Do you play N with the sound on? PLEASE REVOTE *POLL EDITED*

Talk about the classic version of Metanet Software's amazingly popular freeware platformer right here!

Do you play with the sound on or off?

I am proud play N with the sound on!
15
38%
I play it with the sound off *stealth mode*
25
63%
 
Total votes: 40

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Postby Rhekatou » 2009.09.12 (02:58)

I usually play with the sound off, so my parents don't know.
Last edited by Rhekatou on 2009.09.12 (17:06), edited 3 times in total.
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Postby otters~1 » 2009.09.12 (03:16)

I play all my N at school, so as not to waste real time. Sound off.
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Postby Tunco » 2009.09.12 (07:20)

Rhekatou wrote:I usually play with the sound off, so my parents don't know.
Use headphones. I don't play it sound on, I usually listen music while playing. But if not, I play it sound on with/wthout headphones.
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Postby DigitalDuck » 2009.09.12 (13:02)

I play with the sound off. Mainly because I'm too lazy to press TAB everytime the sound bug rears its ear-wrenching, annoying head.
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Postby Pheidippides » 2009.09.12 (13:06)

I play with the sound on a low volume and music in the background. I'm too much of a sucker for the sound of gold to mute it entirely.
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Postby EdoI » 2009.09.12 (14:43)

I used to play it with sound, but now I just listen to music to often to change the volume every once in a while.

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Postby Technochocolate » 2009.09.13 (23:53)

It's much harder to play against chaingun drones if you can't hear their starting up noise first. Nah, it's sound for me.

Even so, I'm not as focused if I can't play with sound, for any game.
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Postby TribulatioN » 2009.09.14 (00:04)

Sound off.
I'd rather have my music playing in the background. When a particularly hard level comes along, I might change the song to something that gets me in the mindset of kicking some drone ass. :D
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Postby Pheidippides » 2009.09.14 (00:11)

Pheidippides wrote:I play with the sound on a low volume and music in the background. I'm too much of a sucker for the sound of gold to mute it entirely.
Woo, evened out the poll.
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Postby Radium » 2009.09.14 (01:12)

Technochocolate wrote:It's much harder to play against chaingun drones if you can't hear their starting up noise first.
Very good point. Although I spend most of my time in NED. And boy, when that sound glitch starts, i wanna tear my ears off. I play sound off with metal blasting. xD
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Postby Tunco » 2009.09.14 (14:11)

Radium wrote:
Technochocolate wrote:It's much harder to play against chaingun drones if you can't hear their starting up noise first.
Very good point. Although I spend most of my time in NED. And boy, when that sound glitch starts, i wanna tear my ears off. I play sound off with metal blasting. xD
If you're a decent player -I am- you don't need sound. Though, it's same for me with sound or soundless, I can predict when chainguns will shoot, and it's usually true.
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Postby Technochocolate » 2009.09.14 (19:46)

I really like to hear the starting up noise so that I know exactly when they shoot. It's an important hand-ear coordination for me. It's usually not predictable; sometimes there's a short delay. Sometimes the split second can decide whether the chaingun will shoot going left or right.
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Postby XxSilent_AssassinxX » 2009.09.15 (14:03)

I usually play with it on. But I'll turn it off when I listen to music. So, I can play either way.
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Postby golf » 2009.09.15 (16:34)

Tunco123 wrote: If you're a decent player -I am- you don't need sound. Though, it's same for me with sound or soundless, I can predict when chainguns will shoot, and it's usually true.
TechnoChocolate wrote: It's usually not predictable; sometimes there's a short delay. Sometimes the split second can decide whether the chaingun will shoot going left or right.
Tunco: TechnoChocolate has it pretty much right. I kind of doubt your ability to accurately predict how and when the chainguns will fire. Just about every level I've played extensively that features them, I end up about 75% of the time that it fires in one direction, or at one time, but the other 25% of the time it goes at either a different time, or in the other direction when I don't see what I did different. So, the sound of the chaingun is certainly important to me so I know when to jump or maybe even to stop jumping.
[16:24] <@golfkid> I'm pretty sure I will literally scream if I die on the last column of 78-4 at this point
[16:25] <trance> Oh, yeah. That level.
[16:29] <@golfkid> lol
[16:30] <@golfkid> It looks so simple
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Postby Tunco » 2009.09.15 (17:13)

