Episode 117
-
- Lords a-Leaping
- Posts: 10
- Joined: 2010.11.09 (22:58)
I'm pulling no punches on language or harshness.
This level drives me fucking batshit. After having played episodes 105, 115, 106, and 116, I had thought that maybe blue_tetris had a change of heart and was only going to make levels that were challenging but not fucktarded anymore. Clearly I was wrong.
Level 0 was excruciating and kept mocking me because it was basically the same simple jump over and over. The turrets were extremely hard to avoid coming back on the lower path, but after a long fucking time, I finally managed to beat it.
Than came level 1, which almost made me break my very expensive laptop. It's hard enough dodging the seemingly random shitstorm in every room, especially when you are required to GLITCH THROUGH some one way platforms in the very first room, which is such a dick move that I want to rape blue_tetris's brains out. But what really cuts my cock is the door switch, tucked away in a corner behind two one way platforms and two thwumps. The jump is so close to impossible that after trying for hours on end, I have rage quit twice at that point.
HOW THE FUCK DO YOU MAKE THAT JUMP AND GET OUT IN TIME? IF YOU DON'T JUMP INTO THE CORNER YOUR OWN DUMBFUCK SELF, THEN THE THWUMPS PUSH YOU IN WITH NO HOPE OF ESCAPE! SOMEONE PLEASE TELL ME THAT THERE IS A SIMPLE TACTIC TO PULLING THIS OFF!
Crying for release from this hell,
YoSniper
- Demon Fisherman
- Posts: 1246
- Joined: 2008.10.01 (23:37)
- NUMA Profile: http://nmaps.net/squibbles
- MBTI Type: ENFP
- Location: Canberra
- Lifer
- Posts: 1071
- Joined: 2008.09.27 (02:08)
- NUMA Profile: http://nmaps.net/user/golfkid
- Location: the 19th hole
This was most definitely my least favorite level out of the whole NReality expansion. But don't worry, after I finished this level the rest of them in the column were sooo much easier. Hope this helps.
[16:24] <@golfkid> I'm pretty sure I will literally scream if I die on the last column of 78-4 at this point
[16:25] <trance> Oh, yeah. That level.
[16:29] <@golfkid> lol
[16:30] <@golfkid> It looks so simple
[16:30] <@golfkid> But it says "NO! I will rape your sanity!"

My Accomplishments:
Completed N; Completed Nreality on 4/11/08
598 top 20 scores in N 1.4 as of 6/28/14 (498 level scores, 100 episode scores, 2nd position in top 20 rankings); reached 100 on 12/14/2008; 300 (half of all possible ) on 11/9/2009; 400 on 12/2/2011; max of 598 on 2/3/2013; tied for 0th in top 20 rankings on 2/26-27/13
4 current v1.4 0ths (9th position in 0th rankings); First v1.4 0th: 63-3 at 1:20 pm, 3/24/2008
current level score: 71079.200 (6th position all time); 60k seconds on v1.4 6/17/08; 12th to 70k at 11:30pm EST, 12/24/2011; 6th to 71k at 5:50 pm EST, 9/29/2012
current episode score: 34276.650 (4th position all time); 100k seconds total level score (Metanet and NReality) on 2/4/08
-
- Lords a-Leaping
- Posts: 10
- Joined: 2010.11.09 (22:58)
I managed to figure out a system that works maybe 60% of the time (giving a very generous estimation) for that jump, but seriously, fuck Metanet for leaving this in the expansion. I could see this being a user level for added challenge, but the fact that you are basically required to glitch the game in order to beat the level is just retarded. By this I mean the one-way platforms. You have to have thwumps push you through, and if I'm ever lucky enough to actually get the switch, the next thwump cannons me into the wall and kills me 75% of the time.
Been going on this level for the fourth day in a row now. I managed to get to the exit exactly once, but I only had like 10 seconds left so I figured I should at least try to get some of the gold in the nearby room. Needless to say, that didn't end well.
EDIT: Beat it. FINALLY!!!!! At the end of level 1, I had about 20 seconds on my timer. At the end of level 2, I had 8 seconds. At the end of level 3, I literally had 0.5 seconds left. I was convinced that winning was impossible at that point, but thanks to some generously placed gold in level 4, I managed to beat the episode with just over 3 seconds left.
-
- The maximum possible score in one turn at darts.
- Posts: 197
- Joined: 2008.09.26 (16:57)
- NUMA Profile: http://nmaps.net/user/beginner2
- MBTI Type: ISTP
-
- Lords a-Leaping
- Posts: 10
- Joined: 2010.11.09 (22:58)
You know, I'm not entirely sure about that. Once I was able to consistently get the switch without getting trapped, my next big pain was the part where you have to get the downward thwump to squeeze you through a box of one-way platforms to get a switch (much like the first room but much worse.) About 90% of the time, I would get cannoned out to the side and killed either by the sheer impact, or getting bounced back into the electrical part of the thwump. For this jump, I basically had to rely on luck. I tried to develop a system for it, but because it was hard enough just getting there, I really can't say that I found one.mediate wrote:Ahaha, yeah. That one's a pain and a half. What worked for me numerous times was to trigger the top thwump first, then jump into the hole while triggering the second one. Gives you JUST enough time to get out. THe other ones in that episode are easy (well ... relatively ...)
EDIT: After re-reading your message, I realize that you were referring to levels, not jumps. And yes, the rest of the episode is a relief, with the exception of the panic you get after realizing that you only have 10 seconds or less on your timer.
- Boeing Boeing Bone!
- Posts: 762
- Joined: 2009.02.20 (12:23)
- NUMA Profile: http://www.nmaps.net/user/Seneschal
- MBTI Type: ISTJ
- Location: London, UK
While I agree wholeheartedly with your sentiments on this level, I must point out that Metanet didn't have anything to do with selection the nreality levels (as far as I'm aware), as nreality was developed separately by Unreality, who (I think) was responsible for the choice of levels.YoSniper wrote:I managed to figure out a system that works maybe 60% of the time (giving a very generous estimation) for that jump, but seriously, fuck Metanet for leaving this in the expansion
- With a cow, closer than you think.
- Posts: 241
- Joined: 2008.09.28 (11:48)
- NUMA Profile: http://nmaps.net/user/krusch
- MBTI Type: INFJ
- Contact:
This is true. Nreality is an external mod which had nothing to do with Mare and Raigan. I'm sure they wouldn't have put a lot of these levels in the game, to be honest. ^_^Seneschal wrote:While I agree wholeheartedly with your sentiments on this level, I must point out that Metanet didn't have anything to do with selection the nreality levels (as far as I'm aware), as nreality was developed separately by Unreality, who (I think) was responsible for the choice of levels.YoSniper wrote:I managed to figure out a system that works maybe 60% of the time (giving a very generous estimation) for that jump, but seriously, fuck Metanet for leaving this in the expansion

Who is online
Users browsing this forum: No registered users and 18 guests