Do you play N with the sound on? PLEASE REVOTE *POLL EDITED*
- Radio Douchebag
- Posts: 1026
- Joined: 2009.04.29 (01:03)
- NUMA Profile: http://nmaps.net/user/Rhekatou
- Location: PAL
-
- "Asked ortsz for a name change"
- Posts: 3380
- Joined: 2008.11.13 (16:47)
-
- dreams slip through our fingers like hott slut sexxx
- Posts: 3896
- Joined: 2009.01.14 (15:41)
- NUMA Profile: http://nmaps.net/user/Tunco123
- MBTI Type: INTJ
- Location: Istanbul
Use headphones. I don't play it sound on, I usually listen music while playing. But if not, I play it sound on with/wthout headphones.Rhekatou wrote:I usually play with the sound off, so my parents don't know.
- Vampire Salesman
- Posts: 106
- Joined: 2009.02.10 (20:23)
- NUMA Profile: http://nmaps.net/user/DigitalDuck
- Location: Lincs, UK
- Contact:
- Phei Phei Pho Phum
- Posts: 1456
- Joined: 2008.09.26 (12:28)
- NUMA Profile: http://nmaps.net/user/Pheidippides
- MBTI Type: ISFJ
- Location: New Jersey
Follow me! @ninjarobotfeidi #nmaps
- Lifer
- Posts: 1066
- Joined: 2008.09.26 (18:37)
- NUMA Profile: http://nmaps.net/user/EdoI
- MBTI Type: INTJ
- Location: Zenica, Bosnia and Herzegovina
- Plus (Size) Member
- Posts: 41
- Joined: 2009.01.25 (04:01)
- NUMA Profile: http://nmaps.net/user/Technochocolate
Even so, I'm not as focused if I can't play with sound, for any game.
- Dance Dance Revolution Android
- Posts: 881
- Joined: 2008.09.28 (02:06)
- NUMA Profile: http://nmaps.net/user/TribulatioN
- MBTI Type: ESFP
- Location: Canada
I'd rather have my music playing in the background. When a particularly hard level comes along, I might change the song to something that gets me in the mindset of kicking some drone ass. :D
[/spoiler][spoiler=Puzzle of the Exuberant!]
[/spoiler]
- Phei Phei Pho Phum
- Posts: 1456
- Joined: 2008.09.26 (12:28)
- NUMA Profile: http://nmaps.net/user/Pheidippides
- MBTI Type: ISFJ
- Location: New Jersey
Woo, evened out the poll.Pheidippides wrote:I play with the sound on a low volume and music in the background. I'm too much of a sucker for the sound of gold to mute it entirely.
Follow me! @ninjarobotfeidi #nmaps
- Hawaii Five-Oh
- Posts: 923
- Joined: 2008.09.27 (16:29)
- NUMA Profile: http://nmaps.net/user/RadiumFalcon
- MBTI Type: ENTJ
- Location: California
- Contact:
-
- dreams slip through our fingers like hott slut sexxx
- Posts: 3896
- Joined: 2009.01.14 (15:41)
- NUMA Profile: http://nmaps.net/user/Tunco123
- MBTI Type: INTJ
- Location: Istanbul
If you're a decent player -I am- you don't need sound. Though, it's same for me with sound or soundless, I can predict when chainguns will shoot, and it's usually true.Radium wrote:Very good point. Although I spend most of my time in NED. And boy, when that sound glitch starts, i wanna tear my ears off. I play sound off with metal blasting. xDTechnochocolate wrote:It's much harder to play against chaingun drones if you can't hear their starting up noise first.
- Plus (Size) Member
- Posts: 41
- Joined: 2009.01.25 (04:01)
- NUMA Profile: http://nmaps.net/user/Technochocolate
- Quarks
- Posts: 6
- Joined: 2009.09.04 (13:54)
- NUMA Profile: http://nmaps.net/user/
- Location: The Blackest Void
- Contact:
~Lelouch~
- Lifer
- Posts: 1071
- Joined: 2008.09.27 (02:08)
- NUMA Profile: http://nmaps.net/user/golfkid
- Location: the 19th hole
Tunco123 wrote: If you're a decent player -I am- you don't need sound. Though, it's same for me with sound or soundless, I can predict when chainguns will shoot, and it's usually true.
Tunco: TechnoChocolate has it pretty much right. I kind of doubt your ability to accurately predict how and when the chainguns will fire. Just about every level I've played extensively that features them, I end up about 75% of the time that it fires in one direction, or at one time, but the other 25% of the time it goes at either a different time, or in the other direction when I don't see what I did different. So, the sound of the chaingun is certainly important to me so I know when to jump or maybe even to stop jumping.TechnoChocolate wrote: It's usually not predictable; sometimes there's a short delay. Sometimes the split second can decide whether the chaingun will shoot going left or right.
[16:24] <@golfkid> I'm pretty sure I will literally scream if I die on the last column of 78-4 at this point
[16:25] <trance> Oh, yeah. That level.
[16:29] <@golfkid> lol
[16:30] <@golfkid> It looks so simple
[16:30] <@golfkid> But it says "NO! I will rape your sanity!"
