket system. I was simply using his term for the idea. What about the idea makes you disregard it so casually?
The only rule we (I, at least) tend to enforce is no more than 1-2 maps at a time. There's no limit to the amount of maps posted per day as, in conjunction with the enforced limit, the hot maps page never moves fast enough for anyone to be able to post more than a handful of maps per day.
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Postby kkstrong » 2009.07.14 (19:23)

I see nearly every map, every day. Then again, it /is/ summer. Also, I tend to skip over maps that look bad, as most do.
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Postby origami_alligator » 2009.07.15 (03:51)

brighter wrote:
blue_tetris wrote:
Oh, and IP controls / IP bans for NUMA's admins. =D
This is something that Arachnid is planning to implement.

...

The only rule we (I, at least) tend to enforce is no more than 1-2 maps at a time. There's no limit to the amount of maps posted per day as, in conjunction with the enforced limit, the hot maps page never moves fast enough for anyone to be able to post more than a handful of maps per day.
I think that it's great that admins will be able to have IP controls soon. But I would also like to see more options for moderators to warn people or remove their ability to submit maps for being abusive repeatedly after a verbal warning. Or something that would mark users as being abusive for moderators so that admins could see who was marked and take action accordingly.

As of now my main frustration with being a moderator is that the extent of our ability is limited to delisting maps and deleting comments. There have been times when I would have appreciated limited userbans (of 1-3 days, maybe) to stop people from being abusive so that I could have time to warn an admin of their presence and they could be dealt with accordingly without causing more disruption. (See: Bupo and Evil_Sire) I would appreciate limited userbans for people who are abusive to the extent of warranting a short ban so that they understand the message conveyed in a verbal warning more clearly. I don't know if my fellow moderators feel the same frustration. Even so I'm sure they'd agree that it would be better to nub an annoying situation immediately and then warn an admin about it later, if need be.
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Postby blue_tetris » 2009.07.15 (09:19)

"No one needs to post X many maps a day" is a silly judgment. I don't think any one person can arbitrate the correct number. The thing that went down on NUMA didn't happen because people post too many maps. It happened because one guy posted 1800 maps per second. I don't care if people most 100 maps a week (which your system wouldn't allow), or even 100 maps a day. When they post 100 maps a minutes, they're not submitting maps anymore. They're breaking a website.

This has nothing to do with mapping, the NUMA community's posting of too many maps, or what have you. It has to do with a website vulnerability. Patching the website to prevent an automated map spammer is the solution. The solution is not to penalize every map maker with new rules because one dude exploited the website and that made some people angry.



Also, the NUMA administrators can administed bans and the like. Contact me, LV, Skyline, or the other guy (atob?) for that sort of thing. When we get a moderator base that's large and powerful enough, the moderators need to be moderated and it's a big hassle. I don't think people have been too out-of-hand for the several admins to manage those issues.
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Postby origami_alligator » 2009.07.15 (19:31)

blue_tetris wrote:"No one needs to post X many maps a day" is a silly judgment. I don't think any one person can arbitrate the correct number. The thing that went down on NUMA didn't happen because people post too many maps. It happened because one guy posted 1800 maps per second. I don't care if people most 100 maps a week (which your system wouldn't allow), or even 100 maps a day. When they post 100 maps a minutes, they're not submitting maps anymore. They're breaking a website.

This has nothing to do with mapping, the NUMA community's posting of too many maps, or what have you. It has to do with a website vulnerability. Patching the website to prevent an automated map spammer is the solution. The solution is not to penalize every map maker with new rules because one dude exploited the website and that made some people angry.



Also, the NUMA administrators can administed bans and the like. Contact me, LV, Skyline, or the other guy (atob?) for that sort of thing. When we get a moderator base that's large and powerful enough, the moderators need to be moderated and it's a big hassle. I don't think people have been too out-of-hand for the several admins to manage those issues.
Skyline is no admin.
There are many people who come and submit 10 or more maps in a matter of minutes who are not automated map spammers but don't understand the rules. There needs to be a system in place to prevent these people from essentially spamming NUMA as well.
I'll agree to your 10 maps a day. That doesn't mean we should allow someone to be able to submit 10 maps in a matter of a couple minutes. This is where the token-bucket system comes into place, blue_tetris. The point of the system suggested is to prevent people from submitting x > 2 maps in a row, but allowing them to submit x < y maps in a day.
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Postby Yoshimo » 2009.07.15 (20:06)

Manus Australis wrote:x > 2 ... x < y
A graph immediatly came to mind, so:
graph.png
(1.96 KiB) Downloaded 661 times
Should be correct, as long as it's in the patterned area and not on the line.


Also, I think the token bucket is good, but to prevent people from earning a fuckload before even posting anything it should only start adding up after the first map. So when you sign up, you have 2 tokens and that won't change. But when you post a amp, you now have 1 token and NUMA will put X amount of tokens in your bucket.
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Postby Nexx » 2009.07.30 (03:48)

blue_tetris wrote:This has nothing to do with mapping, the NUMA community's posting of too many maps, or what have you. It has to do with a website vulnerability.
I would still consider it a vulnerability if any user could go an fill the new maps page with whatever he/she wants. It's nowhere near AS vulnerable a system, but it's still vulnerable.

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Postby Cheez » 2009.07.31 (22:22)

Manus Australis wrote:
blue_tetris wrote:Tokens? Baubles? Plinko?

No. Just ten a day. Ten a day is fine. Why make it a game?
Because nobody needs to submit 10 maps in a day.
It isn't unusual for me to make 10 maps on a good day.

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Postby Nexx » 2009.08.01 (01:13)

Cheez wrote:It isn't unusual for me to make 10 maps on a good day.

