Do you play N with the sound on? PLEASE REVOTE *POLL EDITED*
- Radio Douchebag
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I usually play with the sound off, so my parents don't know.
Last edited by Rhekatou on 2009.09.12 (17:06), edited 3 times in total.
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- "Asked ortsz for a name change"
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I play all my N at school, so as not to waste real time. Sound off.
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Use headphones. I don't play it sound on, I usually listen music while playing. But if not, I play it sound on with/wthout headphones.Rhekatou wrote:I usually play with the sound off, so my parents don't know.
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- Phei Phei Pho Phum
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I play with the sound on a low volume and music in the background. I'm too much of a sucker for the sound of gold to mute it entirely.
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I used to play it with sound, but now I just listen to music to often to change the volume every once in a while.
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It's much harder to play against chaingun drones if you can't hear their starting up noise first. Nah, it's sound for me.
Even so, I'm not as focused if I can't play with sound, for any game.
Even so, I'm not as focused if I can't play with sound, for any game.
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Sound off.
I'd rather have my music playing in the background. When a particularly hard level comes along, I might change the song to something that gets me in the mindset of kicking some drone ass. :D
I'd rather have my music playing in the background. When a particularly hard level comes along, I might change the song to something that gets me in the mindset of kicking some drone ass. :D
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Woo, evened out the poll.Pheidippides wrote:I play with the sound on a low volume and music in the background. I'm too much of a sucker for the sound of gold to mute it entirely.
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If you're a decent player -I am- you don't need sound. Though, it's same for me with sound or soundless, I can predict when chainguns will shoot, and it's usually true.Radium wrote:Very good point. Although I spend most of my time in NED. And boy, when that sound glitch starts, i wanna tear my ears off. I play sound off with metal blasting. xDTechnochocolate wrote:It's much harder to play against chaingun drones if you can't hear their starting up noise first.
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I really like to hear the starting up noise so that I know exactly when they shoot. It's an important hand-ear coordination for me. It's usually not predictable; sometimes there's a short delay. Sometimes the split second can decide whether the chaingun will shoot going left or right.
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I usually play with it on. But I'll turn it off when I listen to music. So, I can play either way.
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- Lifer
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Tunco123 wrote: If you're a decent player -I am- you don't need sound. Though, it's same for me with sound or soundless, I can predict when chainguns will shoot, and it's usually true.
Tunco: TechnoChocolate has it pretty much right. I kind of doubt your ability to accurately predict how and when the chainguns will fire. Just about every level I've played extensively that features them, I end up about 75% of the time that it fires in one direction, or at one time, but the other 25% of the time it goes at either a different time, or in the other direction when I don't see what I did different. So, the sound of the chaingun is certainly important to me so I know when to jump or maybe even to stop jumping.TechnoChocolate wrote: It's usually not predictable; sometimes there's a short delay. Sometimes the split second can decide whether the chaingun will shoot going left or right.
[16:24] <@golfkid> I'm pretty sure I will literally scream if I die on the last column of 78-4 at this point
[16:25] <trance> Oh, yeah. That level.
[16:29] <@golfkid> lol
[16:30] <@golfkid> It looks so simple
[16:30] <@golfkid> But it says "NO! I will rape your sanity!"
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[quote="ska on my 129-1 innovation"]I thought about that but couldn't chimeny fast enough when trying. Congrats[/quote]-
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I don't know, maybe it's just for me, maybe I'm exceptional.golfkid wrote:Tunco123 wrote: If you're a decent player -I am- you don't need sound. Though, it's same for me with sound or soundless, I can predict when chainguns will shoot, and it's usually true.Tunco: TechnoChocolate has it pretty much right. I kind of doubt your ability to accurately predict how and when the chainguns will fire. Just about every level I've played extensively that features them, I end up about 75% of the time that it fires in one direction, or at one time, but the other 25% of the time it goes at either a different time, or in the other direction when I don't see what I did different. So, the sound of the chaingun is certainly important to me so I know when to jump or maybe even to stop jumping.TechnoChocolate wrote: It's usually not predictable; sometimes there's a short delay. Sometimes the split second can decide whether the chaingun will shoot going left or right.
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That could be Tunco. Maybe I was a little harsh on my rebuttal there, and if so I apologize. I just know that I certainly can't predict it myself, so I like to play with the sound on. Same thing goes for tracking zap drones, I'm confused at why they sometimes track and sometimes not, when I think that I'm doing the exact same thing both times.
[16:24] <@golfkid> I'm pretty sure I will literally scream if I die on the last column of 78-4 at this point
[16:25] <trance> Oh, yeah. That level.
[16:29] <@golfkid> lol
[16:30] <@golfkid> It looks so simple
[16:30] <@golfkid> But it says "NO! I will rape your sanity!"
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Whenever I do play I tend to turn the sound off so as to not desturb others in the area but if Im alone or not near anyone else then I turn it on to play with the sound so, I do both.
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You guys are noobs. Can't dodge a fucking bhaingun with sound off. Shame shame.golfkid wrote:Tunco123 wrote: If you're a decent player -I am- you don't need sound. Though, it's same for me with sound or soundless, I can predict when chainguns will shoot, and it's usually true.Tunco: TechnoChocolate has it pretty much right. I kind of doubt your ability to accurately predict how and when the chainguns will fire. Just about every level I've played extensively that features them, I end up about 75% of the time that it fires in one direction, or at one time, but the other 25% of the time it goes at either a different time, or in the other direction when I don't see what I did different. So, the sound of the chaingun is certainly important to me so I know when to jump or maybe even to stop jumping.TechnoChocolate wrote: It's usually not predictable; sometimes there's a short delay. Sometimes the split second can decide whether the chaingun will shoot going left or right.
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I can, it's just harder. There are some tough chaingun maps out there, man. Try beating this monster with the sound off on your first few tries.BionicCryonic wrote: You guys are noobs. Can't dodge a fucking bhaingun with sound off. Shame shame.
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Left part is idiotic. Other than that, I could finish the map.Technochocolate wrote:I can, it's just harder. There are some tough chaingun maps out there, man. Try beating this monster with the sound off on your first few tries.BionicCryonic wrote: You guys are noobs. Can't dodge a fucking bhaingun with sound off. Shame shame.
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Generally, I play with the sound off, but not because of choice. On Vista, my N lags slightly, even when on High Performance. The only way to remedy this is to disable the speakers while I'm playing it.
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Like quite a few others, I listen to music with game sounds off. I've found the Portal credits song to be perfect while playing N. So calming.
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