OrigamiGuy wrote:The problem comes from Vista trying to meld your system sounds together and add audio enhancements, which is why moving N to a lower place in the sound queue sometimes works. Maratanos's solution of disabling the sound output will also work.
But I needed sound effects for running my ninja around; sometimes I just want to hear the little guy explode. Here's what I did:
1.) Go to Start => Control Panel => Sound.
2.) On the Playback tab, right-click your speakers on the list there and select "Properties".
3.) Depending on your speaker setup and your version of Vista, there should be a tab there called "Effects" or "Enhancements" or some such. Check the box marked "Disable System Effects" or "Disable All Enhancements" or whatever.
4.) Play N lag-free!
I hope this works for you as well as it did for me. Enjoy!
N Lagging on Vista
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I run a full-screen program.
This makes absolutely no sense, because all this does is make N run on my other processor (I have Core 2 Duo). But, somehow, it works. I was thinking maybe that having music playing while running N fixes this, but nope. Running windows media player doesn't work. Running WoW in the background does. Hhhmmmm....
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when im in full screen i get ultra lag.
And i mean ULTRA that little counter at the bottom says 40-50

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I got my friend into N the other day, and even I can barely play it on his laptop as it skips so many frames - I'll give this a go.
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Although if you're running 64-Bit Vista you probably have a much better computer, anyway.amomentlikethis wrote:Just a random bit of trivia: Vista 64x has (as far as I'm aware) no sign of this problem. It only seems to be 32x.
I got my friend into N the other day, and even I can barely play it on his laptop as it skips so many frames - I'll give this a go.
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Didn't do anything, use Vista, and no lag.Yanni wrote:This seems to br an extremely common problem.
If you are one of the 10% that would be laughing, copy and paste this into your signature.
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True for most Vista users; what's meant is that a relatively large amount of people who use Vista do experience this issue.enespanol4268 wrote:Didn't do anything, use Vista, and no lag.
Please refrain from posting if you have nothing to add to a topic.

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I remember people finding this with iTunes in pre-Vista days (not sure if they were Windozers or Macuzas). Of course I never believed it, as I don't believe anything good can ever come from using iTunes.showbox99 wrote:I experienced lag on a 3 day old clean install of Windows 7. I disabled the sound effects, and nothing happened. I hesitantly turned on Grooveshark while playing to test one of the previous comment's claims of lag reduction while playing music, and you wouldn't believe it, NO LAG WHATSOEVER. Thank you, Exüberance.
If you're experiencing lag, turn on music. Grooveshark.com seems to work perfectly for me.
Good luck

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I have tried all the remedies in this topic (disabling sound effects, fullscreen, compatibility mode for XP, playing from Grooveshark, even fully disabling the speakers didn't quite fix it).
It doesn't make a difference between N or Nreality.
If it helps, the lag happens whenever N first comes into contact with a tile, there's a jump in about 2 frames or so when I land on a tile. So playing a map like 30-0 becomes far too difficult.
Watching the frame counter down the bottom, it rarely veers from 8ms/f, which is where it should be, but it does occasionally jump up to about 15-20.
So really I'm at a loss for how to fix it.
EDIT
It works just fine on the original version of N, Nreality isn't quite right.
To get N working, I had my sound effects turned off, compatibility for XP SP2 (I had it on SP3 earlier), visual themes disabled.

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