SC: Standard Conventions

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Postby Diamondeye » 2009.10.20 (15:00)

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This is my second mappack, and in order to make it more exciting to work with (and preferably, play!), I am still working within self-imposed restrictions. This time, there are only two restrictions:

-The tileset will be the same for all maps in the pack, but all objects are free to move
-There will be a 'standard naming convention'. This is merely for flavour, but you'll all figure out the naming idea once the pack is up.

I estimate that the pack will contain 10-15 maps and will probably be up in around two weeks from this post.

Also! There will be a special surprisy something for people once the mappack has been released!
-Diamondeye
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Postby Rule » 2009.10.20 (17:34)

I'm really wondering how you're going to make 15 different maps out of one tileset.... But we'll see ;)
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Postby Diamondeye » 2009.10.20 (17:48)

I will add that it is in no way a breathtaking, aesthetically marvelleous tileset - Chaostar, whom I've showed it, went as far as saying that she didn't like it :P . It is a metanet-esque tileset with plenty of flexibility for different settings. Some of them will probably leave out small bits of the map, though, but none will feel 'void'.
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Nmaps.net Nmaps.net Nmaps.net
Dedication to Sidke | Collab with Krashio | Death Note N-Art

<Yanni> Ping me baby one more time
<Yanni> While I'm at work and I'll permaban you

Try some of my new episodic maps!


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