You don't speak for everyone, you know.
It's fine to make 10 maps per day. It just doesn't mean that you should be able to submit all ten of those in a row. I agree with atob's rule of 1-2 at a time per 10 new maps (counting all users). Short of that, we start estimating time limits (say, 3 hours per 1-2 maps, for example). Not that this idea requires the use of time limits like that, but if that was all that could be done, it would be better than nothing. Users shouldn't be able to dominate all or even most of the newest page, end of story.

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Postby origami_alligator » 2009.08.01 (02:05)

Cheez wrote:
Manus Australis wrote:Because nobody needs to submit 10 maps in a day.
It isn't unusual for me to make 10 maps on a good day.

You don't speak for everyone, you know.
If you look 3 posts above yours you'll see something that you obviously missed.
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Postby mintnut » 2009.08.01 (07:29)

Cheez wrote:
Manus Australis wrote:
blue_tetris wrote:Tokens? Baubles? Plinko?

No. Just ten a day. Ten a day is fine. Why make it a game?
Because nobody needs to submit 10 maps in a day.
It isn't unusual for me to make 10 maps on a good day.

You don't speak for everyone, you know.
How many people make 10 good maps in a day though? You need to quality check your maps.

Edit: The correct answer was evil_bob...
Last edited by mintnut on 2009.08.03 (18:36), edited 1 time in total.

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Postby ChaoStar » 2009.08.01 (12:52)

mintnut wrote: How many people make 10 good maps in a day though? You need to quality check your maps.
Well, lets say someone was away from NUMA. He/she would have a lot of maps to submit to NUMA.
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Postby unoriginal name » 2009.08.03 (17:23)

ChaoStar wrote:
mintnut wrote: How many people make 10 good maps in a day though? You need to quality check your maps.
Well, lets say someone was away from NUMA. He/she would have a lot of maps to submit to NUMA.
What does that have to do with mintnut's comment? He was directing it at Cheez, who said he makes, not submits, makes, ten maps a day some days. Your scenario has no relation to that.

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Postby otters~1 » 2009.08.03 (18:09)

xVxSupremeMastarxVx wrote:
ChaoStar wrote:
mintnut wrote: How many people make 10 good maps in a day though? You need to quality check your maps.
Well, lets say someone was away from NUMA. He/she would have a lot of maps to submit to NUMA.
What does that have to do with mintnut's comment? He was directing it at Cheez, who said he makes, not submits, makes, ten maps a day some days. Your scenario has no relation to that.
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Postby unoriginal name » 2009.08.04 (16:47)

flagmyidol wrote:Is anyone else watching the destruction of gloomp's usually kind ways?
Hahahahah. I'm only kind when I a post doesn't send me into fiery irritation. There's been an abnormally high number of such posts as of late. The whole business is very mysterious.

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Postby bobaganuesh_2 » 2009.08.09 (09:32)

xVxSupremeMastarxVx wrote:
ChaoStar wrote:
mintnut wrote: How many people make 10 good maps in a day though? You need to quality check your maps.
Well, lets say someone was away from NUMA. He/she would have a lot of maps to submit to NUMA.
What does that have to do with mintnut's comment? He was directing it at Cheez, who said he makes, not submits, makes, ten maps a day some days. Your scenario has no relation to that.
ChaoStar's scenario is directly related to Cheez's, twinkledouche. He makes 10 maps in a day, doesn't submit all of them. Just like the person is ChaoStar's scenario, who stays out of Numa for a while and makes ten maps over the period of time away from Numa. still, I doubt this person will submit all ten maps at once.

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Postby im_bad_at_n » 2009.08.09 (20:34)

I like somebodies comment of that disabling submissions being more automatic, so that if the system shows that the author already has two maps on the hotmaps page, then the system replying "error: too many maps on hotmaps" (or something more exciting =P). That way, itll stop something crazy like this(i wasnt there, but it sounds kinda funny XD), AND it would stop brand new mapmakers from doing it on accident too.

plus, after its coded, then it would be less work for the admin, and less frustration for the authors.
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Postby Superpok » 2009.08.12 (04:37)

yeah, is there any problem with putting a two to three maps on the hot maps page at a time limit? that would let people post as many as they wanted per day, but stop map spamming.
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Postby Nexx » 2009.08.12 (05:36)

Superpok wrote:yeah, is there any problem with putting a two to three maps on the hot maps page at a time limit? that would let people post as many as they wanted per day, but stop map spamming.
Please vote then. Seriously.

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Postby T3chno » 2009.08.14 (23:45)

What's wrong with 1 map per hour limit?
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Postby DigitalDuck » 2009.08.15 (00:58)

Flight wrote:What's wrong with 1 map per hour limit?
Well, for a start, I tend to post maps in pairs, and I know others do too. Also, it may not actually solve the problem; if someone catches NUMA at a slow time, they could post one map per hour and still spam the Hot Maps page.
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Postby im_bad_at_n » 2009.08.16 (17:13)

DigitalDuck wrote:
Flight wrote:What's wrong with 1 map per hour limit?
Well, for a start, I tend to post maps in pairs, and I know others do too. Also, it may not actually solve the problem; if someone catches NUMA at a slow time, they could post one map per hour and still spam the Hot Maps page.

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Postby Rhekatou » 2009.09.18 (15:55)

I am sitting back with some popcorn in my lounge chair, and it is like an action movie.
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Postby Spawn of Yanni » 2009.09.18 (17:54)

Rhekatou wrote:I am sitting back with some popcorn in my lounge chair, and it is like an action movie.
Don't revive topics for a post like that. Verbal warning.
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