golfkid wrote:
Tunco123 wrote: If you're a decent player -I am- you don't need sound. Though, it's same for me with sound or soundless, I can predict when chainguns will shoot, and it's usually true.
TechnoChocolate wrote: It's usually not predictable; sometimes there's a short delay. Sometimes the split second can decide whether the chaingun will shoot going left or right.
Tunco: TechnoChocolate has it pretty much right. I kind of doubt your ability to accurately predict how and when the chainguns will fire. Just about every level I've played extensively that features them, I end up about 75% of the time that it fires in one direction, or at one time, but the other 25% of the time it goes at either a different time, or in the other direction when I don't see what I did different. So, the sound of the chaingun is certainly important to me so I know when to jump or maybe even to stop jumping.
I don't know, maybe it's just for me, maybe I'm exceptional.
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Postby golf » 2009.09.15 (19:20)

That could be Tunco. Maybe I was a little harsh on my rebuttal there, and if so I apologize. I just know that I certainly can't predict it myself, so I like to play with the sound on. Same thing goes for tracking zap drones, I'm confused at why they sometimes track and sometimes not, when I think that I'm doing the exact same thing both times.
[16:24] <@golfkid> I'm pretty sure I will literally scream if I die on the last column of 78-4 at this point
[16:25] <trance> Oh, yeah. That level.
[16:29] <@golfkid> lol
[16:30] <@golfkid> It looks so simple
[16:30] <@golfkid> But it says "NO! I will rape your sanity!"
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Completed N; Completed Nreality on 4/11/08
598 top 20 scores in N 1.4 as of 6/28/14 (498 level scores, 100 episode scores, 2nd position in top 20 rankings); reached 100 on 12/14/2008; 300 (half of all possible :D) on 11/9/2009; 400 on 12/2/2011; max of 598 on 2/3/2013; tied for 0th in top 20 rankings on 2/26-27/13

4 current v1.4 0ths (9th position in 0th rankings); First v1.4 0th: 63-3 at 1:20 pm, 3/24/2008

current level score: 71079.200 (6th position all time); 60k seconds on v1.4 6/17/08; 12th to 70k at 11:30pm EST, 12/24/2011; 6th to 71k at 5:50 pm EST, 9/29/2012

current episode score: 34276.650 (4th position all time); 100k seconds total level score (Metanet and NReality) on 2/4/08

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Postby ninja143 » 2009.09.15 (20:01)

Whenever I do play I tend to turn the sound off so as to not desturb others in the area but if Im alone or not near anyone else then I turn it on to play with the sound so, I do both.
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Postby Yoshimo » 2009.09.15 (20:31)

golfkid wrote:
Tunco123 wrote: If you're a decent player -I am- you don't need sound. Though, it's same for me with sound or soundless, I can predict when chainguns will shoot, and it's usually true.
TechnoChocolate wrote: It's usually not predictable; sometimes there's a short delay. Sometimes the split second can decide whether the chaingun will shoot going left or right.
Tunco: TechnoChocolate has it pretty much right. I kind of doubt your ability to accurately predict how and when the chainguns will fire. Just about every level I've played extensively that features them, I end up about 75% of the time that it fires in one direction, or at one time, but the other 25% of the time it goes at either a different time, or in the other direction when I don't see what I did different. So, the sound of the chaingun is certainly important to me so I know when to jump or maybe even to stop jumping.
You guys are noobs. Can't dodge a fucking bhaingun with sound off. Shame shame.
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Postby Technochocolate » 2009.09.15 (21:04)

BionicCryonic wrote: You guys are noobs. Can't dodge a fucking bhaingun with sound off. Shame shame.
I can, it's just harder. There are some tough chaingun maps out there, man. Try beating this monster with the sound off on your first few tries.
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Postby Tunco » 2009.09.16 (14:32)

Technochocolate wrote:
BionicCryonic wrote: You guys are noobs. Can't dodge a fucking bhaingun with sound off. Shame shame.
I can, it's just harder. There are some tough chaingun maps out there, man. Try beating this monster with the sound off on your first few tries.
Left part is idiotic. Other than that, I could finish the map.
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Postby Universezero » 2009.09.26 (03:28)

Generally, I play with the sound off, but not because of choice. On Vista, my N lags slightly, even when on High Performance. The only way to remedy this is to disable the speakers while I'm playing it.

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Postby OBCD » 2009.10.07 (03:49)

Sound off, tunes up.

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Postby Mute Monk » 2009.10.07 (19:18)

Like quite a few others, I listen to music with game sounds off. I've found the Portal credits song to be perfect while playing N. So calming.
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