ModMaster v1.4 *** Dronie Award :: Program Of The Year ***
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- Plus (Size) Member
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BUG: When changing the icon on tile drone, it use object number 0, instead of 122
- The Dreamster Teamster
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Erm ... one question -
Where is the file "NReality Helper 2" ?
In the .zip file all that I can see are -
modmaster 1.4.exe
ReadMe.txt
Hope you can help!
Where is the file "NReality Helper 2" ?
In the .zip file all that I can see are -
modmaster 1.4.exe
ReadMe.txt
Hope you can help!
- Oops Pow Surprise
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- The Dreamster Teamster
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hmm ... I tried it just then and it worked ... before there was some odd error message ... xD oh well ... thanks, I guess >_<大見解 wrote:modmaster 1.4.exe is the one you want to run.
- Richard Richards
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Okay i have a question from where to where do i copy and paste the code that the ModMaster v1.4 gives me??
Thus, from the war of nature, from famine and death, the most exalted object which we are capable of conceiving, namely, the production of the higher animals, directly follows. There is grandeur in this view of life, with its several powers, having been originally breathed into a few forms or into one; and that, whilst this planet has gone cycling on according to the fixed law of gravity, from so simple a beginning endless forms most beautiful and most wonderful have been, and are being, evolved.
- I Don't Have a Custom Title... ;_;
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The code that modmaster gives you is at the bottom of the modmaster window in that box.
Depending on the type of code that it gives you, you put it in one of two places.
If it is an object, then you can just copy it onto the end of the map code in the Nreality editor. You will have to re-paste it back in after each edit, however, because Nreality won't keep it there. It is only an addon to the old N editor, which does not support the Nreality additions.
If it is not an object, (so it's a player mod, etc) it will begin with |||| and use words, like startaccel or whatever, this must be at the end of the code, and you will have to re-paste it there after each edit you will make.
This is all assuming you have made maps before, and know how to work the N editor.
Depending on the type of code that it gives you, you put it in one of two places.
If it is an object, then you can just copy it onto the end of the map code in the Nreality editor. You will have to re-paste it back in after each edit, however, because Nreality won't keep it there. It is only an addon to the old N editor, which does not support the Nreality additions.
If it is not an object, (so it's a player mod, etc) it will begin with |||| and use words, like startaccel or whatever, this must be at the end of the code, and you will have to re-paste it there after each edit you will make.
This is all assuming you have made maps before, and know how to work the N editor.

peking^

- Richard Richards
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I have found a glitch with the rotating laser, in stead of being placed on the map its being placed in a corner outside the map!!! how can i fix this??
Thus, from the war of nature, from famine and death, the most exalted object which we are capable of conceiving, namely, the production of the higher animals, directly follows. There is grandeur in this view of life, with its several powers, having been originally breathed into a few forms or into one; and that, whilst this planet has gone cycling on according to the fixed law of gravity, from so simple a beginning endless forms most beautiful and most wonderful have been, and are being, evolved.
- Richard Richards
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I am trying to put an image on to a map but i do not get it.. What is the url that i need to put in the Foreground / Backround???
Thus, from the war of nature, from famine and death, the most exalted object which we are capable of conceiving, namely, the production of the higher animals, directly follows. There is grandeur in this view of life, with its several powers, having been originally breathed into a few forms or into one; and that, whilst this planet has gone cycling on according to the fixed law of gravity, from so simple a beginning endless forms most beautiful and most wonderful have been, and are being, evolved.
- The Dreamster Teamster
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You reeeally should read this. Also, there is The NReality Mod Help Thread, which is worth reading too.
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- The Loneliest Number
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Sorry for bumping, but I have a question--how do you apply the changes you've made? What do you need the code for?
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- Global Mod
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You're gonna have to go more in-depth, sir. If you want to apply the NReality mods, you put a | at the map data, and after that you put the code that ModMaster put for whatever mod you wanted.Cheyo wrote:Sorry for bumping, but I have a question--how do you apply the changes you've made? What do you need the code for?
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