My Accomplishments:
Completed N; Completed Nreality on 4/11/08
598 top 20 scores in N 1.4 as of 6/28/14 (498 level scores, 100 episode scores, 2nd position in top 20 rankings); reached 100 on 12/14/2008; 300 (half of all possible ) on 11/9/2009; 400 on 12/2/2011; max of 598 on 2/3/2013; tied for 0th in top 20 rankings on 2/26-27/13
4 current v1.4 0ths (9th position in 0th rankings); First v1.4 0th: 63-3 at 1:20 pm, 3/24/2008
current level score: 71079.200 (6th position all time); 60k seconds on v1.4 6/17/08; 12th to 70k at 11:30pm EST, 12/24/2011; 6th to 71k at 5:50 pm EST, 9/29/2012
current episode score: 34276.650 (4th position all time); 100k seconds total level score (Metanet and NReality) on 2/4/08
-
- dreams slip through our fingers like hott slut sexxx
- Posts: 3896
- Joined: 2009.01.14 (15:41)
- NUMA Profile: http://nmaps.net/user/Tunco123
- MBTI Type: INTJ
- Location: Istanbul
I don't know, maybe it's just for me, maybe I'm exceptional.golfkid wrote:Tunco123 wrote: If you're a decent player -I am- you don't need sound. Though, it's same for me with sound or soundless, I can predict when chainguns will shoot, and it's usually true.Tunco: TechnoChocolate has it pretty much right. I kind of doubt your ability to accurately predict how and when the chainguns will fire. Just about every level I've played extensively that features them, I end up about 75% of the time that it fires in one direction, or at one time, but the other 25% of the time it goes at either a different time, or in the other direction when I don't see what I did different. So, the sound of the chaingun is certainly important to me so I know when to jump or maybe even to stop jumping.TechnoChocolate wrote: It's usually not predictable; sometimes there's a short delay. Sometimes the split second can decide whether the chaingun will shoot going left or right.
- Lifer
- Posts: 1071
- Joined: 2008.09.27 (02:08)
- NUMA Profile: http://nmaps.net/user/golfkid
- Location: the 19th hole
[16:24] <@golfkid> I'm pretty sure I will literally scream if I die on the last column of 78-4 at this point
[16:25] <trance> Oh, yeah. That level.
[16:29] <@golfkid> lol
[16:30] <@golfkid> It looks so simple
[16:30] <@golfkid> But it says "NO! I will rape your sanity!"
My Accomplishments:
Completed N; Completed Nreality on 4/11/08
598 top 20 scores in N 1.4 as of 6/28/14 (498 level scores, 100 episode scores, 2nd position in top 20 rankings); reached 100 on 12/14/2008; 300 (half of all possible ) on 11/9/2009; 400 on 12/2/2011; max of 598 on 2/3/2013; tied for 0th in top 20 rankings on 2/26-27/13
4 current v1.4 0ths (9th position in 0th rankings); First v1.4 0th: 63-3 at 1:20 pm, 3/24/2008
current level score: 71079.200 (6th position all time); 60k seconds on v1.4 6/17/08; 12th to 70k at 11:30pm EST, 12/24/2011; 6th to 71k at 5:50 pm EST, 9/29/2012
current episode score: 34276.650 (4th position all time); 100k seconds total level score (Metanet and NReality) on 2/4/08
- A group of powered mutants currently restricted to the grounds of the Xavier Institute.
- Posts: 198
- Joined: 2008.09.27 (01:50)
- NUMA Profile: http://nmaps.net/user/ninja143
- Location: Watchin' the clouds roll on by...
- The 700 Club
- Posts: 744
- Joined: 2008.10.17 (00:28)
- NUMA Profile: http://nmaps.net/user/BionicCryonic
- Location: Lethal Lava Land
You guys are noobs. Can't dodge a fucking bhaingun with sound off. Shame shame.golfkid wrote:Tunco123 wrote: If you're a decent player -I am- you don't need sound. Though, it's same for me with sound or soundless, I can predict when chainguns will shoot, and it's usually true.Tunco: TechnoChocolate has it pretty much right. I kind of doubt your ability to accurately predict how and when the chainguns will fire. Just about every level I've played extensively that features them, I end up about 75% of the time that it fires in one direction, or at one time, but the other 25% of the time it goes at either a different time, or in the other direction when I don't see what I did different. So, the sound of the chaingun is certainly important to me so I know when to jump or maybe even to stop jumping.TechnoChocolate wrote: It's usually not predictable; sometimes there's a short delay. Sometimes the split second can decide whether the chaingun will shoot going left or right.
- Plus (Size) Member
- Posts: 41
- Joined: 2009.01.25 (04:01)
- NUMA Profile: http://nmaps.net/user/Technochocolate
I can, it's just harder. There are some tough chaingun maps out there, man. Try beating this monster with the sound off on your first few tries.BionicCryonic wrote: You guys are noobs. Can't dodge a fucking bhaingun with sound off. Shame shame.
-
- dreams slip through our fingers like hott slut sexxx
- Posts: 3896
- Joined: 2009.01.14 (15:41)
- NUMA Profile: http://nmaps.net/user/Tunco123
- MBTI Type: INTJ
- Location: Istanbul
Left part is idiotic. Other than that, I could finish the map.Technochocolate wrote:I can, it's just harder. There are some tough chaingun maps out there, man. Try beating this monster with the sound off on your first few tries.BionicCryonic wrote: You guys are noobs. Can't dodge a fucking bhaingun with sound off. Shame shame.
- Depressing
- Posts: 1989
- Joined: 2008.09.28 (01:10)
- NUMA Profile: http://nmaps.net/user/UniverseZero
- Steam: www.steamcommunity.com/id/universezero/
- MBTI Type: ENTJ
- Location: The City of Sails, The Land of the Long White Cloud
- Contact:
----------------
Now playing: 3OH!3 - Don't Trust Me
via FoxyTunes
- Life Time Achievement Award
- Posts: 248
- Joined: 2009.10.06 (19:25)
- NUMA Profile: http://nmaps.net/user/Mute_Monk
- MBTI Type: INTP
Who is online
Users browsing this forum: No registered users and 25 guests