Please in this format:
Mod properties:
Other Requests:
~~Quotes~~
golfkid - "I beat kk on his map, and he got me within 6 seconds, then I did it again and he beat me in 12 seconds."
blue_tetris - "kkstrong was nothing, alot of people stood in his way, and he just fought against adversity, he learned he lived, and he was admin at nmaps.net for a while. He is a great mapper, and ya know, thats why he is on the short list for the mod pick."
Pheidi -" Despite a mapper's best efforts, highscorers will always find a way to defy his intentions."
~~Quotes~~
golfkid - "I beat kk on his map, and he got me within 6 seconds, then I did it again and he beat me in 12 seconds."
blue_tetris - "kkstrong was nothing, alot of people stood in his way, and he just fought against adversity, he learned he lived, and he was admin at nmaps.net for a while. He is a great mapper, and ya know, thats why he is on the short list for the mod pick."
Pheidi -" Despite a mapper's best efforts, highscorers will always find a way to defy his intentions."
when you place objects in nreality, there is a coordinate number following your mouseSuperpok wrote:thanks, and i know what x and y are, but what are the dimensions of the map, do you know?
~~Quotes~~
golfkid - "I beat kk on his map, and he got me within 6 seconds, then I did it again and he beat me in 12 seconds."
blue_tetris - "kkstrong was nothing, alot of people stood in his way, and he just fought against adversity, he learned he lived, and he was admin at nmaps.net for a while. He is a great mapper, and ya know, thats why he is on the short list for the mod pick."
Pheidi -" Despite a mapper's best efforts, highscorers will always find a way to defy his intentions."
Superpok wrote:thanks, and i know what x and y are, but what are the dimensions of the map, do you know?
It's 768*576 without the outside wall, and 792*600 with the outside wall.Superpok wrote:thanks, and i know what x and y are, but what are the dimensions of the map, do you know?
Yes. It's the last value. Also note that while standing still, chainguns and lasers will still fire.Superpok wrote:and to get it to stand still, NaN replaces path correct?
~~Quotes~~
golfkid - "I beat kk on his map, and he got me within 6 seconds, then I did it again and he beat me in 12 seconds."
blue_tetris - "kkstrong was nothing, alot of people stood in his way, and he just fought against adversity, he learned he lived, and he was admin at nmaps.net for a while. He is a great mapper, and ya know, thats why he is on the short list for the mod pick."
Pheidi -" Despite a mapper's best efforts, highscorers will always find a way to defy his intentions."
R stands for right if you want it to move left you needhi there, i have a question...
i want a tile-drone to move 6 blocks to the left, putting down an empty tile and then stop there
i used: !6^465,465,0,0,122,0^,,0^^RRRRRRB,6,1,1
in this casee the drone move to the right! why?
and maybe you could add to your answer a website where i could find all these special cases listed
write a message to me please
thanks
How to do a switch trigger ------------------------------------------------------------------------------------------------------------------------------------oh shit :P i am noobish
sorry for that nonsens question and thanks chume14
can anyone give me the code for exactly this tiledrone !6^465,465,0,0,122,0^,,0^^LLLLLLB,6,1,1
and add the mod of area trigger or a switch? i want the drone to start moving when the ninja gets a key... please help
and maybe you could explain what you did for me, so that i don't have to ask for every drone i want to mod :D
thanks
I'm sorry but I really don't know whats wrong with that I even tried changing it so the door was iconed and it workedChume... you are awesome <3
thanks a lot, but here is my next problem:
the tiledrone should look like this
but it does not
thanks for help
hm, seems that no knows it or even reads it :Dchume14 wrote:I'm sorry but I really don't know whats wrong with that I even tried changing it so the door was iconed and it worked
but for the tile-drone I'm can't seem to get it to work. Very strange hopefully someone else can help.
ok - i konw it now...shadow93kangaroo wrote:hm, seems that no knows it or even reads it :D
shit - i want to know whats wrong...
Oh good glad you worked that out it had been bugging me I'll report the bug to kkstrong if you haven't yet. You need to change your offset values cause at the moment the icon is skewed.ok - i konw it now...
a simple bug in modmaster!
if you use the imagehelp and put in "tile drone" modmaster gives you a "0" as index but tiledrone index is "122"
wrong
||||0,_icon,^^http://img189.imageshack.us/img189/9536/cannonball.png|#
right
||||122,_icon,^^http://img189.imageshack.us/img189/9536/cannonball.png|#
Sorry but I think you're on completely the wrong thread this thread is for help with existing mods if you want to suggest new ones go here http://www.forum.easterviking.com/viewt ... =45&t=2840 also a freeze drone has already been suggested sorryMod: Cold Drone
Mod properties: It freezes you. it's like the laser drone, only slower (in firing, not speed), it's light cyan, and if the shot hits you your char turns light cyan and can't move. rockets/gauss can't hit you though.
Other Requests: Idk
Ok so he hasn't actually modded the gravity thats a ninja mod and they are not trigger able. Instead he has applied a custom path to the ninja.mod: area trigger
mod properties: gravity
other: area trigger triggers gravity on/off
i saw this mod here at n0_ma11y's map
and i want to understand this Oo
please explain
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